Player Matchup

Surtr
Surtr
CalibanTerrorist
Surtr
Level 69
God Stats
4W - 3L
1,539 SR
Queue Stats
9W - 9L
1,363 Elo+
Solo
Nu Wa
Nu Wa
MDL ProLady
Nu Wa
Level 147
God Stats
24W - 6L
1,807 SR
Queue Stats
228W - 222L
1,477 Elo+
Solo
Bastet
Bastet
Vortex HawkEyes
Bastet
Level 157
God Stats
3W - 0L
1,788 SR
Queue Stats
40W - 36L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
Za Warudo owo
Jormungandr
Level 149
God Stats
2W - 0L
1,684 SR
Queue Stats
41W - 38L
1,411 Elo+
Party 1
Neith
Neith
zNath
Neith
Level 86
God Stats
30W - 30L
1,492 SR
Queue Stats
44W - 48L
1,419 Elo+
Solo
Team Averages
Level 122
1,662 SR
1,419 Elo+

VS

Team Averages
Level 103
1,393 SR
1,447 Elo+
He Bo
He Bo
CrazyKilla1469
He Bo
Level 86
God Stats
5W - 9L
1,182 SR
Queue Stats
237W - 262L
1,420 Elo+
Solo
Sylvanus
Sylvanus
HumrihaFrost
Sylvanus
Level 147
God Stats
3W - 6L
1,459 SR
Queue Stats
89W - 103L
1,422 Elo+
Party 2
Nut
Nut
IDidle
Nut
Level 120
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 14L
1,642 Elo+
Solo
Merlin
Merlin
KaoticLupin
Merlin
Level 109
God Stats
0W - 2L
1,266 SR
Queue Stats
98W - 109L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
c0nsole_cowboy1
Cu Chulainn
Level 51
God Stats
13W - 21L
1,350 SR
Queue Stats
63W - 91L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,305
631
5,330
5,057
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 3
6,344
634
4,059
3,122
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 0 / 1
5,743
574
3,212
5,402
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
Za Warudo owo
Jormungandr
9
2 / 2 / 5
6,074
607
4,463
10,047
4,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
zNath
Neith
9
3 / 1 / 2
5,955
596
5,250
6,732
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,814
481
2,099
6,623
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
HumrihaFrost
Sylvanus
8
1 / 4 / 2
4,767
477
4,862
9,275
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nut
IDidle
Nut
9
2 / 3 / 1
4,968
497
3,622
6,912
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
0 / 0 / 0
5,363
536
1,707
3,859
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
c0nsole_cowboy1
Cu Chulainn
8
0 / 4 / 0
4,741
474
1,673
8,824
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
3
3
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
1
0.13
L
Sylvanus
HumrihaFrost
Sylvanus
1
4
2
0.5
L
Nut
IDidle
Nut
2
3
1
0.83
L
Merlin
0
0
0
0
W
1
0
3
2.5
W
5
0
1
5.5
W
Jormungandr
Za Warudo owo
Jormungandr
2
2
5
2.25
L
Cu Chulainn
c0nsole_cowboy1
Cu Chulainn
0
4
0
0
W
Neith
zNath
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
13,963
30,360
Taken
35,493
12,532
Mitigated
15,267
9,276
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,330
1,745
0
1,191
5,057
3,413
10
372
4,685
979
28,784
L
2,099
253
0
1,793
6,623
1,481
0
2,046
4,434
26,679
0
L
Sylvanus
HumrihaFrost
Sylvanus
4,862
1,587
1,045
3,148
9,275
5,964
0
2,782
6,441
16,001
8,592
L
Nut
IDidle
Nut
3,622
2,138
0
1,276
6,912
2,120
0
1,643
5,207
0
18,801
L
Merlin
1,707
94
0
1,690
3,859
793
0
1,306
2,360
42,808
0
W
4,059
1,021
0
1,190
3,122
910
342
1,924
1,198
42,114
797
W
3,212
387
0
1,465
5,402
1,543
0
1,289
4,113
0
25,306
W
Jormungandr
Za Warudo owo
Jormungandr
4,463
1,582
1,252
2,663
10,047
4,777
110
2,180
7,867
24,254
618
L
Cu Chulainn
c0nsole_cowboy1
Cu Chulainn
1,673
116
0
892
8,824
4,909
0
675
7,620
0
22,788
W
Neith
zNath
Neith
5,250
1,624
0
1,515
6,732
1,889
560
2,007
4,725
0
31,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
24,653
277
Minions Killed
256
0
Camps Cleared
0
962,637
Distance Traveled
901,994
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,305
631
45
5
0
196,960
0
L
He Bo
4,814
481
53
5
0
184,267
0
L
Sylvanus
4,767
477
45
5
0
183,187
0
L
Nut
4,968
497
28
3
0
180,015
0
L
Merlin
5,363
536
97
10
0
186,259
0
W
Nu Wa
6,344
634
90
9
0
181,958
4
W
Bastet
5,743
574
44
4
0
218,708
0
W
Jormungandr
6,074
607
34
3
0
186,419
0
L
Cu Chulainn
4,741
474
33
3
0
168,266
3
W
Neith
5,955
596
64
6
0
178,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role