Player Matchup

Medusa
Medusa
Getrektsxn
Medusa
Level 61
God Stats
6W - 0L
1,911 SR
Queue Stats
79W - 76L
1,507 Elo+
Party 1
Anubis
Anubis
XoelMCP98
Anubis
Level 145
God Stats
36W - 22L
1,612 SR
Queue Stats
155W - 157L
1,554 Elo+
Solo
Neith
Neith
ben3jamin123
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,496 Elo+
Solo
Janus
Janus
soepele_Verhoor
Janus
Level 145
God Stats
45W - 41L
1,600 SR
Queue Stats
768W - 768L
1,455 Elo+
Solo
Cthulhu
Cthulhu
xC0n7r1x
Cthulhu
Level 62
God Stats
9W - 3L
1,691 SR
Queue Stats
89W - 93L
1,495 Elo+
Party 1
Team Averages
Level 95
1,663 SR
1,502 Elo+

VS

Team Averages
Level 98
1,473 SR
1,435 Elo+
Nike
Nike
DoubleDash927
Nike
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 364L
1,493 Elo+
Solo
Rama
Rama
Kuboid225
Rama
Level 57
God Stats
0W - 2L
1,328 SR
Queue Stats
46W - 37L
1,482 Elo+
Solo
Jormungandr
Jormungandr
WezZ-2K-Life
Jormungandr
Level 104
God Stats
29W - 22L
1,610 SR
Queue Stats
682W - 687L
1,501 Elo+
Solo
Yu Huang
Yu Huang
YourLostNephew
Yu Huang
Level 87
God Stats
8W - 12L
1,428 SR
Queue Stats
302W - 273L
1,447 Elo+
Solo
Khepri
Khepri
ZenDragon
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Getrektsxn
Medusa
14
9 / 2 / 2
8,801
587
8,878
8,444
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
XoelMCP98
Anubis
15
4 / 2 / 5
9,375
625
10,618
8,995
3,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 6
8,457
564
8,035
6,258
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 1
8,186
546
2,664
7,586
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
xC0n7r1x
Cthulhu
13
4 / 0 / 10
8,780
585
6,122
8,444
7,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,177
545
5,165
9,879
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Rama
12
0 / 7 / 0
6,764
451
4,724
12,518
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
WezZ-2K-Life
Jormungandr
11
1 / 5 / 0
6,570
438
4,241
9,601
4,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
16
3 / 0 / 2
8,748
583
7,735
2,770
1,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ZenDragon
Khepri
9
0 / 8 / 2
6,422
428
2,024
14,229
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
7
7
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Medusa
Getrektsxn
Medusa
9
2
2
5
L
Rama
0
7
0
0
L
Jormungandr
WezZ-2K-Life
Jormungandr
1
5
0
0.2
W
Anubis
XoelMCP98
Anubis
4
2
5
3.25
L
Yu Huang
3
0
2
4
L
Khepri
ZenDragon
Khepri
0
8
2
0.13
W
4
0
6
7
W
1
3
1
0.5
W
Cthulhu
xC0n7r1x
Cthulhu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,317
Damage
23,889
39,727
Taken
48,997
18,386
Mitigated
21,848
13,354
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,165
293
0
4,421
9,879
3,353
0
2,674
7,119
0
66,965
W
Medusa
Getrektsxn
Medusa
8,878
3,770
0
4,198
8,444
2,679
131
2,000
6,444
0
49,613
L
Rama
4,724
3,286
0
3,771
12,518
3,981
0
2,534
9,984
0
46,787
L
Jormungandr
WezZ-2K-Life
Jormungandr
4,241
982
0
1,387
9,601
4,116
0
7,151
2,450
29,912
1,211
W
Anubis
XoelMCP98
Anubis
10,618
308
0
5,044
8,995
3,778
0
5,339
3,656
70,472
783
L
Yu Huang
7,735
136
0
1,130
2,770
1,023
0
1,191
1,541
71,666
392
L
Khepri
ZenDragon
Khepri
2,024
256
0
734
14,229
9,375
0
5,537
8,600
14,828
0
W
8,035
2,496
0
1,633
6,258
2,237
2,610
1,353
4,905
0
60,122
W
2,664
161
0
456
7,586
2,033
92
2,853
4,733
64,340
678
W
Cthulhu
xC0n7r1x
Cthulhu
6,122
209
71
1,952
8,444
7,659
196
2,334
6,110
21,246
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
36,681
467
Minions Killed
397
0
Camps Cleared
0
1,486,935
Distance Traveled
1,417,258
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,177
545
131
9
0
338,780
0
W
Medusa
8,801
587
81
5
0
326,856
0
L
Rama
6,764
451
80
5
0
262,018
2
L
Jormungandr
6,570
438
51
3
0
211,065
3
W
Anubis
9,375
625
120
8
0
252,874
10
L
Yu Huang
8,748
583
119
8
0
317,884
0
L
Khepri
6,422
428
16
1
0
287,511
0
W
Neith
8,457
564
104
7
0
282,362
0
W
Janus
8,186
546
128
9
0
321,381
2
W
Cthulhu
8,780
585
34
2
0
303,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role