Player Matchup

Ymir
Ymir
DaMightyJuu
Ymir
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 268L
1,501 Elo+
Party 2
Janus
Janus
K1ngAlexander
Janus
Level 157
God Stats
53W - 63L
1,547 SR
Queue Stats
135W - 158L
1,563 Elo+
Party 2
Horus
Horus
LuigiisGOOD
Horus
Level 194
God Stats
3W - 3L
1,497 SR
Queue Stats
181W - 180L
1,547 Elo+
Party 2
Chaac
Chaac
RiptyScoop
Chaac
Level 137
God Stats
9W - 13L
1,512 SR
Queue Stats
110W - 98L
1,555 Elo+
Solo
Danzaburou
Danzaburou
SenseiRayn
Danzaburou
Level 155
God Stats
4W - 1L
1,547 SR
Queue Stats
75W - 73L
1,504 Elo+
Solo
Team Averages
Level 169
1,520 SR
1,534 Elo+

VS

Team Averages
Level 137
1,434 SR
1,583 Elo+
Maman Brigitte
Maman Brigitte
Asurne
Maman Brigitte
Level 69
God Stats
0W - 2L
1,318 SR
Queue Stats
87W - 64L
1,554 Elo+
Solo
Osiris
Osiris
FiveFiveVI
Osiris
Level 242
God Stats
0W - 3L
1,191 SR
Queue Stats
310W - 286L
1,550 Elo+
Solo
Danzaburou
Danzaburou
HeydanTheGhost
Danzaburou
Level 144
God Stats
4W - 2L
1,623 SR
Queue Stats
80W - 61L
1,623 Elo+
Party 1
Athena
Athena
TheDirewolf420
Athena
Level 106
God Stats
5W - 6L
1,577 SR
Queue Stats
93W - 70L
1,621 Elo+
Party 1
Ra
Ra
Xx_JimenezJ_xX
Ra
Level 126
God Stats
1W - 1L
1,460 SR
Queue Stats
69W - 68L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
6,975
465
4,740
9,576
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 1 / 0
8,750
583
6,642
7,140
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 9
6,825
455
6,019
14,193
10,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Chaac
15
4 / 1 / 3
9,416
628
14,583
16,028
18,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SenseiRayn
Danzaburou
14
4 / 2 / 5
8,579
572
11,188
10,389
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Asurne
Maman Brigitte
15
2 / 4 / 0
7,535
502
4,571
12,190
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
FiveFiveVI
Osiris
13
1 / 4 / 0
7,758
517
12,002
19,909
24,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
HeydanTheGhost
Danzaburou
13
2 / 4 / 2
8,121
541
11,663
10,703
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 2
6,923
462
4,341
14,354
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 1 / 2
8,086
539
5,897
6,339
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
7
7
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Asurne
Maman Brigitte
2
4
0
0.5
W
1
2
5
1.75
L
Osiris
FiveFiveVI
Osiris
1
4
0
0.25
L
Danzaburou
HeydanTheGhost
Danzaburou
2
4
2
0.75
W
8
1
0
8
W
0
1
9
4.5
W
Chaac
4
1
3
5.5
W
Danzaburou
SenseiRayn
Danzaburou
4
2
5
3.25
L
2
4
2
0.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,172
Damage
38,474
57,326
Taken
63,495
39,637
Mitigated
46,975
26,426
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Asurne
Maman Brigitte
4,571
259
0
6,416
12,190
3,818
0
2,580
9,524
75,038
0
W
4,740
807
0
4,642
9,576
4,476
0
2,965
6,611
53,959
797
L
Osiris
FiveFiveVI
Osiris
12,002
5,041
0
7,442
19,909
24,563
0
1,788
18,121
866
62,543
L
Danzaburou
HeydanTheGhost
Danzaburou
11,663
5,144
0
4,470
10,703
3,586
1,285
2,186
8,447
0
64,406
W
6,642
29
0
2,527
7,140
2,302
0
2,155
4,985
51,940
1,509
W
6,019
3,155
3,288
7,577
14,193
10,480
0
5,166
9,027
0
18,182
W
Chaac
14,583
4,038
0
6,851
16,028
18,351
0
1,882
14,146
0
75,863
W
Danzaburou
SenseiRayn
Danzaburou
11,188
2,878
0
1,541
10,389
4,028
0
2,913
7,476
0
66,252
L
4,341
1,680
0
1,634
14,354
12,542
0
3,225
11,009
16,629
0
L
5,897
434
462
2,170
6,339
2,466
0
1,017
5,242
65,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
38,423
492
Minions Killed
457
0
Camps Cleared
0
1,498,578
Distance Traveled
1,484,445
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,535
502
111
7
0
342,796
0
W
Ymir
6,975
465
79
5
0
229,368
0
L
Osiris
7,758
517
107
7
0
264,393
0
L
Danzaburou
8,121
541
111
7
0
280,316
4
W
Janus
8,750
583
128
9
0
345,773
3
W
Horus
6,825
455
14
1
0
348,191
6
W
Chaac
9,416
628
140
9
0
291,501
1
W
Danzaburou
8,579
572
131
9
0
283,745
0
L
Athena
6,923
462
11
1
0
290,457
0
L
Ra
8,086
539
117
8
0
306,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role