Player Matchup

Cupid
Cupid
D-wreck00
Cupid
Level 123
God Stats
12W - 28L
1,287 SR
Queue Stats
695W - 675L
1,452 Elo+
Solo
Chaac
Chaac
JetXwolf45
Chaac
Level 151
God Stats
4W - 7L
1,478 SR
Queue Stats
582W - 561L
1,464 Elo+
Solo
Janus
Janus
NovaFlameGamer
Janus
Level 98
God Stats
5W - 2L
1,821 SR
Queue Stats
107W - 102L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
Si1v3rCoyote
Kumbhakarna
Level 146
God Stats
20W - 20L
1,523 SR
Queue Stats
174W - 168L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
WesternNutria39
Cabrakan
Level 164
God Stats
7W - 8L
1,570 SR
Queue Stats
316W - 295L
1,509 Elo+
Party 1
Team Averages
Level 136
1,536 SR
1,496 Elo+

VS

Team Averages
Level 155
1,472 SR
1,485 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Asocial_Succubus
Serqet
Level 72
God Stats
1W - 4L
1,362 SR
Queue Stats
22W - 18L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
D-wreck00
Cupid
10
1 / 3 / 4
5,553
555
1,360
5,941
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
12
6 / 1 / 2
7,425
743
7,892
9,280
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 2
5,752
575
4,039
5,168
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Si1v3rCoyote
Kumbhakarna
10
0 / 1 / 7
6,003
600
4,379
9,571
5,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
12
8 / 0 / 1
6,821
682
5,014
4,300
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 4 / 1
6,863
686
8,993
9,550
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Puch
 
Ah Puch
12
2 / 4 / 1
6,493
649
4,401
6,334
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
9
1 / 1 / 4
5,594
559
2,129
7,580
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
 
Chang'e
9
0 / 5 / 0
4,863
486
1,775
7,083
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 2
5,041
504
2,065
6,510
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
8
8
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
4
1
1.38
L
Ah Puch
 
Ah Puch
2
4
1
0.63
L
Tyr
 
Tyr
1
1
4
3
L
Chang'e
 
Chang'e
0
5
0
0
L
0
3
2
0.33
W
Cupid
D-wreck00
Cupid
1
3
4
1
W
Chaac
6
1
2
7
W
2
3
2
1
W
Kumbhakarna
Si1v3rCoyote
Kumbhakarna
0
1
7
3.5
W
Cabrakan
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
19,363
34,260
Taken
37,057
17,706
Mitigated
13,321
8,644
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,993
3,868
0
3,918
9,550
2,923
788
3,687
5,863
0
45,913
L
Ah Puch
 
Ah Puch
4,401
0
0
747
6,334
1,900
0
4,071
2,005
44,930
117
L
Tyr
 
Tyr
2,129
107
0
3,076
7,580
4,479
0
3,150
4,390
0
16,704
L
Chang'e
 
Chang'e
1,775
126
0
1,317
7,083
2,187
0
0
7,083
18,965
0
L
2,065
190
0
2,486
6,510
1,832
0
1,655
4,789
0
24,969
W
Cupid
D-wreck00
Cupid
1,360
516
551
1,679
5,941
1,668
205
194
5,707
0
20,953
W
Chaac
7,892
985
0
2,372
9,280
6,384
293
1,775
7,319
0
45,527
W
4,039
349
0
190
5,168
1,400
0
2,621
2,117
26,303
1,749
W
Kumbhakarna
Si1v3rCoyote
Kumbhakarna
4,379
1,095
0
1,568
9,571
5,887
119
345
9,186
22,421
1,156
W
Cabrakan
5,014
574
0
2,284
4,300
2,367
24
681
3,532
32,185
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
28,854
276
Minions Killed
263
0
Camps Cleared
0
1,057,272
Distance Traveled
992,424
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,863
686
62
6
0
165,931
0
L
Ah Puch
6,493
649
91
9
0
187,384
0
L
Tyr
5,594
559
18
2
0
220,427
5
L
Chang'e
4,863
486
39
4
0
160,466
0
L
Serqet
5,041
504
53
5
0
258,216
0
W
Cupid
5,553
555
34
3
0
214,458
2
W
Chaac
7,425
743
83
8
0
179,567
4
W
Janus
5,752
575
65
7
0
206,245
4
W
Kumbhakarna
6,003
600
36
4
0
220,538
4
W
Cabrakan
6,821
682
58
6
0
236,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role