Player Matchup

Awilix
Awilix
AweStuck
Awilix
Level 195
God Stats
9W - 3L
1,821 SR
Queue Stats
268W - 248L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Deathnotefx
Cthulhu
Level 120
God Stats
1W - 2L
1,551 SR
Queue Stats
100W - 84L
1,567 Elo+
Party 1
Charon
Charon
WEBIN
Charon
Level 159
God Stats
0W - 1L
1,300 SR
Queue Stats
96W - 64L
1,587 Elo+
Solo
Rama
Rama
kevinseeker
Rama
Level 149
God Stats
7W - 13L
1,394 SR
Queue Stats
215W - 226L
1,525 Elo+
Solo
Discordia
Discordia
killslikewhoa
Discordia
Level 159
God Stats
6W - 6L
1,575 SR
Queue Stats
177W - 155L
1,564 Elo+
Solo
Team Averages
Level 156
1,528 SR
1,556 Elo+

VS

Team Averages
Level 117
1,492 SR
1,535 Elo+
Chaac
Chaac
Exorction
Chaac
Level 37
God Stats
2W - 3L
1,254 SR
Queue Stats
25W - 21L
1,555 Elo+
Solo
Hera
Hera
LittleKuro
Hera
Level 169
God Stats
4W - 5L
1,258 SR
Queue Stats
408W - 396L
1,499 Elo+
Solo
Ganesha
Ganesha
PlagueisTheWise
Ganesha
Level 154
God Stats
4W - 5L
1,441 SR
Queue Stats
144W - 138L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
QuoteCollector
Hun Batz
Level 97
God Stats
20W - 10L
1,933 SR
Queue Stats
437W - 382L
1,549 Elo+
Party 2
Skadi
Skadi
lala12
Skadi
Level 126
God Stats
8W - 6L
1,576 SR
Queue Stats
132W - 118L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AweStuck
Awilix
14
4 / 3 / 3
7,515
537
9,222
12,120
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Deathnotefx
Cthulhu
11
0 / 5 / 1
6,816
487
4,675
13,801
6,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon
WEBIN
Charon
11
0 / 3 / 2
6,955
497
5,888
11,269
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 0
7,748
553
4,844
9,784
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
killslikewhoa
Discordia
14
2 / 3 / 2
7,658
547
5,407
6,512
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exorction
Chaac
16
5 / 0 / 4
9,645
689
10,002
12,845
10,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 3
7,546
539
4,084
6,482
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 10
7,773
555
5,474
9,513
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
17
10 / 1 / 1
9,629
688
12,387
10,342
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
lala12
Skadi
14
1 / 1 / 3
7,793
557
5,827
7,047
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
17
17
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
AweStuck
Awilix
4
3
3
1.83
L
Cthulhu
Deathnotefx
Cthulhu
0
5
1
0.1
W
Chaac
Exorction
Chaac
5
0
4
7
W
1
5
3
0.5
W
0
0
10
5
W
Hun Batz
10
1
1
10.5
L
Charon
WEBIN
Charon
0
3
2
0.33
L
1
3
0
0.33
L
Discordia
killslikewhoa
Discordia
2
3
2
1
W
Skadi
lala12
Skadi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
37,774
53,486
Taken
46,229
27,345
Mitigated
25,362
13,010
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AweStuck
Awilix
9,222
3,537
0
2,569
12,120
5,118
0
2,504
9,616
0
59,025
L
Cthulhu
Deathnotefx
Cthulhu
4,675
968
62
3,671
13,801
6,883
0
433
13,368
43,786
0
W
Chaac
Exorction
Chaac
10,002
2,389
0
6,200
12,845
10,403
170
3,775
9,070
0
69,464
W
4,084
717
0
976
6,482
1,758
135
2,677
3,805
39,781
0
W
5,474
1,026
0
2,684
9,513
7,021
58
4,482
5,031
26,464
2,171
W
Hun Batz
12,387
4,072
0
4,782
10,342
4,052
0
3,522
6,820
0
85,285
L
Charon
WEBIN
Charon
5,888
1,309
0
2,323
11,269
10,107
0
3,059
8,210
21,016
323
L
4,844
3,732
0
3,130
9,784
3,382
1,084
1,027
8,757
0
68,081
L
Discordia
killslikewhoa
Discordia
5,407
289
0
1,255
6,512
1,855
0
2,284
4,228
65,184
601
W
Skadi
lala12
Skadi
5,827
1,720
0
2,006
7,047
2,128
0
1,419
5,628
0
61,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
42,386
462
Minions Killed
507
0
Camps Cleared
0
1,480,722
Distance Traveled
1,429,061
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,515
537
96
7
0
351,816
6
L
Cthulhu
6,816
487
79
6
0
256,606
3
W
Chaac
9,645
689
143
10
0
263,137
0
W
Hera
7,546
539
88
6
0
284,978
10
W
Ganesha
7,773
555
9
1
0
290,562
6
W
Hun Batz
9,629
688
134
10
0
326,332
0
L
Charon
6,955
497
24
2
0
292,652
4
L
Rama
7,748
553
130
9
0
263,927
6
L
Discordia
7,658
547
133
10
0
315,721
0
W
Skadi
7,793
557
133
10
0
264,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role