Player Matchup

Arachne
Arachne
ArtisticSteam3
Arachne
Level 29
God Stats
58W - 61L
1,516 SR
Queue Stats
70W - 84L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
GahboxX
Xbalanque
Level 89
God Stats
42W - 31L
1,552 SR
Queue Stats
55W - 49L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Rodrigoacg21
Cthulhu
Level 61
God Stats
39W - 46L
1,502 SR
Queue Stats
110W - 155L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
spankybl1605
Zhong Kui
Level 84
God Stats
12W - 7L
1,491 SR
Queue Stats
73W - 91L
1,430 Elo+
Party 1
Hercules
Hercules
tomatodododo
Hercules
Level 67
God Stats
11W - 11L
1,479 SR
Queue Stats
62W - 79L
1,420 Elo+
Party 1
Team Averages
Level 66
1,508 SR
1,436 Elo+

VS

Team Averages
Level 64
1,587 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
KendrickDurbin
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,496 Elo+
Party 2
Chaac
Chaac
KingDre1723
Chaac
Level 48
God Stats
8W - 8L
1,553 SR
Queue Stats
94W - 94L
1,393 Elo+
Solo
Ra
Ra
Novato6670
Ra
Level 78
God Stats
4W - 2L
1,658 SR
Queue Stats
110W - 102L
1,431 Elo+
Solo
Charon
Charon
VintageDubstep
Charon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,405 Elo+
Party 2
Achilles
Achilles
dixienormous115
Achilles
Level 67
God Stats
2W - 1L
1,723 SR
Queue Stats
216W - 224L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,191
585
5,699
8,169
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
GahboxX
Xbalanque
11
0 / 1 / 5
6,820
487
5,862
6,134
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rodrigoacg21
Cthulhu
11
2 / 1 / 2
7,255
518
8,994
11,235
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
spankybl1605
Zhong Kui
14
0 / 1 / 3
7,891
564
5,666
9,559
6,528
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
tomatodododo
Hercules
14
5 / 1 / 0
8,366
598
10,836
13,714
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KendrickDurbin
Ah Muzen Cab
11
1 / 2 / 0
6,289
449
7,703
8,717
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 3 / 0
6,898
493
8,585
10,677
7,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 0
7,892
564
5,146
6,508
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,573
470
3,337
10,347
7,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
11
1 / 3 / 2
6,297
450
5,374
12,338
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Xbalanque
GahboxX
Xbalanque
0
1
5
2.5
L
Ah Muzen Cab
KendrickDurbin
Ah Muzen Cab
1
2
0
0.5
L
1
3
0
0.33
L
1
1
0
1
W
Cthulhu
Rodrigoacg21
Cthulhu
2
1
2
3
L
0
3
2
0.33
L
Achilles
1
3
2
0.67
W
Zhong Kui
spankybl1605
Zhong Kui
0
1
3
1.5
W
Hercules
tomatodododo
Hercules
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
30,145
48,811
Taken
48,587
32,780
Mitigated
26,277
22,895
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,699
3,958
0
4,461
8,169
3,602
138
408
7,761
0
67,419
W
Xbalanque
GahboxX
Xbalanque
5,862
2,229
0
2,299
6,134
1,998
538
1,520
4,558
0
33,531
L
Ah Muzen Cab
KendrickDurbin
Ah Muzen Cab
7,703
3,662
0
512
8,717
2,999
240
4,171
4,546
0
52,285
L
8,585
1,704
0
2,552
10,677
7,664
0
0
10,108
0
48,640
L
5,146
196
454
2,395
6,508
2,522
0
5,002
1,506
72,391
0
W
Cthulhu
Rodrigoacg21
Cthulhu
8,994
294
0
2,868
11,235
9,777
0
2,867
8,368
38,442
0
L
3,337
998
0
1,015
10,347
7,541
125
4,684
5,663
15,185
1,593
L
Achilles
5,374
1,744
0
5,077
12,338
5,551
0
630
11,534
0
42,043
W
Zhong Kui
spankybl1605
Zhong Kui
5,666
126
101
6,839
9,559
6,528
0
3,424
6,015
58,120
1,233
W
Hercules
tomatodododo
Hercules
10,836
5,000
0
6,327
13,714
10,875
115
0
13,714
0
45,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
33,949
450
Minions Killed
396
0
Camps Cleared
0
1,533,787
Distance Traveled
1,466,430
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,191
585
108
8
0
349,954
1
W
Xbalanque
6,820
487
91
7
0
265,918
2
L
Ah Muzen Cab
6,289
449
90
6
0
270,513
0
L
Chaac
6,898
493
83
6
0
317,787
0
L
Ra
7,892
564
110
8
0
293,028
0
W
Cthulhu
7,255
518
53
4
0
307,670
4
L
Charon
6,573
470
31
2
0
260,104
0
L
Achilles
6,297
450
82
6
0
324,998
0
W
Zhong Kui
7,891
564
118
8
0
305,098
0
W
Hercules
8,366
598
80
6
0
305,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role