Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChiefDirtyBoof
Tyr
Level 148
God Stats
2W - 3L
1,629 SR
Queue Stats
20W - 17L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Miausito
Danzaburou
Level 152
God Stats
20W - 18L
1,553 SR
Queue Stats
303W - 280L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
T0nyTw0Sh0T
Ao Kuang
Level 154
God Stats
5W - 8L
1,551 SR
Queue Stats
352W - 342L
1,466 Elo+
Solo
Discordia
Discordia
benwe99
Discordia
Level 127
God Stats
2W - 3L
1,669 SR
Queue Stats
364W - 319L
1,533 Elo+
Solo
Team Averages
Level 146
1,580 SR
1,522 Elo+

VS

Team Averages
Level 145
1,640 SR
1,516 Elo+
Vamana
Vamana
ALxDOTY 25
Vamana
Level 148
God Stats
5W - 0L
1,787 SR
Queue Stats
247W - 249L
1,491 Elo+
Party 1
Pele
Pele
JohnnyIsTrolling
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 75L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Rhythmics
Nu Wa
Level 155
God Stats
8W - 0L
1,923 SR
Queue Stats
110W - 85L
1,576 Elo+
Party 1
Surtr
Surtr
Vitalityeq
Surtr
Level 160
God Stats
17W - 16L
1,605 SR
Queue Stats
470W - 436L
1,494 Elo+
Solo
Ah Puch
Ah Puch
Zoach nL
Ah Puch
Level 135
God Stats
19W - 16L
1,387 SR
Queue Stats
237W - 246L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 0 / 5
7,587
542
8,314
14,041
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 3 / 0
7,776
555
6,795
16,504
11,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Miausito
Danzaburou
12
1 / 2 / 2
8,010
572
8,045
8,214
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
T0nyTw0Sh0T
Ao Kuang
15
4 / 2 / 2
8,238
588
5,332
11,913
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
benwe99
Discordia
13
2 / 3 / 3
7,754
554
5,302
6,084
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ALxDOTY 25
Vamana
15
2 / 1 / 3
8,426
602
9,789
9,663
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 4 / 2
7,524
537
4,496
11,622
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Rhythmics
Nu Wa
14
2 / 2 / 5
7,769
555
8,197
9,165
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
11
2 / 1 / 3
6,598
471
8,134
15,736
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ah Puch
Zoach nL
Ah Puch
13
2 / 3 / 1
7,866
562
6,277
8,003
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
10
10
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
0
5
5.5
W
Vamana
ALxDOTY 25
Vamana
2
1
3
3.5
L
1
3
0
0.33
W
2
4
2
0.75
L
Danzaburou
Miausito
Danzaburou
1
2
2
1
W
Nu Wa
Rhythmics
Nu Wa
2
2
5
2.25
L
Ao Kuang
T0nyTw0Sh0T
Ao Kuang
4
2
2
2.5
W
Surtr
2
1
3
3.5
W
Ah Puch
Zoach nL
Ah Puch
2
3
1
0.83
L
Discordia
benwe99
Discordia
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
36,893
56,756
Taken
54,189
31,927
Mitigated
26,556
18,782
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,314
1,014
0
3,065
14,041
11,142
0
3,788
10,168
23,165
528
W
Vamana
ALxDOTY 25
Vamana
9,789
2,109
0
2,722
9,663
8,274
0
1,080
8,583
0
58,912
L
6,795
543
0
5,933
16,504
11,652
0
3,173
12,420
204
52,430
W
4,496
786
0
1,359
11,622
3,667
0
3,671
7,951
0
50,240
L
Danzaburou
Miausito
Danzaburou
8,045
2,309
0
3,042
8,214
2,692
684
2,169
6,002
28
62,230
W
Nu Wa
Rhythmics
Nu Wa
8,197
1,632
0
3,089
9,165
2,791
319
1,744
7,421
54,687
12,084
L
Ao Kuang
T0nyTw0Sh0T
Ao Kuang
5,332
1,091
0
6,350
11,913
4,481
954
2,389
9,495
60,941
2,641
W
Surtr
8,134
2,038
0
4,506
15,736
8,748
0
6,789
8,947
613
31,552
W
Ah Puch
Zoach nL
Ah Puch
6,277
0
0
599
8,003
3,076
0
5,638
2,365
51,805
705
L
Discordia
benwe99
Discordia
5,302
46
0
392
6,084
1,960
0
3,215
2,869
51,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
38,183
455
Minions Killed
441
0
Camps Cleared
0
1,492,576
Distance Traveled
1,448,898
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,587
542
19
1
0
320,983
13
W
Vamana
8,426
602
92
7
0
284,524
0
L
Tyr
7,776
555
96
7
0
275,382
2
W
Pele
7,524
537
90
6
0
320,372
0
L
Danzaburou
8,010
572
137
10
0
287,644
4
W
Nu Wa
7,769
555
95
7
0
288,329
3
L
Ao Kuang
8,238
588
116
8
0
314,535
0
W
Surtr
6,598
471
49
4
0
292,964
3
W
Ah Puch
7,866
562
115
8
0
262,709
0
L
Discordia
7,754
554
87
6
0
294,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role