Player Matchup

Hachiman
Hachiman
Byda806vid98
Hachiman
Level 158
God Stats
2W - 2L
1,777 SR
Queue Stats
207W - 208L
1,445 Elo+
Party 2
Janus
Janus
CryBabyy-NyaUwU
Janus
Level 92
God Stats
3W - 6L
1,500 SR
Queue Stats
140W - 148L
1,481 Elo+
Party 2
Ares
Ares
IINotGamer
Ares
Level 66
God Stats
13W - 8L
1,892 SR
Queue Stats
15W - 17L
1,457 Elo+
Solo
Chaac
Chaac
kraVale
Chaac
Level 108
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
Lancelot
Lancelot
miku2101
Lancelot
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 206L
1,465 Elo+
Party 2
Team Averages
Level 111
1,681 SR
1,495 Elo+

VS

Team Averages
Level 100
1,448 SR
1,407 Elo+
Danzaburou
Danzaburou
Elias1201_03
Danzaburou
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 84L
1,297 Elo+
Party 1
Thor
Thor
Johnsnow696049
Thor
Level 122
God Stats
1W - 1L
1,273 SR
Queue Stats
98W - 94L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
Suprxme_Vegxta
Ao Kuang
Level 26
God Stats
11W - 12L
1,427 SR
Queue Stats
26W - 39L
1,333 Elo+
Party 1
Ix Chel
Ix Chel
kriss250
Ix Chel
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,479 Elo+
Solo
Aphrodite
Aphrodite
zoroselamis1
Aphrodite
Level 144
God Stats
38W - 31L
1,540 SR
Queue Stats
175W - 174L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Byda806vid98
Hachiman
12
2 / 2 / 3
7,267
454
7,767
8,293
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 1
7,463
466
7,195
6,749
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
7,529
471
5,874
13,160
12,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
kraVale
Chaac
12
0 / 5 / 1
7,312
457
6,505
16,277
11,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
miku2101
Lancelot
14
2 / 1 / 2
7,739
484
6,951
9,966
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elias1201_03
Danzaburou
14
1 / 2 / 3
7,559
472
8,983
8,358
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 0
8,662
541
4,586
11,625
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ao Kuang
14
3 / 1 / 1
9,405
588
10,752
15,439
9,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
kriss250
Ix Chel
15
3 / 0 / 1
8,647
540
5,134
5,395
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
zoroselamis1
Aphrodite
13
1 / 3 / 3
7,198
450
5,747
12,097
7,705
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
11
12
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Byda806vid98
Hachiman
2
2
3
1.75
L
1
3
1
0.5
W
Danzaburou
Elias1201_03
Danzaburou
1
2
3
1.25
L
2
1
3
3.5
W
3
1
0
3
W
Ao Kuang
3
1
1
3.5
L
Chaac
kraVale
Chaac
0
5
1
0.1
W
Ix Chel
kriss250
Ix Chel
3
0
1
3.5
L
Lancelot
miku2101
Lancelot
2
1
2
3
W
Aphrodite
zoroselamis1
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,292
Damage
35,202
54,445
Taken
52,914
33,743
Mitigated
27,514
15,376
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Byda806vid98
Hachiman
7,767
3,606
0
3,266
8,293
2,814
513
2,972
5,321
0
60,981
L
7,195
612
0
660
6,749
2,114
0
2,818
3,931
53,882
0
W
Danzaburou
Elias1201_03
Danzaburou
8,983
4,157
0
2,927
8,358
3,096
408
1,496
6,824
0
57,452
L
5,874
348
0
3,171
13,160
12,358
293
3,587
9,573
19,840
0
W
4,586
1,062
0
1,158
11,625
5,163
0
1,704
9,759
0
77,601
W
Ao Kuang
10,752
4,412
0
8,685
15,439
9,987
772
1,418
13,937
55,366
3,296
L
Chaac
kraVale
Chaac
6,505
2,284
0
6,736
16,277
11,945
0
8,790
7,487
0
42,188
W
Ix Chel
kriss250
Ix Chel
5,134
303
170
1,243
5,395
1,563
444
2,895
2,294
45,925
2,992
L
Lancelot
miku2101
Lancelot
6,951
1,988
0
1,543
9,966
4,512
0
2,804
7,162
0
55,340
W
Aphrodite
zoroselamis1
Aphrodite
5,747
213
2,450
6,732
12,097
7,705
18
4,982
7,031
36,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
41,471
399
Minions Killed
439
0
Camps Cleared
0
1,536,869
Distance Traveled
1,469,106
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,267
454
97
6
0
247,900
0
L
Janus
7,463
466
99
6
0
278,221
0
W
Danzaburou
7,559
472
91
6
0
295,963
0
L
Ares
7,529
471
31
2
0
322,685
3
W
Thor
8,662
541
120
8
0
310,612
0
W
Ao Kuang
9,405
588
97
6
0
275,451
0
L
Chaac
7,312
457
73
5
0
292,451
0
W
Ix Chel
8,647
540
95
6
0
295,611
0
L
Lancelot
7,739
484
99
6
0
395,612
0
W
Aphrodite
7,198
450
36
2
0
291,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role