Player Matchup

Zeus
Zeus
BriefCrib974797
Zeus
Level 104
God Stats
28W - 20L
1,354 SR
Queue Stats
83W - 75L
1,362 Elo+
Solo
Ymir
Ymir
FrostMike44
Ymir
Level 173
God Stats
183W - 127L
1,546 SR
Queue Stats
244W - 239L
1,461 Elo+
Solo
Skadi
Skadi
ikkano
Skadi
Level 120
God Stats
49W - 45L
1,516 SR
Queue Stats
70W - 64L
1,426 Elo+
Solo
Team Averages
Level 132
1,472 SR
1,416 Elo+

VS

Team Averages
Level 61
1,582 SR
1,628 Elo+
Sylvanus
Sylvanus
JustBetaPlaya
Sylvanus
Level 59
God Stats
1W - 2L
1,445 SR
Queue Stats
7W - 11L
1,628 Elo+
Party 1
Tyr
Tyr
Moikalicious
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,628 Elo+
Party 1
Nox
Nox
SaulTeeNutz
Nox
Level 6
God Stats
2W - 3L
1,800 SR
Queue Stats
6W - 9L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 12
12,863
919
17,069
6,057
2,664
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
6 / 7 / 13
12,180
870
11,519
24,196
22,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
ikkano
Skadi
19
7 / 0 / 7
13,099
936
11,581
8,020
2,914
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustBetaPlaya
Sylvanus
15
1 / 7 / 3
9,979
713
5,490
18,444
17,155
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 6 / 4
10,562
754
8,416
15,924
17,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 6 / 1
10,850
775
4,690
9,662
4,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
8
8
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
6
7
13
1.79
L
Sylvanus
JustBetaPlaya
Sylvanus
1
7
3
0.36
L
3
6
4
0.83
L
4
6
1
0.75
W
Skadi
ikkano
Skadi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
18,596
38,273
Taken
44,030
27,954
Mitigated
38,589
8,275
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,069
2,385
0
1,041
6,057
2,664
2,014
1,060
4,997
45,626
0
W
11,519
2,178
0
4,628
24,196
22,376
132
8,390
15,625
30,968
0
L
Sylvanus
JustBetaPlaya
Sylvanus
5,490
1,194
1,121
1,294
18,444
17,155
0
12,649
5,750
22,717
886
L
8,416
1,737
0
2,028
15,924
17,078
0
10,605
5,290
0
15,996
L
4,690
540
0
0
9,662
4,356
0
5,299
4,345
25,155
0
W
Skadi
ikkano
Skadi
11,581
6,397
0
2,606
8,020
2,914
1,699
624
7,396
0
70,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
31,391
199
Minions Killed
104
0
Camps Cleared
0
711,011
Distance Traveled
625,287
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,863
919
67
5
0
243,737
7
W
Ymir
12,180
870
27
2
0
196,294
0
L
Sylvanus
9,979
713
45
3
0
199,178
0
L
Tyr
10,562
754
14
1
0
219,086
0
L
Nox
10,850
775
45
3
0
207,023
0
W
Skadi
13,099
936
105
8
0
270,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role