Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Adorned_Despair
Scylla
Level 127
God Stats
28W - 17L
1,629 SR
Queue Stats
232W - 204L
1,514 Elo+
Solo
Sobek
Sobek
Anidemes
Sobek
Level 139
God Stats
3W - 0L
1,687 SR
Queue Stats
175W - 166L
1,512 Elo+
Solo
Loki
Loki
Imnotgood9078
Loki
Level 128
God Stats
39W - 25L
1,761 SR
Queue Stats
164W - 128L
1,540 Elo+
Solo
Bacchus
Bacchus
re666bornCFH
Bacchus
Level 155
God Stats
7W - 3L
1,602 SR
Queue Stats
104W - 116L
1,472 Elo+
Solo
Team Averages
Level 129
1,636 SR
1,508 Elo+

VS

Team Averages
Level 55
1,580 SR
1,498 Elo+
Freya
Freya
 
Freya
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bleuitz
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
FrostMeYo
Medusa
Level 49
God Stats
3W - 7L
1,424 SR
Queue Stats
110W - 109L
1,540 Elo+
Solo
Set
Set
WaifuSharku
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jlucas321
Kumbhakarna
Level 42
God Stats
2W - 1L
1,974 SR
Queue Stats
11W - 17L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
3 / 0 / 1
5,285
529
3,948
3,718
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 3
6,695
670
3,301
3,549
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Anidemes
Sobek
7
2 / 3 / 0
4,472
447
2,274
4,701
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
8 / 0 / 3
6,518
652
6,126
4,482
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
re666bornCFH
Bacchus
9
1 / 1 / 3
5,519
552
4,028
7,799
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 3 / 1
4,510
451
1,910
6,129
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Bleuitz
Anubis
7
1 / 3 / 2
4,752
475
2,133
4,602
1,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
FrostMeYo
Medusa
9
1 / 3 / 0
5,075
508
2,937
7,051
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
3 / 5 / 0
4,883
488
3,680
5,927
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
jlucas321
Kumbhakarna
7
0 / 3 / 1
4,569
457
1,114
8,143
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
5
5
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
1
3.5
L
Freya
 
Freya
0
3
1
0.17
W
3
1
3
4.5
W
Sobek
Anidemes
Sobek
2
3
0
0.67
L
Anubis
Bleuitz
Anubis
1
3
2
0.67
L
Medusa
FrostMeYo
Medusa
1
3
0
0.33
W
8
0
3
9.5
L
3
5
0
0.6
L
Kumbhakarna
jlucas321
Kumbhakarna
0
3
1
0.17
W
Bacchus
re666bornCFH
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
11,774
24,249
Taken
31,852
11,665
Mitigated
11,053
8,262
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,948
2,291
0
1,664
3,718
1,175
19
596
2,973
0
32,839
L
Freya
 
Freya
1,910
478
0
1,835
6,129
1,637
0
1,948
4,181
21,728
0
W
3,301
764
0
104
3,549
875
56
0
3,549
37,876
1,739
W
Sobek
Anidemes
Sobek
2,274
321
0
1,378
4,701
2,398
0
1,786
2,915
10,613
0
L
Anubis
Bleuitz
Anubis
2,133
475
0
1,293
4,602
1,680
38
1,728
2,487
16,948
0
L
Medusa
FrostMeYo
Medusa
2,937
1,202
0
2,307
7,051
1,606
0
2,389
4,662
0
30,462
W
6,126
2,385
0
2,620
4,482
1,129
0
347
4,135
0
32,759
L
3,680
2,007
0
509
5,927
2,228
0
575
5,312
0
16,325
L
Kumbhakarna
jlucas321
Kumbhakarna
1,114
107
0
748
8,143
3,902
0
2,387
5,756
8,560
0
W
Bacchus
re666bornCFH
Bacchus
4,028
104
0
2,496
7,799
6,088
0
1,989
5,520
18,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
23,789
243
Minions Killed
169
0
Camps Cleared
0
843,078
Distance Traveled
869,696
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,285
529
48
5
0
163,660
0
L
Freya
4,510
451
50
5
0
168,221
0
W
Scylla
6,695
670
92
9
0
183,914
3
W
Sobek
4,472
447
14
1
0
119,283
0
L
Anubis
4,752
475
30
3
0
160,978
0
L
Medusa
5,075
508
47
5
0
158,046
1
W
Loki
6,518
652
57
6
0
210,454
3
L
Set
4,883
488
23
2
0
206,395
0
L
Kumbhakarna
4,569
457
19
2
0
176,056
4
W
Bacchus
5,519
552
32
3
0
165,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role