Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
B22goodness
Ymir
Level 69
God Stats
6W - 3L
1,790 SR
Queue Stats
81W - 76L
1,607 Elo+
Party 3
Charybdis
Charybdis
GoodLilWhiteBoi
Charybdis
Level 117
God Stats
19W - 13L
1,629 SR
Queue Stats
112W - 100L
1,562 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheMightyGryphon
Morgan Le Fay
Level 102
God Stats
43W - 32L
1,666 SR
Queue Stats
197W - 177L
1,584 Elo+
Party 3
Team Averages
Level 109
1,617 SR
1,551 Elo+

VS

Team Averages
Level 138
1,426 SR
1,532 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bullyn iStyles
Hera
Level 146
God Stats
0W - 1L
1,300 SR
Queue Stats
158W - 130L
1,489 Elo+
Solo
Maui
Maui
FreesheffG
Maui
Level 142
God Stats
0W - 2L
1,328 SR
Queue Stats
33W - 15L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 2 / 2
6,743
674
3,722
7,030
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
 
Odin
12
6 / 1 / 6
6,700
670
6,632
7,697
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 4 / 3
5,762
576
2,845
8,875
5,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
GoodLilWhiteBoi
Charybdis
10
0 / 3 / 2
5,948
595
1,883
6,573
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TheMightyGryphon
Morgan Le Fay
12
7 / 0 / 2
7,019
702
6,776
5,200
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 3 / 3
6,797
680
8,223
7,599
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
 
Zeus
9
1 / 6 / 1
5,669
567
4,064
7,213
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
 
Loki
10
1 / 5 / 2
5,333
533
2,117
8,722
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,730
573
3,050
4,799
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 0 / 4
6,195
620
3,561
5,606
4,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
10
10
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
2
2.5
W
Odin
 
Odin
6
1
6
9
L
Artemis
 
Artemis
4
3
3
1.83
L
Zeus
 
Zeus
1
6
1
0.25
L
Loki
 
Loki
1
5
2
0.4
W
1
4
3
0.63
L
1
4
0
0.25
L
3
0
4
5
W
Charybdis
GoodLilWhiteBoi
Charybdis
0
3
2
0.33
W
Morgan Le Fay
TheMightyGryphon
Morgan Le Fay
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
21,015
35,375
Taken
33,939
16,182
Mitigated
12,003
11,535
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,722
1,136
0
2,028
7,030
4,167
0
3,656
3,374
0
34,133
W
Odin
 
Odin
6,632
1,746
0
2,476
7,697
3,156
0
1,484
6,213
0
40,934
L
Artemis
 
Artemis
8,223
3,656
0
1,242
7,599
2,593
0
1,976
5,623
0
48,885
L
Zeus
 
Zeus
4,064
1,400
0
1,428
7,213
1,427
0
0
6,765
24,786
1,038
L
Loki
 
Loki
2,117
527
0
2,736
8,722
2,150
0
2,418
6,273
0
32,772
W
2,845
847
0
3,118
8,875
5,437
0
3,444
5,431
15,442
0
L
3,050
616
0
965
4,799
1,260
0
2,568
2,231
37,691
1,831
L
3,561
988
0
1,204
5,606
4,573
56
2,551
3,055
18,244
0
W
Charybdis
GoodLilWhiteBoi
Charybdis
1,883
755
0
2,437
6,573
1,670
0
284
6,289
0
41,035
W
Morgan Le Fay
TheMightyGryphon
Morgan Le Fay
6,776
544
0
1,476
5,200
1,752
0
1,517
3,683
44,819
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
29,724
322
Minions Killed
291
0
Camps Cleared
0
1,089,465
Distance Traveled
1,052,131
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,743
674
61
6
0
202,877
2
W
Odin
6,700
670
65
7
0
257,428
1
L
Artemis
6,797
680
70
7
0
214,292
0
L
Zeus
5,669
567
55
6
0
168,246
4
L
Loki
5,333
533
63
6
0
236,301
0
W
Ymir
5,762
576
22
2
0
202,357
0
L
Hera
5,730
573
80
8
0
217,697
2
L
Maui
6,195
620
23
2
0
215,595
0
W
Charybdis
5,948
595
89
9
0
188,418
0
W
Morgan Le Fay
7,019
702
85
9
0
238,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role