Player Matchup

Chaac
Chaac
Agguss
Chaac
Level 120
God Stats
6W - 4L
1,521 SR
Queue Stats
61W - 53L
1,577 Elo+
Party 3
Fenrir
Fenrir
AverageBell4969
Fenrir
Level 107
God Stats
89W - 78L
1,587 SR
Queue Stats
302W - 288L
1,545 Elo+
Party 1
Khepri
Khepri
JMRBallack
Khepri
Level 124
God Stats
30W - 25L
1,643 SR
Queue Stats
359W - 329L
1,528 Elo+
Party 1
Hera
Hera
LordYukii
Hera
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
235W - 211L
1,525 Elo+
Solo
Martichoras
Martichoras
tDOVAKINGt
Martichoras
Level 126
God Stats
8W - 12L
1,457 SR
Queue Stats
233W - 227L
1,565 Elo+
Party 3
Team Averages
Level 125
1,542 SR
1,548 Elo+

VS

Team Averages
Level 131
1,589 SR
1,477 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CallMeJay11
Fenrir
Level 128
God Stats
4W - 2L
1,489 SR
Queue Stats
127W - 137L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
K1ingJ
Cthulhu
Level 141
God Stats
15W - 15L
1,566 SR
Queue Stats
155W - 157L
1,459 Elo+
Solo
Sol
Sol
MrWestCoastHype
Sol
Level 154
God Stats
6W - 6L
1,683 SR
Queue Stats
128W - 136L
1,448 Elo+
Solo
Ra
Ra
REXterminator
Ra
Level 82
God Stats
6W - 4L
1,709 SR
Queue Stats
501W - 511L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agguss
Chaac
6
0 / 1 / 0
3,491
698
756
3,198
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 2 / 0
3,133
627
1,123
4,095
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
JMRBallack
Khepri
4
0 / 1 / 0
2,817
563
599
2,941
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
6
0 / 2 / 0
3,582
716
858
2,320
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Martichoras
tDOVAKINGt
Martichoras
1
0 / 0 / 0
2,526
505
0
206
46
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
2 / 0 / 1
3,692
738
1,320
2,694
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
6
1 / 0 / 1
3,909
782
721
3,121
1,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
K1ingJ
Cthulhu
6
0 / 0 / 1
3,731
746
1,192
2,676
1,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

7
1 / 0 / 2
4,074
815
1,869
1,966
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 0 / 1
4,620
924
847
2,137
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
1
2.5
L
Chaac
Agguss
Chaac
0
1
0
0
L
0
2
0
0
W
Fenrir
1
0
1
1.5
L
Khepri
JMRBallack
Khepri
0
1
0
0
W
Cthulhu
K1ingJ
Cthulhu
0
0
1
0.5
L
Hera
0
2
0
0
W
1
0
2
2
W
2
0
1
2.5
L
Martichoras
tDOVAKINGt
Martichoras
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,336
Damage
5,949
12,760
Taken
12,594
4,621
Mitigated
4,219
3,276
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,320
597
168
905
2,694
817
0
218
2,476
0
11,803
L
Chaac
Agguss
Chaac
756
54
0
1,119
3,198
1,050
0
1,192
2,006
0
15,403
L
1,123
174
0
1,434
4,095
1,133
0
762
3,293
0
14,604
W
Fenrir
721
222
0
1,120
3,121
1,143
145
107
3,014
0
9,788
L
Khepri
JMRBallack
Khepri
599
75
0
233
2,941
1,785
0
1,349
1,552
7,424
0
W
Cthulhu
K1ingJ
Cthulhu
1,192
57
0
993
2,676
1,245
0
0
2,676
15,530
0
L
Hera
858
518
0
490
2,320
607
0
486
1,795
18,572
0
W
1,869
1,308
0
874
1,966
401
557
460
1,506
21,839
0
W
847
153
211
995
2,137
613
0
796
1,341
23,207
0
L
Martichoras
tDOVAKINGt
Martichoras
0
0
0
0
206
46
0
0
206
0
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,549
Gold Earned
20,026
117
Minions Killed
166
0
Camps Cleared
0
445,575
Distance Traveled
569,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,692
738
26
5
0
123,674
0
L
Chaac
3,491
698
32
6
0
99,015
0
L
Fenrir
3,133
627
34
7
0
112,644
0
W
Fenrir
3,909
782
25
5
0
112,464
0
L
Khepri
2,817
563
8
2
0
108,516
0
W
Cthulhu
3,731
746
29
6
0
111,727
0
L
Hera
3,582
716
43
9
0
104,804
0
W
Sol
4,074
815
30
6
0
89,611
1
W
Ra
4,620
924
56
11
0
131,850
0
L
Martichoras
2,526
505
0
0
0
20,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role