Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold V
Augie2knights5
Discordia
Gold V
Level 149
God Stats
0W - 1L
1,598 SR
Queue Stats
13W - 13L
1,537 MMR
Solo
Bastet
Bastet
Silver I
Cj1010
Bastet
Silver I
Level 158
God Stats
1W - 2L
1,846 SR
Queue Stats
12W - 8L
1,619 MMR
Party 1
Sylvanus
Sylvanus
Gold III
VIVAVIAZUS
Sylvanus
Gold III
Level 209
God Stats
317W - 294L
1,588 SR
Queue Stats
400W - 390L
1,542 MMR
Solo
Heimdallr
Heimdallr
Silver II
Yoggoh
Heimdallr
Silver II
Level 103
God Stats
0W - 1L
1,384 SR
Queue Stats
24W - 12L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,583 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,650 SR
1,540 MMR
Loki
Loki
Gold II
MrOscuro
Loki
Gold II
Level 157
God Stats
149W - 112L
1,665 SR
Queue Stats
337W - 346L
1,537 MMR
Solo
Medusa
Medusa
Gold II
Shanners8
Medusa
Gold II
Level 157
God Stats
28W - 24L
1,634 SR
Queue Stats
437W - 455L
1,553 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
SirKempers55783
Zhong Kui
Gold II
Level 158
God Stats
4W - 3L
1,762 SR
Queue Stats
217W - 220L
1,540 MMR
Solo
Janus
Janus
Gold III
ViewsFromHawaii
Janus
Gold III
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 148L
1,541 MMR
Solo
Xing Tian
Xing Tian
Gold IV
aerod077
Xing Tian
Gold IV
Level 157
God Stats
26W - 23L
1,688 SR
Queue Stats
91W - 95L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 3 / 3
10,723
536
9,549
16,643
12,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Augie2knights5
Discordia
19
6 / 4 / 5
12,180
609
12,189
11,328
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Cj1010
Bastet
18
6 / 2 / 5
11,142
557
9,295
14,724
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
VIVAVIAZUS
Sylvanus
6
3 / 1 / 0
6,968
348
2,333
2,887
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Yoggoh
Heimdallr
18
0 / 3 / 3
10,527
526
15,230
16,855
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CharybdisMulanAresThor

VS

Bans
AthenaThanatosPoseidonAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 5 / 1
12,404
620
15,144
16,670
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Shanners8
Medusa
16
0 / 1 / 1
9,974
499
4,647
10,544
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SirKempers55783
Zhong Kui
16
0 / 3 / 2
10,048
502
9,212
16,102
12,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 1
11,057
553
5,087
12,323
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
aerod077
Xing Tian
15
1 / 2 / 6
10,099
505
7,159
19,552
17,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
13
13
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
3
1.17
L
Discordia
Augie2knights5
Discordia
6
4
5
2.13
L
Bastet
Cj1010
Bastet
6
2
5
4.25
W
Loki
9
5
1
1.9
W
Medusa
Shanners8
Medusa
0
1
1
0.5
W
Zhong Kui
SirKempers55783
Zhong Kui
0
3
2
0.33
L
Sylvanus
VIVAVIAZUS
Sylvanus
3
1
0
3
W
3
6
1
0.58
L
Heimdallr
Yoggoh
Heimdallr
0
3
3
0.5
W
Xing Tian
aerod077
Xing Tian
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,596
Damage
41,249
62,437
Taken
75,191
31,431
Mitigated
44,445
19,337
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,549
3,127
920
6,704
16,643
12,837
0
6,898
9,743
0
77,497
L
Discordia
Augie2knights5
Discordia
12,189
622
0
1,310
11,328
4,433
890
3,782
7,390
96,575
0
L
Bastet
Cj1010
Bastet
9,295
1,898
0
4,135
14,724
6,301
0
2,871
11,853
0
87,879
W
Loki
15,144
5,184
0
7,649
16,670
6,672
0
2,983
13,383
0
105,742
W
Medusa
Shanners8
Medusa
4,647
1,364
0
2,745
10,544
3,417
1,471
815
9,729
0
87,779
W
Zhong Kui
SirKempers55783
Zhong Kui
9,212
1,122
0
4,736
16,102
12,488
581
602
14,886
65,884
1,714
L
Sylvanus
VIVAVIAZUS
Sylvanus
2,333
945
241
1,020
2,887
1,120
0
380
2,507
9,153
4,797
W
5,087
116
0
450
12,323
4,192
417
4,916
6,879
78,485
823
L
Heimdallr
Yoggoh
Heimdallr
15,230
9,172
0
5,007
16,855
6,740
1,666
6,936
9,735
0
105,839
W
Xing Tian
aerod077
Xing Tian
7,159
367
0
1,941
19,552
17,676
0
4,164
14,852
27,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
53,582
607
Minions Killed
605
0
Camps Cleared
0
1,687,179
Distance Traveled
2,032,522
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,723
536
123
6
0
369,139
4
L
Discordia
12,180
609
186
9
0
401,506
4
L
Bastet
11,142
557
116
6
0
496,197
2
W
Loki
12,404
620
140
7
0
441,591
0
W
Medusa
9,974
499
144
7
0
392,066
4
W
Zhong Kui
10,048
502
127
6
0
353,546
8
L
Sylvanus
6,968
348
31
2
0
73,837
0
W
Janus
11,057
553
155
8
0
394,590
0
L
Heimdallr
10,527
526
151
8
0
346,500
2
W
Xing Tian
10,099
505
39
2
0
450,729
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role