Player Matchup

Hades
Hades
GgsShakeMyHand
Hades
Level 69
God Stats
0W - 3L
1,301 SR
Queue Stats
133W - 141L
1,405 Elo+
Party 1
King Arthur
King Arthur
SonOfOlmpus
King Arthur
Level 23
God Stats
3W - 6L
1,333 SR
Queue Stats
28W - 46L
1,357 Elo+
Party 1
Bacchus
Bacchus
Uacabbage12
Bacchus
Level 47
God Stats
8W - 9L
1,613 SR
Queue Stats
113W - 122L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Yo_itz_Kutta
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,233 Elo+
Party 1
Pele
Pele
o_Noize
Pele
Level 15
God Stats
9W - 13L
1,453 SR
Queue Stats
12W - 20L
1,344 Elo+
Party 1
Team Averages
Level 34
1,440 SR
1,361 Elo+

VS

Team Averages
Level 77
1,429 SR
1,423 Elo+
Hachiman
Hachiman
GatitoUwU2408
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,391 Elo+
Party 3
Fenrir
Fenrir
Ninja hyper5397
Fenrir
Level 23
God Stats
7W - 5L
1,420 SR
Queue Stats
18W - 19L
1,427 Elo+
Party 3
Chang'e
Chang'e
Prim3Time
Chang'e
Level 124
God Stats
4W - 4L
1,161 SR
Queue Stats
94W - 88L
1,493 Elo+
Solo
Bacchus
Bacchus
x SkitteryInk x
Bacchus
Level 69
God Stats
19W - 20L
1,437 SR
Queue Stats
271W - 271L
1,392 Elo+
Party 2
Mulan
Mulan
xxkylexx54
Mulan
Level 64
God Stats
44W - 18L
1,629 SR
Queue Stats
190W - 188L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,679
613
1,989
2,869
697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
SonOfOlmpus
King Arthur
4
0 / 3 / 0
3,116
519
1,365
3,976
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Uacabbage12
Bacchus
5
0 / 1 / 0
3,413
569
1,013
4,897
3,070
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Danzaburou
Yo_itz_Kutta
Danzaburou
5
0 / 3 / 0
3,106
518
1,588
3,331
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
o_Noize
Pele
5
0 / 3 / 0
3,344
557
2,283
4,686
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GatitoUwU2408
Hachiman
7
4 / 0 / 2
4,257
710
3,048
1,569
302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 0 / 5
3,846
641
1,705
3,993
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Prim3Time
Chang'e
8
1 / 1 / 0
4,135
689
1,428
3,271
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 0 / 4
4,218
703
1,912
3,650
2,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
8
3 / 0 / 0
5,093
849
2,583
3,552
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GatitoUwU2408
Hachiman
4
0
2
5
L
1
0
0
1
W
0
0
5
2.5
W
Chang'e
Prim3Time
Chang'e
1
1
0
1
L
King Arthur
SonOfOlmpus
King Arthur
0
3
0
0
L
Bacchus
Uacabbage12
Bacchus
0
1
0
0
L
Danzaburou
Yo_itz_Kutta
Danzaburou
0
3
0
0
L
Pele
o_Noize
Pele
0
3
0
0
W
2
0
4
4
W
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,238
Damage
10,676
19,759
Taken
16,035
7,532
Mitigated
6,141
4,396
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GatitoUwU2408
Hachiman
3,048
2,087
0
1,177
1,569
302
0
24
1,545
0
19,251
L
1,989
0
55
1,554
2,869
697
0
893
1,846
17,340
0
W
1,705
86
0
468
3,993
1,399
0
680
3,313
0
17,283
W
Chang'e
Prim3Time
Chang'e
1,428
197
40
1,300
3,271
834
0
1,795
1,476
21,886
0
L
King Arthur
SonOfOlmpus
King Arthur
1,365
138
0
430
3,976
1,537
0
0
3,976
0
11,183
L
Bacchus
Uacabbage12
Bacchus
1,013
264
0
957
4,897
3,070
0
764
4,133
9,276
0
L
Danzaburou
Yo_itz_Kutta
Danzaburou
1,588
1,289
0
551
3,331
947
0
910
2,421
0
10,061
L
Pele
o_Noize
Pele
2,283
790
0
849
4,686
1,281
0
599
4,043
0
14,754
W
1,912
295
0
1,356
3,650
2,456
0
407
3,243
9,018
0
W
Mulan
2,583
610
0
1,159
3,552
1,150
0
96
3,456
0
27,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,658
Gold Earned
21,549
106
Minions Killed
175
0
Camps Cleared
0
536,140
Distance Traveled
607,641
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,257
710
33
6
0
112,091
2
L
Hades
3,679
613
29
5
0
121,438
0
W
Fenrir
3,846
641
33
6
0
136,533
0
W
Chang'e
4,135
689
32
5
0
108,727
0
L
King Arthur
3,116
519
14
2
0
74,770
0
L
Bacchus
3,413
569
15
3
0
115,803
3
L
Danzaburou
3,106
518
18
3
0
81,499
0
L
Pele
3,344
557
30
5
0
142,630
0
W
Bacchus
4,218
703
18
3
0
145,576
3
W
Mulan
5,093
849
59
10
0
104,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role