Player Matchup

Cupid
Cupid
BIGBANGattack9
Cupid
Level 83
God Stats
2W - 4L
1,363 SR
Queue Stats
56W - 59L
1,424 Elo+
Party 1
Janus
Janus
BLuiiix
Janus
Level 124
God Stats
3W - 3L
1,220 SR
Queue Stats
99W - 90L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
DarthSidiousss
Xing Tian
Level 128
God Stats
10W - 8L
1,623 SR
Queue Stats
249W - 223L
1,469 Elo+
Solo
Nemesis
Nemesis
miggsbx
Nemesis
Level 65
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 6L
1,472 Elo+
Party 2
Nike
Nike
qp ZooM
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,663 Elo+
Party 2
Team Averages
Level 94
1,486 SR
1,498 Elo+

VS

Team Averages
Level 89
1,323 SR
1,414 Elo+
Da Ji
Da Ji
EtitiTeCheck_334
Da Ji
Level 69
God Stats
1W - 1L
1,187 SR
Queue Stats
129W - 129L
1,431 Elo+
Party 3
Ymir
Ymir
Mat_theboss_lol
Ymir
Level 29
God Stats
5W - 4L
1,460 SR
Queue Stats
60W - 66L
1,373 Elo+
Party 3
Achilles
Achilles
Veni-vidi-Bellum
Achilles
Level 144
God Stats
1W - 2L
1,187 SR
Queue Stats
160W - 160L
1,474 Elo+
Solo
Apollo
Apollo
WhiteeQc
Apollo
Level 128
God Stats
3W - 4L
1,342 SR
Queue Stats
10W - 15L
1,347 Elo+
Party 3
Anubis
Anubis
mic135truck
Anubis
Level 73
God Stats
6W - 4L
1,440 SR
Queue Stats
140W - 122L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,341
459
3,234
10,069
2,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
BLuiiix
Janus
13
1 / 2 / 1
7,471
467
9,040
6,746
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
DarthSidiousss
Xing Tian
10
0 / 2 / 1
6,042
378
4,604
9,303
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
miggsbx
Nemesis
13
1 / 2 / 2
7,496
469
5,932
14,382
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nike
qp ZooM
Nike
13
0 / 4 / 0
6,868
429
3,382
10,028
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
7,954
497
6,469
11,233
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 0 / 10
7,997
500
6,836
14,969
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 3
9,121
570
7,817
9,004
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
WhiteeQc
Apollo
12
1 / 1 / 3
6,784
424
692
5,022
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
15
3 / 1 / 6
9,159
572
10,295
10,573
4,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
13
14
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Janus
BLuiiix
Janus
1
2
1
0.75
L
Xing Tian
DarthSidiousss
Xing Tian
0
2
1
0.25
W
3
1
4
5
W
0
0
10
5
W
6
1
3
7.5
W
Apollo
WhiteeQc
Apollo
1
1
3
2.5
W
Anubis
3
1
6
6
L
Nemesis
miggsbx
Nemesis
1
2
2
1
L
Nike
qp ZooM
Nike
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,192
Damage
32,109
50,528
Taken
50,801
18,845
Mitigated
28,673
12,552
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,234
1,867
82
3,152
10,069
2,861
822
3,582
6,403
0
38,390
L
Janus
BLuiiix
Janus
9,040
0
0
795
6,746
1,579
0
4,366
2,380
50,277
270
L
Xing Tian
DarthSidiousss
Xing Tian
4,604
322
0
460
9,303
4,146
0
3,291
5,970
26,000
2,547
W
6,469
466
0
2,517
11,233
4,722
0
859
10,217
0
54,748
W
6,836
1,217
0
6,391
14,969
9,264
170
5,578
9,114
36,302
0
W
7,817
1,244
0
3,280
9,004
8,410
0
432
8,178
0
48,657
W
Apollo
WhiteeQc
Apollo
692
135
122
1,599
5,022
1,423
272
499
4,483
0
29,747
W
Anubis
10,295
0
0
6,456
10,573
4,854
514
4,940
5,152
80,820
1,407
L
Nemesis
miggsbx
Nemesis
5,932
1,541
0
6,764
14,382
4,651
0
3,368
10,929
0
52,042
L
Nike
qp ZooM
Nike
3,382
0
0
1,299
10,028
5,608
140
2,404
7,147
0
37,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,218
Gold Earned
41,015
372
Minions Killed
407
0
Camps Cleared
0
1,489,543
Distance Traveled
1,503,896
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,341
459
82
5
0
268,028
0
L
Janus
7,471
467
98
6
0
269,173
5
L
Xing Tian
6,042
378
34
2
0
239,285
0
W
Da Ji
7,954
497
86
5
0
372,759
0
W
Ymir
7,997
500
64
4
0
321,052
0
W
Achilles
9,121
570
75
5
0
280,546
0
W
Apollo
6,784
424
58
4
0
263,388
0
W
Anubis
9,159
572
124
8
0
266,151
2
L
Nemesis
7,496
469
90
6
0
385,382
3
L
Nike
6,868
429
68
4
0
327,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role