Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jack7174
Jing Wei
Level 108
God Stats
1W - 2L
1,598 SR
Queue Stats
271W - 250L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNormalGnome
Gilgamesh
Level 78
God Stats
61W - 70L
1,516 SR
Queue Stats
384W - 350L
1,538 Elo+
Party 1
Team Averages
Level 74
1,538 SR
1,516 Elo+

VS

Team Averages
Level 85
1,558 SR
1,565 Elo+
Tyr
Tyr
TONEMOUT
Tyr
Level 103
God Stats
18W - 16L
1,554 SR
Queue Stats
56W - 50L
1,575 Elo+
Solo
Ah Puch
Ah Puch
XxFantasma
Ah Puch
Level 44
God Stats
58W - 39L
1,595 SR
Queue Stats
228W - 231L
1,586 Elo+
Solo
Bakasura
Bakasura
kirio4_
Bakasura
Level 109
God Stats
123W - 101L
1,524 SR
Queue Stats
529W - 534L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 3 / 0
7,862
655
3,625
8,351
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
Jack7174
Jing Wei
14
1 / 3 / 0
8,583
715
5,005
11,907
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
TheNormalGnome
Gilgamesh
14
0 / 7 / 1
8,097
675
8,829
16,201
12,887
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,617
885
11,142
10,618
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
XxFantasma
Ah Puch
17
4 / 1 / 8
10,636
886
13,511
8,453
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
kirio4_
Bakasura
16
5 / 0 / 6
10,421
868
9,134
12,636
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
Jing Wei
Jack7174
Jing Wei
1
3
0
0.33
W
4
0
8
8
L
Gilgamesh
TheNormalGnome
Gilgamesh
0
7
1
0.07
W
Ah Puch
XxFantasma
Ah Puch
4
1
8
8
W
Bakasura
kirio4_
Bakasura
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
33,787
36,459
Taken
31,707
20,193
Mitigated
22,715
8,158
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,625
94
2,391
2,649
8,351
3,539
0
4,663
2,991
20,926
0
L
Jing Wei
Jack7174
Jing Wei
5,005
3,510
0
1,250
11,907
3,767
0
3,535
7,509
0
27,766
W
11,142
1,011
0
2,600
10,618
11,830
282
1,304
9,314
0
31,794
L
Gilgamesh
TheNormalGnome
Gilgamesh
8,829
1,171
0
1,868
16,201
12,887
0
4,657
10,124
473
22,455
W
Ah Puch
XxFantasma
Ah Puch
13,511
454
0
2,107
8,453
3,560
406
536
7,917
46,568
0
W
Bakasura
kirio4_
Bakasura
9,134
5,336
0
7,827
12,636
7,325
2,402
2,123
10,513
0
28,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
31,674
140
Minions Killed
179
0
Camps Cleared
0
636,331
Distance Traveled
782,222
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,862
655
50
4
0
187,256
0
L
Jing Wei
8,583
715
59
5
0
243,827
0
W
Tyr
10,617
885
46
4
0
267,316
5
L
Gilgamesh
8,097
675
31
3
0
205,248
0
W
Ah Puch
10,636
886
62
5
0
236,673
3
W
Bakasura
10,421
868
71
6
0
278,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role