Player Matchup

Sol
Sol
BR Bullet24
Sol
Level 23
God Stats
17W - 24L
1,288 SR
Queue Stats
29W - 32L
1,401 Elo+
Party 1
Mulan
Mulan
Drunkenjoker87
Mulan
Level 108
God Stats
2W - 4L
1,231 SR
Queue Stats
153W - 175L
1,401 Elo+
Party 1
Cerberus
Cerberus
LambeauLeapPT
Cerberus
Level 49
God Stats
16W - 24L
1,446 SR
Queue Stats
68W - 97L
1,291 Elo+
Party 1
Team Averages
Level 60
1,322 SR
1,364 Elo+

VS

Team Averages
Level 114
1,396 SR
1,440 Elo+
Geb
Geb
RedRazorWrists-
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 2
Hel
Hel
TheBckCampGoblin
Hel
Level 158
God Stats
1W - 0L
1,200 SR
Queue Stats
33W - 31L
1,499 Elo+
Party 2
Medusa
Medusa
timmy5674
Medusa
Level 157
God Stats
1W - 1L
1,487 SR
Queue Stats
34W - 36L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,649
706
4,526
7,175
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 4 / 2
5,745
718
2,347
12,408
7,860
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
LambeauLeapPT
Cerberus
10
1 / 4 / 1
6,024
753
1,842
11,755
5,287
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
7,515
939
5,816
8,273
8,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 12
7,566
946
10,452
3,562
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
timmy5674
Medusa
14
10 / 0 / 4
8,967
1,121
10,395
5,406
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
1
Kills
14
14
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
4
2
0.25
L
Cerberus
LambeauLeapPT
Cerberus
1
4
1
0.38
W
2
2
11
3.75
W
2
0
12
8
W
Medusa
timmy5674
Medusa
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,715
Damage
26,663
31,338
Taken
17,241
14,903
Mitigated
11,548
2,019
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,526
764
0
898
7,175
1,756
0
3,761
3,147
14,509
1,086
L
2,347
178
0
165
12,408
7,860
0
5,664
6,358
0
12,173
L
Cerberus
LambeauLeapPT
Cerberus
1,842
29
0
956
11,755
5,287
0
5,859
5,466
10,700
0
W
5,816
773
0
20
8,273
8,128
87
2,495
5,778
13,408
0
W
10,452
701
4,246
2,818
3,562
1,515
727
2,516
1,046
25,021
782
W
Medusa
timmy5674
Medusa
10,395
5,205
0
1,686
5,406
1,905
2,046
1,289
4,117
0
37,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,418
Gold Earned
24,048
73
Minions Killed
107
0
Camps Cleared
0
437,745
Distance Traveled
459,923
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,649
706
24
3
0
140,034
1
L
Mulan
5,745
718
21
3
0
153,741
0
L
Cerberus
6,024
753
28
4
0
143,970
0
W
Geb
7,515
939
15
2
0
153,870
0
W
Hel
7,566
946
36
5
0
163,803
0
W
Medusa
8,967
1,121
56
7
0
142,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role