Player Matchup

Chang'e
Chang'e
Cruxxible
Chang'e
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 91L
1,491 Elo+
Party 2
Shiva
Shiva
GilbertMontgomry
Shiva
Level 67
God Stats
20W - 14L
1,679 SR
Queue Stats
295W - 327L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
Hairymilkies23
Ao Kuang
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 82L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Killercapibara
Cthulhu
Level 127
God Stats
141W - 110L
1,520 SR
Queue Stats
801W - 758L
1,387 Elo+
Solo
Neith
Neith
Luisao862160
Neith
Level 63
God Stats
12W - 11L
1,463 SR
Queue Stats
65W - 89L
1,393 Elo+
Solo
Team Averages
Level 79
1,532 SR
1,444 Elo+

VS

Team Averages
Level 78
1,529 SR
1,404 Elo+
Thanatos
Thanatos
AverageSamurai
Thanatos
Level 86
God Stats
3W - 3L
1,528 SR
Queue Stats
24W - 42L
1,350 Elo+
Party 1
Surtr
Surtr
Ch3fz
Surtr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Party 1
Vulcan
Vulcan
DrMelon262
Vulcan
Level 115
God Stats
6W - 0L
1,826 SR
Queue Stats
91W - 97L
1,426 Elo+
Party 3
Maui
Maui
FyreFlye77
Maui
Level 67
God Stats
5W - 6L
1,270 SR
Queue Stats
48W - 50L
1,388 Elo+
Party 3
Heimdallr
Heimdallr
The_Problem_Dav7
Heimdallr
Level 46
God Stats
8W - 2L
1,520 SR
Queue Stats
16W - 9L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cruxxible
Chang'e
10
1 / 3 / 0
5,435
544
2,442
6,710
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 0
6,283
628
6,597
10,678
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
9
2 / 3 / 1
5,137
514
3,103
8,844
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,551
455
5,390
9,552
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,285
429
3,082
6,397
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
4 / 1 / 2
5,756
576
4,094
6,581
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Ch3fz
Surtr
9
2 / 2 / 1
5,437
544
5,225
9,177
4,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
DrMelon262
Vulcan
12
4 / 1 / 2
6,646
665
6,175
3,606
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 1 / 4
6,183
618
4,610
8,080
5,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
10
3 / 0 / 5
5,847
585
7,168
5,058
1,634
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
17
17
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
1
2
5
W
Surtr
Ch3fz
Surtr
2
2
1
1.25
L
Chang'e
Cruxxible
Chang'e
1
3
0
0.33
W
Vulcan
DrMelon262
Vulcan
4
1
2
5
W
4
1
4
6
L
2
3
0
0.67
L
Ao Kuang
2
3
1
0.83
L
0
3
0
0
L
0
5
0
0
W
Heimdallr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
27,272
42,181
Taken
32,502
13,439
Mitigated
14,762
12,174
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,094
1,244
0
3,137
6,581
1,948
0
1,623
4,958
0
24,814
W
Surtr
Ch3fz
Surtr
5,225
2,354
0
2,321
9,177
4,509
0
0
9,177
659
28,314
L
Chang'e
Cruxxible
Chang'e
2,442
51
0
1,909
6,710
1,354
0
3,947
2,405
25,783
2,562
W
Vulcan
DrMelon262
Vulcan
6,175
183
0
980
3,606
1,101
330
2,780
826
37,965
0
W
4,610
1,238
222
3,482
8,080
5,570
0
3,294
4,162
19,634
2,195
L
6,597
1,431
0
2,603
10,678
4,613
0
246
10,048
0
46,596
L
Ao Kuang
3,103
437
0
3,868
8,844
2,113
0
1,896
6,839
24,699
612
L
5,390
530
292
2,199
9,552
3,607
0
1,618
7,929
22,190
0
L
3,082
1,511
0
1,303
6,397
1,752
16
2,410
3,987
0
17,078
W
Heimdallr
7,168
4,534
0
2,503
5,058
1,634
0
1,990
2,714
0
41,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
29,869
252
Minions Killed
265
0
Camps Cleared
0
1,021,818
Distance Traveled
1,000,748
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,756
576
45
5
0
214,959
0
W
Surtr
5,437
544
50
5
0
184,654
0
L
Chang'e
5,435
544
53
5
0
180,347
0
W
Vulcan
6,646
665
68
7
0
209,890
0
W
Maui
6,183
618
33
3
0
201,783
0
L
Shiva
6,283
628
84
8
0
184,827
2
L
Ao Kuang
5,137
514
49
5
0
231,219
0
L
Cthulhu
4,551
455
38
4
0
243,293
0
L
Neith
4,285
429
28
3
0
182,132
0
W
Heimdallr
5,847
585
69
7
0
189,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role