Player Matchup

Agni
Agni
Crazyblackman333
Agni
Level 99
God Stats
6W - 4L
1,861 SR
Queue Stats
185W - 176L
1,585 Elo+
Solo
Loki
Loki
J0hnPrest0n
Loki
Level 124
God Stats
2W - 2L
1,588 SR
Queue Stats
40W - 54L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Player10622
Danzaburou
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
49W - 58L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
SmolBiddieWaifu
Aphrodite
Level 49
God Stats
28W - 31L
1,524 SR
Queue Stats
31W - 40L
1,487 Elo+
Party 1
Hercules
Hercules
chasekarl
Hercules
Level 112
God Stats
11W - 6L
1,760 SR
Queue Stats
50W - 64L
1,501 Elo+
Party 1
Team Averages
Level 102
1,647 SR
1,515 Elo+

VS

Team Averages
Level 104
1,555 SR
1,592 Elo+
Medusa
Medusa
DuckNation26
Medusa
Level 125
God Stats
31W - 19L
1,903 SR
Queue Stats
147W - 110L
1,730 Elo+
Solo
Gilgamesh
Gilgamesh
Mrdomino555
Gilgamesh
Level 186
God Stats
3W - 0L
1,502 SR
Queue Stats
134W - 124L
1,511 Elo+
Party 2
King Arthur
King Arthur
PREECHAA
King Arthur
Level 85
God Stats
2W - 4L
1,356 SR
Queue Stats
83W - 69L
1,579 Elo+
Solo
Chang'e
Chang'e
SealedMyth
Chang'e
Level 61
God Stats
4W - 5L
1,554 SR
Queue Stats
115W - 98L
1,576 Elo+
Solo
Sobek
Sobek
Slimysam
Sobek
Level 62
God Stats
4W - 1L
1,461 SR
Queue Stats
104W - 86L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,411
534
5,452
6,088
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 6 / 1
6,181
515
4,519
10,459
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Player10622
Danzaburou
12
1 / 2 / 0
6,605
550
6,819
6,886
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SmolBiddieWaifu
Aphrodite
9
0 / 4 / 0
5,455
455
1,540
8,043
4,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
chasekarl
Hercules
13
4 / 2 / 0
8,110
676
9,154
9,285
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 1 / 1
7,331
611
6,372
6,772
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Mrdomino555
Gilgamesh
12
6 / 1 / 3
7,022
585
6,398
10,932
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PREECHAA
King Arthur
12
1 / 3 / 1
6,864
572
5,240
12,620
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
SealedMyth
Chang'e
13
3 / 2 / 3
7,321
610
5,054
6,517
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Slimysam
Sobek
12
1 / 0 / 8
6,970
581
3,780
7,502
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
14
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Medusa
3
1
1
3.5
L
2
6
1
0.42
W
Gilgamesh
Mrdomino555
Gilgamesh
6
1
3
7.5
W
King Arthur
PREECHAA
King Arthur
1
3
1
0.5
L
Danzaburou
Player10622
Danzaburou
1
2
0
0.5
W
Chang'e
SealedMyth
Chang'e
3
2
3
2.25
W
Sobek
Slimysam
Sobek
1
0
8
5
L
Aphrodite
SmolBiddieWaifu
Aphrodite
0
4
0
0
L
Hercules
chasekarl
Hercules
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
26,844
40,761
Taken
44,343
17,506
Mitigated
22,209
13,333
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,452
834
0
1,338
6,088
1,529
0
3,422
2,385
45,713
0
W
Medusa
6,372
2,672
0
1,575
6,772
2,455
883
52
6,720
0
66,447
L
4,519
939
0
3,059
10,459
2,768
0
2,036
8,282
0
40,747
W
Gilgamesh
Mrdomino555
Gilgamesh
6,398
3,302
0
1,100
10,932
5,349
0
1,636
8,955
0
55,922
W
King Arthur
PREECHAA
King Arthur
5,240
560
0
3,438
12,620
6,846
0
372
11,830
0
46,802
L
Danzaburou
Player10622
Danzaburou
6,819
3,734
0
2,257
6,886
2,514
0
812
6,074
0
57,718
W
Chang'e
SealedMyth
Chang'e
5,054
440
822
3,127
6,517
1,753
0
2,491
3,682
49,937
600
W
Sobek
Slimysam
Sobek
3,780
272
0
3,789
7,502
5,806
172
2,027
5,301
18,922
848
L
Aphrodite
SmolBiddieWaifu
Aphrodite
1,540
530
1,398
1,848
8,043
4,012
0
1,890
6,127
10,912
0
L
Hercules
chasekarl
Hercules
9,154
3,081
0
3,433
9,285
6,683
0
0
9,285
1,042
55,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
35,508
412
Minions Killed
435
0
Camps Cleared
0
1,238,813
Distance Traveled
1,289,314
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,411
534
104
9
0
259,539
3
W
Medusa
7,331
611
120
10
0
235,281
0
L
Loki
6,181
515
67
6
0
275,866
0
W
Gilgamesh
7,022
585
91
8
0
301,419
0
W
King Arthur
6,864
572
83
7
0
244,697
2
L
Danzaburou
6,605
550
97
8
0
239,762
1
W
Chang'e
7,321
610
114
10
0
239,992
2
W
Sobek
6,970
581
27
2
0
267,925
0
L
Aphrodite
5,455
455
27
2
0
215,006
0
L
Hercules
8,110
676
117
10
0
248,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role