Player Matchup

Khepri
Khepri
 
Khepri
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ALEXSAiLS
Ah Muzen Cab
Level 126
God Stats
4W - 3L
1,630 SR
Queue Stats
100W - 89L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
FreshKlaffy
Ao Kuang
Level 107
God Stats
7W - 11L
1,413 SR
Queue Stats
64W - 62L
1,506 Elo+
Solo
Poseidon
Poseidon
I Mr 170 I
Poseidon
Level 106
God Stats
21W - 12L
1,770 SR
Queue Stats
454W - 433L
1,481 Elo+
Solo
King Arthur
King Arthur
mutual-atom24
King Arthur
Level 60
God Stats
25W - 17L
1,630 SR
Queue Stats
169W - 160L
1,449 Elo+
Solo
Team Averages
Level 117
1,589 SR
1,474 Elo+

VS

Team Averages
Level 99
1,567 SR
1,488 Elo+
Chaac
Chaac
BakedAsPie1773
Chaac
Level 68
God Stats
15W - 8L
1,623 SR
Queue Stats
173W - 168L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Chunky Barnacle
Sylvanus
Level 166
God Stats
17W - 17L
1,531 SR
Queue Stats
64W - 66L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Ramen noodle858
Danzaburou
Level 86
God Stats
19W - 11L
1,580 SR
Queue Stats
225W - 236L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
YerBoiPizzaRoll
Ratatoskr
Level 69
God Stats
11W - 6L
1,656 SR
Queue Stats
190W - 182L
1,555 Elo+
Party 1
Anubis
Anubis
glitching chase
Anubis
Level 104
God Stats
6W - 5L
1,444 SR
Queue Stats
98W - 97L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 2 / 0
5,685
569
4,035
9,239
5,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
ALEXSAiLS
Ah Muzen Cab
9
0 / 5 / 1
4,942
494
4,152
7,295
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
FreshKlaffy
Ao Kuang
10
3 / 2 / 0
5,672
567
3,974
5,879
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
I Mr 170 I
Poseidon
11
2 / 4 / 1
6,647
665
5,291
5,829
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
mutual-atom24
King Arthur
12
0 / 0 / 2
6,389
639
5,358
8,208
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,066
607
4,758
9,633
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
10
1 / 0 / 5
5,363
536
4,525
8,399
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Ramen noodle858
Danzaburou
11
4 / 1 / 3
6,221
622
7,189
6,982
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
YerBoiPizzaRoll
Ratatoskr
11
3 / 0 / 1
5,783
578
2,645
4,974
1,490
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 3 / 1
6,931
693
5,966
9,139
3,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
13
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
0
0.5
L
Ah Muzen Cab
ALEXSAiLS
Ah Muzen Cab
0
5
1
0.1
W
0
2
0
0
W
Sylvanus
1
0
5
3.5
L
Ao Kuang
FreshKlaffy
Ao Kuang
3
2
0
1.5
L
Poseidon
I Mr 170 I
Poseidon
2
4
1
0.63
W
Danzaburou
Ramen noodle858
Danzaburou
4
1
3
5.5
W
Ratatoskr
YerBoiPizzaRoll
Ratatoskr
3
0
1
3.5
W
5
3
1
1.83
L
King Arthur
mutual-atom24
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
25,083
36,450
Taken
39,127
16,674
Mitigated
19,997
7,158
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,035
584
266
2,280
9,239
5,161
0
2,176
7,063
20,271
1,572
L
Ah Muzen Cab
ALEXSAiLS
Ah Muzen Cab
4,152
1,651
0
634
7,295
2,762
0
1,917
5,378
0
29,559
W
4,758
294
0
3,338
9,633
8,291
0
826
8,807
5,762
39,680
W
Sylvanus
4,525
1,162
1,169
3,839
8,399
3,940
0
2,429
5,970
19,970
5,892
L
Ao Kuang
FreshKlaffy
Ao Kuang
3,974
770
0
951
5,879
1,602
0
2,062
3,817
29,357
1,774
L
Poseidon
I Mr 170 I
Poseidon
5,291
746
0
910
5,829
1,031
0
4,166
1,663
40,575
229
W
Danzaburou
Ramen noodle858
Danzaburou
7,189
2,474
0
1,411
6,982
2,580
0
1,877
5,105
0
43,784
W
Ratatoskr
YerBoiPizzaRoll
Ratatoskr
2,645
486
0
2,782
4,974
1,490
0
907
3,977
0
36,035
W
5,966
344
0
4,012
9,139
3,696
184
6,007
2,576
48,289
0
L
King Arthur
mutual-atom24
King Arthur
5,358
698
0
2,117
8,208
6,118
0
829
7,379
0
49,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
30,364
341
Minions Killed
338
0
Camps Cleared
0
1,044,134
Distance Traveled
1,065,185
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,685
569
33
3
0
223,122
0
L
Ah Muzen Cab
4,942
494
66
7
0
186,397
0
W
Chaac
6,066
607
84
8
0
209,424
0
W
Sylvanus
5,363
536
45
5
0
208,907
4
L
Ao Kuang
5,672
567
58
6
0
231,848
0
L
Poseidon
6,647
665
77
8
0
205,894
3
W
Danzaburou
6,221
622
64
6
0
201,926
0
W
Ratatoskr
5,783
578
65
7
0
267,831
0
W
Anubis
6,931
693
80
8
0
177,097
0
L
King Arthur
6,389
639
107
11
0
196,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role