Player Matchup

Thor
Thor
J0hnPrest0n
Thor
Level 124
God Stats
6W - 7L
1,575 SR
Queue Stats
40W - 54L
1,490 Elo+
Party 1
Charybdis
Charybdis
Player10622
Charybdis
Level 128
God Stats
2W - 3L
1,555 SR
Queue Stats
49W - 58L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
SmolBiddieWaifu
Aphrodite
Level 49
God Stats
28W - 31L
1,514 SR
Queue Stats
31W - 40L
1,479 Elo+
Party 1
Hercules
Hercules
chasekarl
Hercules
Level 112
God Stats
11W - 6L
1,707 SR
Queue Stats
50W - 64L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
estirxn123
Nu Wa
Level 192
God Stats
63W - 54L
1,590 SR
Queue Stats
633W - 563L
1,618 Elo+
Solo
Team Averages
Level 121
1,588 SR
1,515 Elo+

VS

Team Averages
Level 119
1,569 SR
1,573 Elo+
Sobek
Sobek
Alpha6226
Sobek
Level 121
God Stats
8W - 0L
1,866 SR
Queue Stats
334W - 293L
1,580 Elo+
Solo
Geb
Geb
Captkylerkp
Geb
Level 128
God Stats
2W - 2L
1,409 SR
Queue Stats
102W - 90L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
Natureboiwoo
Ne Zha
Level 125
God Stats
2W - 1L
1,553 SR
Queue Stats
95W - 88L
1,577 Elo+
Party 2
Izanami
Izanami
RummDogg88
Izanami
Level 136
God Stats
24W - 16L
1,609 SR
Queue Stats
117W - 111L
1,550 Elo+
Solo
Janus
Janus
itsjxseph
Janus
Level 84
God Stats
6W - 10L
1,409 SR
Queue Stats
86W - 72L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
4,973
622
2,761
6,336
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Player10622
Charybdis
8
1 / 1 / 2
4,743
593
2,884
5,313
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
SmolBiddieWaifu
Aphrodite
7
2 / 2 / 1
4,892
612
1,211
5,132
2,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
chasekarl
Hercules
9
2 / 2 / 1
5,454
682
5,240
6,134
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
8
0 / 0 / 0
4,566
571
814
1,389
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alpha6226
Sobek
8
1 / 3 / 0
4,360
545
2,318
7,911
6,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 3
4,960
620
2,129
5,790
2,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
9
2 / 1 / 2
5,073
634
3,917
5,352
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
RummDogg88
Izanami
9
2 / 1 / 1
5,121
640
3,389
4,475
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
itsjxseph
Janus
9
1 / 0 / 2
4,701
588
2,882
3,234
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
6
6
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alpha6226
Sobek
1
3
0
0.33
W
0
1
3
1.5
L
1
1
0
1
W
Ne Zha
2
1
2
3
L
Charybdis
Player10622
Charybdis
1
1
2
2
W
Izanami
RummDogg88
Izanami
2
1
1
2.5
L
Aphrodite
SmolBiddieWaifu
Aphrodite
2
2
1
1.25
L
Hercules
chasekarl
Hercules
2
2
1
1.25
L
Nu Wa
0
0
0
0
W
Janus
itsjxseph
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
14,635
24,304
Taken
26,762
8,327
Mitigated
13,349
10,851
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alpha6226
Sobek
2,318
223
0
4,312
7,911
6,530
0
84
7,315
17,440
0
W
2,129
375
0
1,812
5,790
2,911
0
530
5,260
9,791
564
L
2,761
305
0
3,030
6,336
1,980
0
938
5,284
0
32,968
W
Ne Zha
3,917
1,115
0
904
5,352
1,955
0
326
4,965
0
28,704
L
Charybdis
Player10622
Charybdis
2,884
1,206
0
2,053
5,313
1,317
0
1,151
4,162
0
31,001
W
Izanami
RummDogg88
Izanami
3,389
2,005
0
2,163
4,475
1,184
0
295
4,166
0
43,357
L
Aphrodite
SmolBiddieWaifu
Aphrodite
1,211
331
1,319
1,898
5,132
2,008
0
1,375
3,655
7,365
0
L
Hercules
chasekarl
Hercules
5,240
1,689
0
1,926
6,134
2,748
0
2,867
3,225
0
25,454
L
Nu Wa
814
132
0
625
1,389
274
0
387
882
21,860
1,427
W
Janus
itsjxseph
Janus
2,882
229
0
685
3,234
769
0
639
2,513
32,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
24,215
233
Minions Killed
246
0
Camps Cleared
0
751,176
Distance Traveled
849,844
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,360
545
22
3
0
184,437
0
W
Geb
4,960
620
17
2
0
149,410
3
L
Thor
4,973
622
65
8
0
186,213
0
W
Ne Zha
5,073
634
51
6
0
182,001
0
L
Charybdis
4,743
593
58
7
0
147,375
0
W
Izanami
5,121
640
95
12
0
152,581
1
L
Aphrodite
4,892
612
14
2
0
138,652
0
L
Hercules
5,454
682
48
6
0
166,365
0
L
Nu Wa
4,566
571
48
6
0
112,571
0
W
Janus
4,701
588
61
8
0
181,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role