Player Matchup

Hachiman
Hachiman
BigTiddyCitie
Hachiman
Level 157
God Stats
0W - 1L
1,728 SR
Queue Stats
31W - 23L
1,611 Elo+
Party 1
Ao Kuang
Ao Kuang
Dimintia
Ao Kuang
Level 130
God Stats
0W - 2L
1,659 SR
Queue Stats
15W - 19L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
DizzyD4ever
Aphrodite
Level 109
God Stats
6W - 5L
1,647 SR
Queue Stats
13W - 16L
1,541 Elo+
Party 1
Thoth
Thoth
TheGodsNose
Thoth
Level 129
God Stats
0W - 1L
1,506 SR
Queue Stats
175W - 187L
1,562 Elo+
Party 1
Achilles
Achilles
Xunter19
Achilles
Level 157
God Stats
10W - 6L
1,535 SR
Queue Stats
145W - 136L
1,566 Elo+
Solo
Team Averages
Level 136
1,615 SR
1,558 Elo+

VS

Team Averages
Level 157
1,560 SR
1,547 Elo+
Shiva
Shiva
 
Shiva
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GOlNGPLACES
Jormungandr
Level 140
God Stats
3W - 2L
1,696 SR
Queue Stats
215W - 193L
1,497 Elo+
Solo
Chang'e
Chang'e
HeydanTheGhost
Chang'e
Level 144
God Stats
4W - 3L
1,696 SR
Queue Stats
100W - 81L
1,614 Elo+
Party 2
Apollo
Apollo
SpitfireRcp
Apollo
Level 156
God Stats
3W - 2L
1,411 SR
Queue Stats
206W - 209L
1,513 Elo+
Solo
Loki
Loki
TheDirewolf420
Loki
Level 106
God Stats
6W - 7L
1,496 SR
Queue Stats
113W - 90L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigTiddyCitie
Hachiman
11
1 / 2 / 0
5,822
485
9,428
9,079
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Dimintia
Ao Kuang
11
1 / 3 / 1
5,868
489
3,531
9,024
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
DizzyD4ever
Aphrodite
10
0 / 3 / 1
5,976
498
4,646
9,179
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
0 / 4 / 1
6,211
518
3,121
7,430
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Xunter19
Achilles
12
2 / 2 / 0
6,740
562
5,222
12,547
8,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 0 / 4
5,808
484
6,727
10,129
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
GOlNGPLACES
Jormungandr
13
1 / 1 / 2
7,994
666
7,462
9,777
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 1 / 2
8,487
707
7,400
7,626
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
2 / 1 / 2
6,724
560
5,549
8,235
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

11
6 / 1 / 3
6,971
581
4,203
7,974
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
4
2
L
Hachiman
BigTiddyCitie
Hachiman
1
2
0
0.5
L
Ao Kuang
Dimintia
Ao Kuang
1
3
1
0.5
L
Aphrodite
DizzyD4ever
Aphrodite
0
3
1
0.17
W
Jormungandr
GOlNGPLACES
Jormungandr
1
1
2
2
W
5
1
2
6
W
Apollo
2
1
2
3
W
6
1
3
7.5
L
0
4
1
0.13
L
Achilles
Xunter19
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
31,341
47,259
Taken
43,741
21,206
Mitigated
19,216
17,214
Healing
21,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,727
789
780
3,684
10,129
4,124
0
2,296
7,833
0
28,864
L
Hachiman
BigTiddyCitie
Hachiman
9,428
5,498
0
3,228
9,079
2,646
0
0
9,079
0
51,127
L
Ao Kuang
Dimintia
Ao Kuang
3,531
910
0
1,178
9,024
3,114
0
1,755
7,187
42,488
2,894
L
Aphrodite
DizzyD4ever
Aphrodite
4,646
649
2,640
4,549
9,179
4,957
0
1,138
7,949
19,219
0
W
Jormungandr
GOlNGPLACES
Jormungandr
7,462
2,735
0
4,387
9,777
8,049
156
624
8,459
58,427
4,429
W
7,400
618
748
4,857
7,626
2,132
0
3,917
3,709
51,023
1,904
W
Apollo
5,549
2,809
0
3,451
8,235
2,671
0
1,670
6,565
0
52,656
W
4,203
1,426
0
3,325
7,974
2,240
0
2,787
5,148
0
36,887
L
3,121
319
0
510
7,430
1,491
0
4,126
2,904
42,295
0
L
Achilles
Xunter19
Achilles
5,222
747
0
5,109
12,547
8,998
0
6,735
5,796
0
41,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
35,984
364
Minions Killed
422
0
Camps Cleared
0
1,222,771
Distance Traveled
1,325,117
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,808
484
25
2
0
285,469
7
L
Hachiman
5,822
485
94
8
0
232,746
0
L
Ao Kuang
5,868
489
83
7
0
292,122
0
L
Aphrodite
5,976
498
23
2
0
218,771
2
W
Jormungandr
7,994
666
111
9
0
205,758
2
W
Chang'e
8,487
707
115
10
0
294,923
4
W
Apollo
6,724
560
106
9
0
244,024
0
W
Loki
6,971
581
65
5
0
294,943
3
L
Thoth
6,211
518
78
7
0
246,851
1
L
Achilles
6,740
562
86
7
0
232,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role