Player Matchup

Cthulhu
Cthulhu
Astoler
Cthulhu
Level 87
God Stats
2W - 2L
1,433 SR
Queue Stats
19W - 35L
1,345 Elo+
Party 2
Mercury
Mercury
DrMelon262
Mercury
Level 115
God Stats
1W - 5L
1,090 SR
Queue Stats
91W - 97L
1,423 Elo+
Party 2
Merlin
Merlin
FyreFlye77
Merlin
Level 67
God Stats
7W - 5L
1,555 SR
Queue Stats
48W - 50L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
GoldenLegacy
Jormungandr
Level 110
God Stats
37W - 26L
1,592 SR
Queue Stats
90W - 75L
1,549 Elo+
Party 1
Izanami
Izanami
LoST x RollTide
Izanami
Level 100
God Stats
15W - 16L
1,511 SR
Queue Stats
27W - 37L
1,406 Elo+
Party 1
Team Averages
Level 96
1,436 SR
1,421 Elo+

VS

Team Averages
Level 124
1,447 SR
1,466 Elo+
Hades
Hades
CaMox70sSHOW
Hades
Level 146
God Stats
0W - 4L
1,155 SR
Queue Stats
168W - 161L
1,464 Elo+
Solo
Bake Kujira
Bake Kujira
DrewGaming95
Bake Kujira
Level 81
God Stats
38W - 37L
1,490 SR
Queue Stats
286W - 273L
1,467 Elo+
Solo
Medusa
Medusa
capomacaille
Medusa
Level 124
God Stats
22W - 18L
1,590 SR
Queue Stats
246W - 255L
1,411 Elo+
Solo
Nu Wa
Nu Wa
julianrxn12
Nu Wa
Level 127
God Stats
7W - 3L
1,550 SR
Queue Stats
160W - 156L
1,497 Elo+
Solo
Cabrakan
Cabrakan
morthus22
Cabrakan
Level 142
God Stats
4W - 8L
1,452 SR
Queue Stats
201W - 201L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astoler
Cthulhu
15
2 / 2 / 1
8,013
572
5,013
10,602
4,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DrMelon262
Mercury
13
3 / 3 / 4
7,669
548
4,100
12,650
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
FyreFlye77
Merlin
15
2 / 0 / 1
8,501
607
4,466
6,140
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
GoldenLegacy
Jormungandr
13
5 / 4 / 4
8,405
600
7,057
15,786
10,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 3
7,853
561
2,162
6,277
2,077
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
4,777
341
914
4,008
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
DrewGaming95
Bake Kujira
15
3 / 3 / 0
8,932
638
7,574
10,802
9,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
10
0 / 3 / 5
6,415
458
4,454
5,447
1,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 1
8,806
629
12,225
8,460
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
morthus22
Cabrakan
12
5 / 3 / 0
7,320
523
5,463
10,424
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
11
11
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Astoler
Cthulhu
2
2
1
1.25
L
0
2
1
0.25
W
Mercury
DrMelon262
Mercury
3
3
4
1.67
L
Bake Kujira
DrewGaming95
Bake Kujira
3
3
0
1
W
Merlin
FyreFlye77
Merlin
2
0
1
2.5
W
Jormungandr
GoldenLegacy
Jormungandr
5
4
4
1.75
W
1
2
3
1.25
L
Medusa
0
3
5
0.83
L
3
3
1
1.17
L
Cabrakan
morthus22
Cabrakan
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
30,630
51,455
Taken
39,141
22,235
Mitigated
22,352
13,306
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Astoler
Cthulhu
5,013
512
49
2,720
10,602
4,516
0
7,438
3,016
52,279
0
L
914
97
164
1,379
4,008
1,833
0
1,522
2,486
6,633
528
W
Mercury
DrMelon262
Mercury
4,100
1,442
0
4,627
12,650
3,469
298
4,399
7,992
0
40,418
L
Bake Kujira
DrewGaming95
Bake Kujira
7,574
3,264
0
2,990
10,802
9,400
0
5,013
5,789
68,287
3,625
W
Merlin
FyreFlye77
Merlin
4,466
148
0
2,029
6,140
1,474
54
4,928
840
55,336
0
W
Jormungandr
GoldenLegacy
Jormungandr
7,057
1,882
0
3,253
15,786
10,699
131
4,991
10,539
39,305
0
W
2,162
1,088
0
628
6,277
2,077
2,478
2,599
3,510
0
50,088
L
Medusa
4,454
2,105
92
637
5,447
1,636
0
1,814
3,633
0
31,711
L
12,225
1,958
0
2,626
8,460
2,552
618
4,288
3,686
71,669
4,211
L
Cabrakan
morthus22
Cabrakan
5,463
1,106
0
4,427
10,424
6,931
0
3,353
7,011
41,455
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,441
Gold Earned
36,250
430
Minions Killed
387
0
Camps Cleared
0
1,417,380
Distance Traveled
1,055,728
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,013
572
94
7
0
275,148
0
L
Hades
4,777
341
11
1
0
80,736
1
W
Mercury
7,669
548
62
4
0
334,011
0
L
Bake Kujira
8,932
638
126
9
0
263,283
0
W
Merlin
8,501
607
117
8
0
283,697
0
W
Jormungandr
8,405
600
63
5
0
262,769
0
W
Izanami
7,853
561
94
7
0
261,755
3
L
Medusa
6,415
458
49
4
0
210,182
5
L
Nu Wa
8,806
629
134
10
0
230,160
1
L
Cabrakan
7,320
523
67
5
0
271,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role