Player Matchup

Medusa
Medusa
Ikaros473
Medusa
Level 125
God Stats
68W - 30L
1,697 SR
Queue Stats
146W - 111L
1,521 Elo+
Solo
Ix Chel
Ix Chel
NemesisPrime343
Ix Chel
Level 125
God Stats
8W - 7L
1,551 SR
Queue Stats
242W - 229L
1,499 Elo+
Solo
Chaac
Chaac
VzY FaustoMX
Chaac
Level 73
God Stats
4W - 10L
1,245 SR
Queue Stats
31W - 41L
1,409 Elo+
Party 1
Mercury
Mercury
WAndresL4D
Mercury
Level 68
God Stats
1W - 4L
1,062 SR
Queue Stats
13W - 28L
1,282 Elo+
Party 1
Surtr
Surtr
zTMEquipDesk
Surtr
Level 45
God Stats
14W - 9L
1,510 SR
Queue Stats
27W - 33L
1,400 Elo+
Party 1
Team Averages
Level 87
1,413 SR
1,422 Elo+

VS

Team Averages
Level 79
1,573 SR
1,436 Elo+
Anubis
Anubis
BadHabit9
Anubis
Level 107
God Stats
1W - 2L
1,740 SR
Queue Stats
12W - 18L
1,407 Elo+
Solo
Raijin
Raijin
Mellow_Moves_
Raijin
Level 127
God Stats
4W - 5L
1,397 SR
Queue Stats
172W - 164L
1,546 Elo+
Party 3
Jormungandr
Jormungandr
Number1OG
Jormungandr
Level 16
God Stats
1W - 1L
1,727 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 3
Atlas
Atlas
Rafalamauf
Atlas
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,428 Elo+
Party 2
Ishtar
Ishtar
kuroahi
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ikaros473
Medusa
13
12 / 0 / 5
7,959
612
11,995
5,353
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
4 / 0 / 0
8,314
640
3,981
5,527
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 4
6,640
511
6,328
12,418
10,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
WAndresL4D
Mercury
12
1 / 2 / 7
6,675
513
3,494
7,171
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
4 / 1 / 14
7,192
553
4,878
9,584
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadHabit9
Anubis
12
4 / 6 / 0
6,795
523
3,924
7,731
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
7,202
554
3,089
6,246
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Number1OG
Jormungandr
12
1 / 2 / 3
6,891
530
8,619
10,371
6,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
9
0 / 5 / 2
5,132
395
3,068
9,623
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
kuroahi
Ishtar
9
0 / 7 / 0
5,314
409
3,465
8,308
2,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
6
6
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
BadHabit9
Anubis
4
6
0
0.67
W
Medusa
Ikaros473
Medusa
12
0
5
14.5
L
1
2
0
0.5
W
4
0
0
4
L
Jormungandr
Number1OG
Jormungandr
1
2
3
1.25
L
Atlas
0
5
2
0.2
W
1
3
4
1
W
Mercury
WAndresL4D
Mercury
1
2
7
2.25
L
Ishtar
kuroahi
Ishtar
0
7
0
0
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,676
Damage
22,165
40,053
Taken
42,279
23,502
Mitigated
17,451
13,325
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BadHabit9
Anubis
3,924
412
0
2,155
7,731
3,137
0
1,294
6,335
40,338
544
W
Medusa
Ikaros473
Medusa
11,995
3,995
0
1,953
5,353
1,518
1,756
1,851
3,432
0
60,937
L
3,089
221
0
1,236
6,246
1,733
0
2,292
3,712
50,830
286
W
3,981
653
123
2,920
5,527
1,613
120
1,598
3,809
69,697
930
L
Jormungandr
Number1OG
Jormungandr
8,619
2,173
0
2,550
10,371
6,885
0
183
10,149
44,117
0
L
Atlas
3,068
543
155
819
9,623
3,479
0
250
9,176
17,116
460
W
6,328
1,418
0
4,260
12,418
10,284
0
7,793
4,547
0
43,106
W
Mercury
WAndresL4D
Mercury
3,494
1,217
0
1,505
7,171
2,343
0
2,799
4,372
0
48,647
L
Ishtar
kuroahi
Ishtar
3,465
1,331
0
916
8,308
2,217
0
405
7,658
0
31,217
W
4,878
754
0
2,564
9,584
7,744
413
4,165
5,341
835
18,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
31,334
415
Minions Killed
361
0
Camps Cleared
0
1,341,656
Distance Traveled
1,154,623
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,795
523
70
5
0
203,323
0
W
Medusa
7,959
612
95
7
0
244,085
0
L
Raijin
7,202
554
118
9
0
231,015
4
W
Ix Chel
8,314
640
139
11
0
254,235
0
L
Jormungandr
6,891
530
84
6
0
238,138
2
L
Atlas
5,132
395
17
1
0
238,960
2
W
Chaac
6,640
511
76
6
0
249,921
1
W
Mercury
6,675
513
74
6
0
321,634
0
L
Ishtar
5,314
409
72
6
0
243,187
8
W
Surtr
7,192
553
31
2
0
271,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role