Player Matchup

Jing Wei
Jing Wei
ClairxVoyant
Jing Wei
Level 109
God Stats
0W - 1L
1,401 SR
Queue Stats
118W - 126L
1,517 Elo+
Solo
Raijin
Raijin
DangerSkone
Raijin
Level 127
God Stats
1W - 4L
1,226 SR
Queue Stats
165W - 153L
1,482 Elo+
Party 2
Nemesis
Nemesis
IMC2313
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 149L
1,499 Elo+
Party 2
Achilles
Achilles
ZachariahXV
Achilles
Level 149
God Stats
1W - 2L
1,423 SR
Queue Stats
104W - 86L
1,537 Elo+
Party 2
Ishtar
Ishtar
v0idWarden
Ishtar
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 16L
1,559 Elo+
Party 2
Team Averages
Level 128
1,453 SR
1,519 Elo+

VS

Team Averages
Level 133
1,361 SR
1,457 Elo+
Bake Kujira
Bake Kujira
Ericc137
Bake Kujira
Level 127
God Stats
1W - 1L
1,282 SR
Queue Stats
40W - 52L
1,444 Elo+
Solo
Camazotz
Camazotz
LilDiaper21
Camazotz
Level 155
God Stats
2W - 3L
1,290 SR
Queue Stats
169W - 176L
1,478 Elo+
Solo
He Bo
He Bo
OlDirtyHaze
He Bo
Level 126
God Stats
7W - 16L
1,285 SR
Queue Stats
794W - 858L
1,467 Elo+
Party 1
Janus
Janus
Thulrash
Janus
Level 102
God Stats
16W - 18L
1,559 SR
Queue Stats
679W - 710L
1,434 Elo+
Party 1
Charon
Charon
Êlysium
Charon
Level 153
God Stats
2W - 1L
1,387 SR
Queue Stats
56W - 70L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ClairxVoyant
Jing Wei
16
2 / 7 / 9
9,354
720
10,735
11,921
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
17
5 / 6 / 6
10,353
796
13,650
10,775
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
IMC2313
Nemesis
15
2 / 5 / 11
9,084
699
10,062
17,921
23,528
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
ZachariahXV
Achilles
15
4 / 6 / 9
10,146
780
11,391
19,230
30,239
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
v0idWarden
Ishtar
16
3 / 7 / 7
10,287
791
7,888
12,139
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Ericc137
Bake Kujira
16
3 / 4 / 16
10,044
773
8,819
14,467
17,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
LilDiaper21
Camazotz
19
12 / 5 / 8
11,901
915
15,542
17,099
8,655
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 3 / 12
11,359
874
11,508
13,092
5,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Thulrash
Janus
16
1 / 4 / 17
9,945
765
10,862
8,097
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
Êlysium
Charon
19
10 / 1 / 17
11,891
915
18,485
9,201
5,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
16
Kills
30
31
Deaths
17
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ClairxVoyant
Jing Wei
2
7
9
0.93
L
Raijin
5
6
6
1.33
W
Bake Kujira
Ericc137
Bake Kujira
3
4
16
2.75
L
Nemesis
IMC2313
Nemesis
2
5
11
1.5
W
Camazotz
LilDiaper21
Camazotz
12
5
8
3.2
W
4
3
12
3.33
W
Janus
Thulrash
Janus
1
4
17
2.38
L
Achilles
ZachariahXV
Achilles
4
6
9
1.42
L
Ishtar
v0idWarden
Ishtar
3
7
7
0.93
W
Charon
Êlysium
Charon
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
65,216
71,986
Taken
61,956
64,843
Mitigated
40,288
17,903
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ClairxVoyant
Jing Wei
10,735
7,533
218
216
11,921
3,697
68
8,048
3,818
0
22,159
L
Raijin
13,650
531
1,362
1,622
10,775
3,661
427
7,012
3,711
34,718
302
W
Bake Kujira
Ericc137
Bake Kujira
8,819
3,604
835
1,418
14,467
17,347
700
2,790
11,294
13,706
886
L
Nemesis
IMC2313
Nemesis
10,062
1,580
606
6,365
17,921
23,528
0
13,340
4,217
0
12,896
W
Camazotz
LilDiaper21
Camazotz
15,542
1,733
1,963
6,705
17,099
8,655
230
3,373
13,492
0
28,268
W
11,508
347
2,658
4,502
13,092
5,498
1,050
1,930
10,995
26,391
585
W
Janus
Thulrash
Janus
10,862
882
1,360
708
8,097
3,546
0
2,483
5,446
20,839
1,140
L
Achilles
ZachariahXV
Achilles
11,391
1,877
721
4,587
19,230
30,239
0
12,135
6,759
0
14,949
L
Ishtar
v0idWarden
Ishtar
7,888
4,276
452
1,754
12,139
3,718
1,090
6,405
5,734
0
20,804
W
Charon
Êlysium
Charon
18,485
2,345
1,514
1,404
9,201
5,242
1,304
3,051
5,986
37,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
55,140
123
Minions Killed
148
0
Camps Cleared
0
1,119,767
Distance Traveled
1,276,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,354
720
28
2
0
230,064
0
L
Raijin
10,353
796
48
4
0
209,422
0
W
Bake Kujira
10,044
773
12
1
0
251,460
0
L
Nemesis
9,084
699
6
0
0
251,669
0
W
Camazotz
11,901
915
19
1
0
254,153
0
W
He Bo
11,359
874
39
3
0
241,798
0
W
Janus
9,945
765
43
3
0
253,295
0
L
Achilles
10,146
780
9
1
0
231,819
0
L
Ishtar
10,287
791
32
2
0
196,793
0
W
Charon
11,891
915
35
3
0
275,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role