Player Matchup

Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Juanestebancr
Chaac
Level 158
God Stats
1W - 0L
1,805 SR
Queue Stats
42W - 38L
1,508 Elo+
Party 3
Sol
Sol
NewAtSmite
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 2
Ullr
Ullr
SebasM18
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 130L
1,459 Elo+
Party 3
Khepri
Khepri
trophy_socks9
Khepri
Level 129
God Stats
2W - 1L
1,693 SR
Queue Stats
39W - 47L
1,439 Elo+
Solo
Team Averages
Level 101
1,600 SR
1,465 Elo+

VS

Team Averages
Level 91
1,503 SR
1,467 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Alviras_song2020
Baron Samedi
Level 75
God Stats
1W - 1L
1,713 SR
Queue Stats
91W - 89L
1,473 Elo+
Party 1
Mercury
Mercury
Andrewson81
Mercury
Level 145
God Stats
1W - 3L
1,304 SR
Queue Stats
321W - 324L
1,469 Elo+
Solo
Anubis
Anubis
OlBobDole
Anubis
Level 25
God Stats
1W - 1L
1,520 SR
Queue Stats
15W - 21L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
SUPERSLAIYANG0D
Cthulhu
Level 101
God Stats
4W - 6L
1,477 SR
Queue Stats
105W - 102L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 1 / 14
8,026
803
5,784
6,575
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 1 / 14
9,998
1,000
12,235
11,867
10,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
13 / 1 / 10
10,755
1,076
16,378
9,466
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
16
2 / 0 / 22
9,264
926
9,807
6,097
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 18
8,635
864
5,046
10,091
10,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 5 / 4
6,680
668
5,481
13,886
14,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
Alviras_song2020
Baron Samedi
14
0 / 3 / 4
6,825
683
3,186
7,434
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Andrewson81
Mercury
14
4 / 4 / 1
7,992
799
10,567
9,621
3,933
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
OlBobDole
Anubis
13
1 / 5 / 1
7,061
706
2,459
8,307
4,297
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 7 / 3
7,733
773
12,580
15,869
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
24
Kills
5
5
Deaths
24
78
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
14
7
L
Geb
 
Geb
0
5
4
0.4
L
Baron Samedi
Alviras_song2020
Baron Samedi
0
3
4
0.67
L
Mercury
Andrewson81
Mercury
4
4
1
1.13
W
7
1
14
14
W
13
1
10
18
L
Anubis
OlBobDole
Anubis
1
5
1
0.3
L
0
7
3
0.21
W
Ullr
2
0
22
13
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,250
Damage
34,273
44,096
Taken
55,117
31,256
Mitigated
41,189
21,508
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,784
3,124
900
1,756
6,575
3,135
846
3,929
2,646
13,239
514
L
Geb
 
Geb
5,481
181
955
2,590
13,886
14,532
0
6,075
7,346
8,620
0
L
Baron Samedi
Alviras_song2020
Baron Samedi
3,186
14
761
589
7,434
3,806
38
2,699
4,613
13,331
0
L
Mercury
Andrewson81
Mercury
10,567
2,417
1,150
2,366
9,621
3,933
0
4,752
4,545
0
21,170
W
12,235
1,392
1,609
4,285
11,867
10,669
412
5,125
6,742
0
30,753
W
16,378
5,832
0
4,074
9,466
4,257
3,394
5,444
4,022
27,495
1,280
L
Anubis
OlBobDole
Anubis
2,459
469
313
980
8,307
4,297
0
2,989
4,927
8,030
639
L
12,580
24
1,356
1,850
15,869
14,621
0
8,510
6,722
24,537
0
W
Ullr
9,807
4,529
4,435
2,106
6,097
2,677
927
5,080
1,017
0
20,906
W
5,046
402
963
1,380
10,091
10,518
432
4,090
6,001
8,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,678
Gold Earned
36,291
135
Minions Killed
78
0
Camps Cleared
0
1,046,770
Distance Traveled
911,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,026
803
20
2
0
190,444
0
L
Geb
6,680
668
4
0
0
184,167
0
L
Baron Samedi
6,825
683
20
2
0
175,586
0
L
Mercury
7,992
799
19
2
0
208,566
0
W
Chaac
9,998
1,000
36
4
0
231,752
0
W
Sol
10,755
1,076
44
4
0
197,548
0
L
Anubis
7,061
706
15
2
0
155,326
0
L
Cthulhu
7,733
773
20
2
0
187,378
0
W
Ullr
9,264
926
25
3
0
218,583
0
W
Khepri
8,635
864
10
1
0
208,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role