Player Matchup

Yu Huang
Yu Huang
BiznesLaster
Yu Huang
Level 157
God Stats
12W - 9L
1,571 SR
Queue Stats
318W - 316L
1,507 Elo+
Party 1
Discordia
Discordia
DaSauce52
Discordia
Level 166
God Stats
4W - 10L
1,311 SR
Queue Stats
370W - 372L
1,474 Elo+
Party 1
Ravana
Ravana
Taximus
Ravana
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 371L
1,511 Elo+
Party 2
Khepri
Khepri
ThrussyBruiser
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,346 Elo+
Solo
Rama
Rama
Woahhhhhhhhh362
Rama
Level 67
God Stats
6W - 3L
1,771 SR
Queue Stats
281W - 271L
1,538 Elo+
Party 2
Team Averages
Level 119
1,531 SR
1,475 Elo+

VS

Team Averages
Level 83
1,627 SR
1,456 Elo+
Cthulhu
Cthulhu
HtB 2X
Cthulhu
Level 104
God Stats
5W - 2L
1,770 SR
Queue Stats
91W - 81L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
Xeno2Warfare
Kukulkan
Level 99
God Stats
1W - 1L
1,474 SR
Queue Stats
62W - 45L
1,525 Elo+
Party 3
Ganesha
Ganesha
Zambonite259
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,459 Elo+
Solo
Xbalanque
Xbalanque
holdinger
Xbalanque
Level 54
God Stats
3W - 2L
1,675 SR
Queue Stats
114W - 113L
1,447 Elo+
Solo
Danzaburou
Danzaburou
itzyoboisalty
Danzaburou
Level 38
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BiznesLaster
Yu Huang
15
4 / 8 / 7
9,990
714
12,931
12,895
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
DaSauce52
Discordia
19
10 / 5 / 11
11,555
825
17,536
12,520
5,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Taximus
Ravana
17
4 / 5 / 10
9,603
686
10,216
15,233
13,014
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 8 / 12
9,076
648
5,030
19,242
26,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 6 / 11
10,004
715
13,841
12,751
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HtB 2X
Cthulhu
20
13 / 4 / 11
12,923
923
19,625
18,862
27,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Xeno2Warfare
Kukulkan
20
11 / 2 / 10
12,783
913
15,305
8,357
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
Zambonite259
Ganesha
19
1 / 4 / 26
12,047
861
10,928
22,162
31,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
holdinger
Xbalanque
17
5 / 6 / 12
10,964
783
13,037
13,552
5,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
itzyoboisalty
Danzaburou
14
2 / 7 / 7
10,176
727
6,432
11,228
4,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
98
22
Kills
32
32
Deaths
23
51
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BiznesLaster
Yu Huang
4
8
7
0.94
L
Discordia
DaSauce52
Discordia
10
5
11
3.1
W
Cthulhu
HtB 2X
Cthulhu
13
4
11
4.63
L
Ravana
Taximus
Ravana
4
5
10
1.8
L
0
8
12
0.75
L
4
6
11
1.58
W
Kukulkan
Xeno2Warfare
Kukulkan
11
2
10
8
W
Ganesha
Zambonite259
Ganesha
1
4
26
3.5
W
Xbalanque
holdinger
Xbalanque
5
6
12
1.83
W
Danzaburou
itzyoboisalty
Danzaburou
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,554
Damage
65,327
72,641
Taken
74,161
55,855
Mitigated
71,426
14,827
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BiznesLaster
Yu Huang
12,931
1,035
33
663
12,895
5,526
0
9,144
3,751
26,575
0
L
Discordia
DaSauce52
Discordia
17,536
649
254
3,953
12,520
5,283
0
8,792
3,728
34,270
0
W
Cthulhu
HtB 2X
Cthulhu
19,625
1,168
806
1,839
18,862
27,196
32
5,548
13,314
28,190
3,074
L
Ravana
Taximus
Ravana
10,216
1,443
964
3,775
15,233
13,014
0
7,670
7,563
0
20,285
L
5,030
348
733
1,027
19,242
26,246
0
8,838
10,404
9,637
0
L
13,841
6,695
1,042
2,383
12,751
5,786
0
7,864
4,887
0
27,871
W
Kukulkan
Xeno2Warfare
Kukulkan
15,305
1,299
1,970
1,964
8,357
3,012
2,103
6,394
1,963
43,181
106
W
Ganesha
Zambonite259
Ganesha
10,928
915
2,451
4,867
22,162
31,762
508
9,525
12,637
17,469
1,149
W
Xbalanque
holdinger
Xbalanque
13,037
5,906
1,727
3,131
13,552
5,241
2,944
8,240
5,312
0
30,532
W
Danzaburou
itzyoboisalty
Danzaburou
6,432
3,135
106
1,146
11,228
4,215
413
5,790
5,438
0
16,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
58,893
130
Minions Killed
157
0
Camps Cleared
0
1,201,767
Distance Traveled
1,291,234
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,990
714
30
2
0
218,366
0
L
Discordia
11,555
825
36
3
0
296,873
0
W
Cthulhu
12,923
923
36
3
0
252,289
0
L
Ravana
9,603
686
17
1
0
221,666
0
L
Khepri
9,076
648
12
1
0
233,691
5
L
Rama
10,004
715
35
3
0
231,171
0
W
Kukulkan
12,783
913
63
5
0
282,948
0
W
Ganesha
12,047
861
0
0
0
272,017
0
W
Xbalanque
10,964
783
31
2
0
249,077
0
W
Danzaburou
10,176
727
27
2
0
234,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role