Player Matchup

Danzaburou
Danzaburou
Dancito
Danzaburou
Level 40
God Stats
51W - 30L
1,473 SR
Queue Stats
197W - 212L
1,403 Elo+
Solo
Cerberus
Cerberus
Jean Marquis
Cerberus
Level 29
God Stats
13W - 17L
1,508 SR
Queue Stats
30W - 57L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
Natasha0388
Sun Wukong
Level 66
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Fenrir
Fenrir
Need fent 30
Fenrir
Level 43
God Stats
5W - 6L
1,729 SR
Queue Stats
97W - 104L
1,456 Elo+
Solo
Jing Wei
Jing Wei
capasourusYT
Jing Wei
Level 61
God Stats
6W - 5L
1,643 SR
Queue Stats
119W - 134L
1,481 Elo+
Party 1
Team Averages
Level 48
1,636 SR
1,393 Elo+

VS

Team Averages
Level 87
1,538 SR
1,467 Elo+
Zeus
Zeus
DarkKnight90121
Zeus
Level 64
God Stats
3W - 2L
1,590 SR
Queue Stats
70W - 60L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
ItJustSorrow
Sylvanus
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 206L
1,459 Elo+
Solo
Chernobog
Chernobog
Tony Gondor
Chernobog
Level 120
God Stats
7W - 5L
1,508 SR
Queue Stats
276W - 267L
1,428 Elo+
Solo
Susano
Susano
hubblebubblegum
Susano
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 65L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
kostantis25573
Zhong Kui
Level 174
God Stats
67W - 53L
1,591 SR
Queue Stats
635W - 629L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dancito
Danzaburou
12
1 / 1 / 0
5,989
599
2,992
7,186
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Jean Marquis
Cerberus
9
0 / 1 / 2
5,605
561
2,592
8,641
5,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Natasha0388
Sun Wukong
9
1 / 1 / 0
5,170
517
909
4,450
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
8
0 / 3 / 1
4,687
469
2,306
7,813
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
capasourusYT
Jing Wei
10
2 / 2 / 0
5,584
558
4,085
6,956
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,823
682
3,304
3,786
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
ItJustSorrow
Sylvanus
10
0 / 0 / 4
6,105
611
3,932
6,521
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Tony Gondor
Chernobog
9
0 / 1 / 5
5,389
539
4,494
4,957
1,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 1
6,506
651
4,440
7,105
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
kostantis25573
Zhong Kui
11
2 / 1 / 2
6,745
675
3,557
6,223
3,515
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
8
8
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dancito
Danzaburou
1
1
0
1
W
1
1
1
1.5
W
Sylvanus
ItJustSorrow
Sylvanus
0
0
4
2
L
Cerberus
Jean Marquis
Cerberus
0
1
2
1
L
Sun Wukong
Natasha0388
Sun Wukong
1
1
0
1
L
Fenrir
0
3
1
0.17
W
Chernobog
Tony Gondor
Chernobog
0
1
5
2.5
L
Jing Wei
capasourusYT
Jing Wei
2
2
0
1
W
5
2
1
2.75
W
Zhong Kui
kostantis25573
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,884
Damage
19,727
35,046
Taken
28,592
13,370
Mitigated
11,839
13,800
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dancito
Danzaburou
2,992
1,113
0
3,007
7,186
2,074
0
3,137
4,049
0
44,613
W
3,304
201
0
500
3,786
1,068
0
0
3,786
48,253
1,236
W
Sylvanus
ItJustSorrow
Sylvanus
3,932
1,307
1,974
2,514
6,521
3,600
74
1,758
4,763
17,060
2,740
L
Cerberus
Jean Marquis
Cerberus
2,592
34
0
3,543
8,641
5,096
0
2,409
6,232
19,401
0
L
Sun Wukong
Natasha0388
Sun Wukong
909
77
0
878
4,450
2,117
0
1,449
3,001
0
22,539
L
Fenrir
2,306
504
0
2,925
7,813
2,244
0
1,457
6,356
0
20,965
W
Chernobog
Tony Gondor
Chernobog
4,494
2,356
0
879
4,957
1,466
552
690
4,267
0
36,924
L
Jing Wei
capasourusYT
Jing Wei
4,085
2,444
0
3,447
6,956
1,839
0
1,760
5,196
0
32,988
W
4,440
481
0
2,730
7,105
2,190
0
0
7,069
0
36,188
W
Zhong Kui
kostantis25573
Zhong Kui
3,557
807
0
3,592
6,223
3,515
695
144
5,960
35,121
9,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
31,568
281
Minions Killed
338
0
Camps Cleared
0
1,001,388
Distance Traveled
988,574
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,989
599
82
8
0
191,175
3
W
Zeus
6,823
682
102
10
0
195,006
2
W
Sylvanus
6,105
611
38
4
0
187,380
0
L
Cerberus
5,605
561
32
3
0
229,310
0
L
Sun Wukong
5,170
517
48
5
0
185,390
1
L
Fenrir
4,687
469
39
4
0
174,560
0
W
Chernobog
5,389
539
64
6
0
205,372
0
L
Jing Wei
5,584
558
80
8
0
220,953
2
W
Susano
6,506
651
66
7
0
245,564
1
W
Zhong Kui
6,745
675
68
7
0
155,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role