Player Matchup

Olorun
Olorun
 
Olorun
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Asurne
Bastet
Level 69
God Stats
7W - 3L
1,561 SR
Queue Stats
87W - 64L
1,543 Elo+
Solo
Bellona
Bellona
BeastlyBSQ
Bellona
Level 119
God Stats
4W - 2L
1,842 SR
Queue Stats
74W - 80L
1,517 Elo+
Party 1
Athena
Athena
PaperCutSrvivor
Athena
Level 108
God Stats
13W - 16L
1,535 SR
Queue Stats
73W - 80L
1,516 Elo+
Party 1
Medusa
Medusa
itsDemeGoD
Medusa
Level 29
God Stats
2W - 2L
1,484 SR
Queue Stats
72W - 87L
1,506 Elo+
Party 1
Team Averages
Level 84
1,584 SR
1,516 Elo+

VS

Team Averages
Level 129
1,566 SR
1,458 Elo+
Medusa
Medusa
BalancedVirus30
Medusa
Level 128
God Stats
1W - 2L
1,823 SR
Queue Stats
35W - 43L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
TheWeedWizard_
Zhong Kui
Level 155
God Stats
0W - 3L
1,204 SR
Queue Stats
100W - 108L
1,496 Elo+
Solo
Charybdis
Charybdis
Wattson6954
Charybdis
Level 127
God Stats
1W - 1L
1,532 SR
Queue Stats
33W - 47L
1,404 Elo+
Solo
Ares
Ares
gisellecpeach
Ares
Level 140
God Stats
4W - 2L
1,771 SR
Queue Stats
296W - 293L
1,437 Elo+
Solo
Arachne
Arachne
xinfinty114
Arachne
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 5 / 3
8,966
598
5,588
12,584
3,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Asurne
Bastet
17
10 / 1 / 2
9,666
644
8,985
12,175
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
BeastlyBSQ
Bellona
16
9 / 1 / 1
10,594
706
13,144
13,640
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 0 / 11
8,232
549
3,673
11,295
9,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
itsDemeGoD
Medusa
12
4 / 1 / 3
7,897
526
7,705
7,092
2,115
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,972
465
7,010
10,994
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TheWeedWizard_
Zhong Kui
14
1 / 5 / 3
8,045
536
8,911
12,040
7,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Wattson6954
Charybdis
12
0 / 7 / 1
7,744
516
3,736
14,127
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
7,141
476
2,930
10,039
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
xinfinty114
Arachne
14
6 / 5 / 1
8,326
555
8,274
14,942
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
27
Kills
8
8
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
5
3
1.1
W
Bastet
Asurne
Bastet
10
1
2
11
L
0
7
1
0.07
W
Bellona
BeastlyBSQ
Bellona
9
1
1
9.5
W
0
0
11
5.5
L
Zhong Kui
TheWeedWizard_
Zhong Kui
1
5
3
0.5
L
Charybdis
Wattson6954
Charybdis
0
7
1
0.07
L
1
3
1
0.5
W
Medusa
itsDemeGoD
Medusa
4
1
3
5.5
L
Arachne
xinfinty114
Arachne
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
30,861
56,786
Taken
62,142
32,402
Mitigated
26,928
18,169
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,588
2,157
0
4,823
12,584
3,773
0
4,632
7,952
60,469
269
W
Bastet
Asurne
Bastet
8,985
2,570
0
4,509
12,175
4,805
0
1,988
10,187
0
91,462
L
7,010
2,398
0
1,540
10,994
3,217
196
2,126
8,868
0
52,371
W
Bellona
BeastlyBSQ
Bellona
13,144
3,877
0
3,982
13,640
11,851
572
1,570
12,070
0
73,697
W
3,673
2,053
0
3,113
11,295
9,858
122
1,457
9,838
19,072
0
L
Zhong Kui
TheWeedWizard_
Zhong Kui
8,911
1,395
0
3,260
12,040
7,160
56
3,407
8,588
56,052
1,210
L
Charybdis
Wattson6954
Charybdis
3,736
1,795
0
3,674
14,127
4,271
710
773
12,731
0
52,763
L
2,930
74
0
1,699
10,039
7,284
0
1,156
8,883
14,658
763
W
Medusa
itsDemeGoD
Medusa
7,705
3,629
0
1,742
7,092
2,115
437
2,136
4,956
0
40,269
L
Arachne
xinfinty114
Arachne
8,274
5,548
0
5,564
14,942
4,996
0
1,982
12,777
0
55,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
38,228
453
Minions Killed
379
0
Camps Cleared
0
1,653,292
Distance Traveled
1,363,062
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,966
598
108
7
0
291,972
0
W
Bastet
9,666
644
140
9
0
391,452
0
L
Medusa
6,972
465
63
4
0
270,843
0
W
Bellona
10,594
706
124
8
0
320,522
2
W
Athena
8,232
549
15
1
0
333,786
4
L
Zhong Kui
8,045
536
120
8
0
273,861
0
L
Charybdis
7,744
516
100
7
0
229,896
0
L
Ares
7,141
476
22
1
0
248,637
0
W
Medusa
7,897
526
66
4
0
315,560
3
L
Arachne
8,326
555
74
5
0
339,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role