Player Matchup

Cupid
Cupid
Gramguy
Cupid
Level 121
God Stats
19W - 21L
1,624 SR
Queue Stats
83W - 88L
1,482 Elo+
Party 2
Bacchus
Bacchus
K4 Patriot
Bacchus
Level 103
God Stats
11W - 8L
1,640 SR
Queue Stats
57W - 55L
1,507 Elo+
Party 2
Olorun
Olorun
TESCloak
Olorun
Level 88
God Stats
0W - 2L
1,155 SR
Queue Stats
31W - 36L
1,457 Elo+
Party 2
Bakasura
Bakasura
Twin8206
Bakasura
Level 68
God Stats
21W - 18L
1,653 SR
Queue Stats
237W - 220L
1,486 Elo+
Solo
Bellona
Bellona
liveninja1337
Bellona
Level 60
God Stats
1W - 5L
1,401 SR
Queue Stats
15W - 17L
1,484 Elo+
Party 2
Team Averages
Level 88
1,495 SR
1,483 Elo+

VS

Team Averages
Level 98
1,542 SR
1,499 Elo+
Neith
Neith
Condemonio
Neith
Level 124
God Stats
10W - 8L
1,434 SR
Queue Stats
138W - 129L
1,397 Elo+
Solo
Anubis
Anubis
Edgerdoorwood
Anubis
Level 13
God Stats
29W - 13L
1,720 SR
Queue Stats
36W - 21L
1,585 Elo+
Party 1
Athena
Athena
EdinardoSouza
Athena
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 171L
1,447 Elo+
Solo
Fenrir
Fenrir
Faiaburedo
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,560 Elo+
Solo
Bake Kujira
Bake Kujira
GrandmaCweefer
Bake Kujira
Level 118
God Stats
34W - 21L
1,558 SR
Queue Stats
106W - 77L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gramguy
Cupid
15
6 / 2 / 2
9,104
569
12,158
9,357
3,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
K4 Patriot
Bacchus
11
3 / 3 / 4
8,148
509
5,470
14,265
13,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
TESCloak
Olorun
10
0 / 13 / 2
6,590
412
4,804
14,422
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Twin8206
Bakasura
15
4 / 8 / 1
8,278
517
7,309
17,957
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
13
1 / 5 / 2
6,812
426
4,642
16,477
11,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 4 / 4
7,884
493
4,728
9,162
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
20 / 0 / 6
11,623
726
21,759
8,371
4,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 15
7,061
441
4,139
12,889
11,287
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Faiaburedo
Fenrir
16
8 / 4 / 12
9,483
593
12,713
13,933
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
GrandmaCweefer
Bake Kujira
16
3 / 1 / 10
9,632
602
11,187
10,451
13,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
14
Kills
31
31
Deaths
15
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
0
4
4
0.5
W
20
0
6
23
W
0
6
15
1.25
W
Fenrir
Faiaburedo
Fenrir
8
4
12
3.5
L
Cupid
Gramguy
Cupid
6
2
2
3.5
W
Bake Kujira
GrandmaCweefer
Bake Kujira
3
1
10
8
L
Bacchus
K4 Patriot
Bacchus
3
3
4
1.67
L
Olorun
TESCloak
Olorun
0
13
2
0.08
L
Bakasura
Twin8206
Bakasura
4
8
1
0.56
L
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
54,526
72,478
Taken
54,806
37,813
Mitigated
38,743
17,832
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,728
1,819
0
1,658
9,162
2,991
545
1,255
7,907
0
56,625
W
21,759
1,380
0
5,120
8,371
4,622
0
2,349
5,637
96,002
2,299
W
4,139
1,249
0
2,426
12,889
11,287
81
2,776
9,554
17,341
0
W
Fenrir
Faiaburedo
Fenrir
12,713
3,173
0
1,840
13,933
6,630
138
2,759
10,659
0
65,934
L
Cupid
Gramguy
Cupid
12,158
8,238
1,180
5,154
9,357
3,677
0
2,660
6,697
0
84,655
W
Bake Kujira
GrandmaCweefer
Bake Kujira
11,187
5,173
0
1,843
10,451
13,213
41
1,135
9,026
74,327
2,509
L
Bacchus
K4 Patriot
Bacchus
5,470
1,356
0
1,907
14,265
13,989
0
8,389
5,876
17,671
0
L
Olorun
TESCloak
Olorun
4,804
2,475
90
1,092
14,422
2,740
0
6,833
7,589
21,751
0
L
Bakasura
Twin8206
Bakasura
7,309
3,080
0
4,634
17,957
5,494
0
7,889
10,068
0
55,966
L
Bellona
4,642
1,396
0
3,775
16,477
11,913
0
10,909
5,568
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
45,683
365
Minions Killed
501
0
Camps Cleared
0
1,457,558
Distance Traveled
1,534,079
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,884
493
102
6
0
246,464
0
W
Anubis
11,623
726
154
10
0
318,335
0
W
Athena
7,061
441
31
2
0
304,178
2
W
Fenrir
9,483
593
91
6
0
343,237
0
L
Cupid
9,104
569
138
9
0
296,686
0
W
Bake Kujira
9,632
602
123
8
0
321,865
0
L
Bacchus
8,148
509
20
1
0
308,846
0
L
Olorun
6,590
412
45
3
0
237,680
0
L
Bakasura
8,278
517
110
7
0
318,843
0
L
Bellona
6,812
426
52
3
0
295,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role