Player Matchup

Hercules
Hercules
AkumaIKU
Hercules
Level 126
God Stats
3W - 4L
1,363 SR
Queue Stats
111W - 103L
1,480 Elo+
Solo
Chang'e
Chang'e
ArchAngel_1097
Chang'e
Level 168
God Stats
4W - 7L
1,470 SR
Queue Stats
239W - 254L
1,515 Elo+
Solo
Izanami
Izanami
dbpiglet
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,492 Elo+
Solo
Team Averages
Level 132
1,444 SR
1,495 Elo+

VS

Team Averages
Level 65
1,500 SR
1,453 Elo+
Maui
Maui
Bâttalion
Maui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
IamEnd07
Ah Puch
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,430 Elo+
Party 1
Ishtar
Ishtar
slowstroking
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkumaIKU
Hercules
13
2 / 6 / 2
7,553
755
3,846
11,668
10,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 4 / 2
8,157
816
8,725
9,786
3,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
dbpiglet
Izanami
13
0 / 3 / 3
7,621
762
3,700
7,926
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
8,431
843
6,029
9,058
6,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
IamEnd07
Ah Puch
15
8 / 1 / 5
9,657
966
11,703
5,356
1,790
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
15
2 / 2 / 10
8,699
870
7,672
6,623
2,027
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
AkumaIKU
Hercules
2
6
2
0.5
L
3
4
2
1
W
3
2
9
3.75
W
Ah Puch
IamEnd07
Ah Puch
8
1
5
10.5
L
Izanami
dbpiglet
Izanami
0
3
3
0.5
W
Ishtar
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
25,404
29,380
Taken
21,037
15,642
Mitigated
10,601
5,746
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AkumaIKU
Hercules
3,846
711
0
2,419
11,668
10,031
0
5,840
5,810
0
10,246
L
8,725
180
542
2,785
9,786
3,058
0
5,663
4,117
27,373
0
W
6,029
1,316
0
750
9,058
6,784
29
2,732
5,942
11,117
204
W
Ah Puch
IamEnd07
Ah Puch
11,703
378
0
2,792
5,356
1,790
52
2,696
2,365
34,120
895
L
Izanami
dbpiglet
Izanami
3,700
1,634
0
0
7,926
2,553
0
5,648
2,278
0
26,144
W
Ishtar
7,672
4,983
0
1,753
6,623
2,027
1,309
2,334
3,998
0
30,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
26,787
122
Minions Killed
124
0
Camps Cleared
0
533,262
Distance Traveled
548,112
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,553
755
20
2
0
175,109
4
L
Chang'e
8,157
816
57
6
0
184,515
0
W
Maui
8,431
843
13
1
0
197,665
0
W
Ah Puch
9,657
966
48
5
0
174,530
0
L
Izanami
7,621
762
45
5
0
173,638
0
W
Ishtar
8,699
870
63
6
0
175,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role