Player Matchup

Janus
Janus
Educoop
Janus
Level 104
God Stats
7W - 7L
1,457 SR
Queue Stats
188W - 218L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
GoleomJianne
Cabrakan
Level 107
God Stats
19W - 17L
1,570 SR
Queue Stats
460W - 475L
1,485 Elo+
Party 1
Neith
Neith
VETORemanuel
Neith
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 5L
1,338 Elo+
Party 1
Bacchus
Bacchus
Ynukked
Bacchus
Level 9
God Stats
1W - 13L
1,232 SR
Queue Stats
38W - 50L
1,269 Elo+
Party 1
Bellona
Bellona
mouriart
Bellona
Level 158
God Stats
7W - 8L
1,506 SR
Queue Stats
326W - 346L
1,488 Elo+
Party 1
Team Averages
Level 77
1,416 SR
1,402 Elo+

VS

Team Averages
Level 77
1,512 SR
1,514 Elo+
Baron Samedi
Baron Samedi
MeninoRJ8414
Baron Samedi
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 28L
1,690 Elo+
Party 2
Mercury
Mercury
cauanfilho
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,457 Elo+
Party 2
Ymir
Ymir
ian_gk
Ymir
Level 158
God Stats
3W - 6L
1,513 SR
Queue Stats
90W - 90L
1,498 Elo+
Solo
Hercules
Hercules
lucianomt2
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 52L
1,445 Elo+
Party 2
Neith
Neith
lulinhamst
Neith
Level 49
God Stats
23W - 13L
1,549 SR
Queue Stats
82W - 85L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Educoop
Janus
12
3 / 10 / 1
7,823
522
8,363
9,779
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GoleomJianne
Cabrakan
14
6 / 1 / 6
8,678
579
11,997
9,609
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 6 / 2
5,449
363
1,724
7,851
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Ynukked
Bacchus
9
1 / 3 / 4
6,162
411
2,991
8,264
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
mouriart
Bellona
14
2 / 6 / 0
7,897
526
7,624
16,128
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MeninoRJ8414
Baron Samedi
15
5 / 1 / 4
8,972
598
4,838
8,017
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
cauanfilho
Mercury
14
6 / 4 / 6
8,321
555
5,247
14,045
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ian_gk
Ymir
16
8 / 2 / 0
10,342
689
11,029
13,388
10,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
lucianomt2
Hercules
12
3 / 3 / 7
7,779
519
5,241
12,830
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
4 / 2 / 8
8,521
568
7,478
7,029
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
26
26
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Educoop
Janus
3
10
1
0.35
L
Cabrakan
GoleomJianne
Cabrakan
6
1
6
9
W
Baron Samedi
MeninoRJ8414
Baron Samedi
5
1
4
7
L
0
6
2
0.17
L
Bacchus
Ynukked
Bacchus
1
3
4
1
W
Mercury
cauanfilho
Mercury
6
4
6
2.25
W
Ymir
ian_gk
Ymir
8
2
0
4
W
Hercules
lucianomt2
Hercules
3
3
7
2.17
W
Neith
4
2
8
4
L
Bellona
mouriart
Bellona
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
33,833
51,631
Taken
55,309
28,332
Mitigated
29,209
9,569
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Educoop
Janus
8,363
542
0
250
9,779
2,837
0
4,027
5,706
52,177
0
L
Cabrakan
GoleomJianne
Cabrakan
11,997
1,883
0
3,732
9,609
6,643
0
1,578
7,923
51,467
2,035
W
Baron Samedi
MeninoRJ8414
Baron Samedi
4,838
127
428
2,215
8,017
2,829
573
5,240
2,441
51,210
1,060
L
1,724
272
0
194
7,851
2,154
220
179
7,672
0
19,408
L
Bacchus
Ynukked
Bacchus
2,991
235
0
870
8,264
6,313
0
111
8,153
12,485
0
W
Mercury
cauanfilho
Mercury
5,247
2,111
0
7,499
14,045
4,104
0
4,810
9,081
0
53,559
W
Ymir
ian_gk
Ymir
11,029
3,461
0
6,122
13,388
10,466
174
3,000
10,316
64,210
0
W
Hercules
lucianomt2
Hercules
5,241
1,858
0
4,908
12,830
9,819
0
5,891
6,801
0
21,296
W
Neith
7,478
3,382
0
2,741
7,029
1,991
75
3,902
3,073
0
65,488
L
Bellona
mouriart
Bellona
7,624
3,226
0
4,523
16,128
10,385
0
9,167
6,399
0
55,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
43,935
308
Minions Killed
436
0
Camps Cleared
0
1,450,599
Distance Traveled
1,437,298
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,823
522
86
6
0
282,090
0
L
Cabrakan
8,678
579
78
5
0
320,202
0
W
Baron Samedi
8,972
598
95
6
0
272,775
4
L
Neith
5,449
363
32
2
0
238,240
0
L
Bacchus
6,162
411
16
1
0
302,124
0
W
Mercury
8,321
555
84
6
0
342,625
0
W
Ymir
10,342
689
128
9
0
250,038
2
W
Hercules
7,779
519
24
2
0
310,295
4
W
Neith
8,521
568
105
7
0
261,565
0
L
Bellona
7,897
526
96
6
0
307,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role