Player Matchup

Hachiman
Hachiman
CapnYuri
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,477 Elo+
Party 1
Nike
Nike
Kobra
Nike
Level 201
God Stats
3W - 0L
1,327 SR
Queue Stats
37W - 7L
1,738 Elo+
Party 1
Hera
Hera
Mustang
Hera
Level 246
God Stats
2W - 1L
1,732 SR
Queue Stats
313W - 133L
1,841 Elo+
Party 1
Discordia
Discordia
Spartan323
Discordia
Level 199
God Stats
11W - 2L
1,794 SR
Queue Stats
468W - 86L
1,882 Elo+
Party 1
Chaac
Chaac
Varnana
Chaac
Level 177
God Stats
3W - 0L
1,732 SR
Queue Stats
310W - 40L
2,024 Elo+
Party 1
Team Averages
Level 196
1,617 SR
1,792 Elo+

VS

Team Averages
Level 140
1,621 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ArmedLherisson
Cerberus
Level 182
God Stats
0W - 3L
1,572 SR
Queue Stats
151W - 155L
1,564 Elo+
Solo
Hou Yi
Hou Yi
Dienketo82
Hou Yi
Level 157
God Stats
0W - 1L
1,798 SR
Queue Stats
88W - 79L
1,567 Elo+
Party 2
Scylla
Scylla
OhNoUDied777
Scylla
Level 146
God Stats
5W - 1L
1,737 SR
Queue Stats
122W - 122L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CapnYuri
Hachiman
15
6 / 1 / 6
9,153
915
7,789
7,058
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Kobra
Nike
14
4 / 2 / 4
8,324
832
6,680
7,544
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Mustang
Hera
15
2 / 3 / 8
8,804
880
8,085
5,808
2,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Spartan323
Discordia
15
4 / 1 / 9
8,928
893
9,268
4,058
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Varnana
Chaac
15
2 / 1 / 12
9,351
935
5,493
12,272
9,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 3 / 3
7,685
769
4,461
6,989
2,344
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
 
Discordia
12
2 / 3 / 1
6,904
690
3,985
4,477
1,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
1 / 4 / 2
6,662
666
6,174
11,161
10,278
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Dienketo82
Hou Yi
14
1 / 4 / 4
7,350
735
7,085
10,204
3,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
14
2 / 4 / 1
7,478
748
4,760
6,738
2,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
18
Kills
8
8
Deaths
18
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
3
1.17
L
Discordia
 
Discordia
2
3
1
0.83
L
Cerberus
1
4
2
0.5
W
Hachiman
CapnYuri
Hachiman
6
1
6
9
L
Hou Yi
Dienketo82
Hou Yi
1
4
4
0.75
W
Nike
Kobra
Nike
4
2
4
3
W
Hera
Mustang
Hera
2
3
8
2
L
Scylla
2
4
1
0.63
W
Discordia
Spartan323
Discordia
4
1
9
8.5
W
Chaac
Varnana
Chaac
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
26,465
36,740
Taken
39,569
20,921
Mitigated
20,339
16,113
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,461
1,682
1,078
1,988
6,989
2,344
0
3,824
3,165
0
18,547
L
Discordia
 
Discordia
3,985
41
55
156
4,477
1,304
0
1,017
3,460
7,695
0
L
Cerberus
6,174
101
332
2,706
11,161
10,278
0
3,956
7,205
12,833
0
W
Hachiman
CapnYuri
Hachiman
7,789
5,333
940
1,623
7,058
2,577
2,176
2,797
4,203
0
21,232
L
Hou Yi
Dienketo82
Hou Yi
7,085
787
0
1,990
10,204
3,530
0
5,837
4,367
0
14,189
W
Nike
Kobra
Nike
6,680
142
1,008
750
7,544
5,184
27
3,419
4,025
0
10,839
W
Hera
Mustang
Hera
8,085
1,289
550
187
5,808
2,217
1,011
2,128
3,592
19,520
0
L
Scylla
4,760
98
436
321
6,738
2,883
0
2,318
4,420
16,359
626
W
Discordia
Spartan323
Discordia
9,268
35
897
841
4,058
1,399
749
1,677
2,341
15,584
605
W
Chaac
Varnana
Chaac
5,493
731
2,286
7,031
12,272
9,544
574
4,094
7,934
0
19,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
36,079
117
Minions Killed
102
0
Camps Cleared
0
980,369
Distance Traveled
822,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,685
769
44
4
0
135,942
0
L
Discordia
6,904
690
4
0
0
195,361
0
L
Cerberus
6,662
666
7
1
0
141,729
0
W
Hachiman
9,153
915
40
4
0
186,713
0
L
Hou Yi
7,350
735
11
1
0
182,150
0
W
Nike
8,324
832
4
0
0
185,029
0
W
Hera
8,804
880
41
4
0
191,914
0
L
Scylla
7,478
748
36
4
0
167,719
0
W
Discordia
8,928
893
10
1
0
205,979
0
W
Chaac
9,351
935
22
2
0
210,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role