Player Matchup

Bacchus
Bacchus
BabyLLL
Bacchus
Level 88
God Stats
85W - 59L
1,604 SR
Queue Stats
259W - 279L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
BoomerRemover69
Danzaburou
Level 158
God Stats
15W - 15L
1,802 SR
Queue Stats
236W - 224L
1,581 Elo+
Party 1
Discordia
Discordia
Freerkelly2811
Discordia
Level 84
God Stats
10W - 4L
1,702 SR
Queue Stats
196W - 179L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
SLEEPYxTU4TL3
Sun Wukong
Level 109
God Stats
6W - 2L
1,793 SR
Queue Stats
128W - 125L
1,565 Elo+
Party 1
Fenrir
Fenrir
THCdrako
Fenrir
Level 105
God Stats
5W - 7L
1,393 SR
Queue Stats
274W - 256L
1,535 Elo+
Party 2
Team Averages
Level 109
1,659 SR
1,533 Elo+

VS

Team Averages
Level 118
1,693 SR
1,584 Elo+
Anubis
Anubis
BigJuicyRoach
Anubis
Level 144
God Stats
10W - 3L
1,807 SR
Queue Stats
82W - 59L
1,630 Elo+
Party 3
Fenrir
Fenrir
Bossiboo
Fenrir
Level 149
God Stats
5W - 4L
1,744 SR
Queue Stats
46W - 26L
1,657 Elo+
Solo
Artemis
Artemis
Filthyhag
Artemis
Level 118
God Stats
4W - 4L
1,614 SR
Queue Stats
57W - 40L
1,610 Elo+
Party 3
Hercules
Hercules
Sumacho
Hercules
Level 116
God Stats
1W - 5L
1,820 SR
Queue Stats
215W - 200L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The__Audacity__
Morgan Le Fay
Level 64
God Stats
14W - 17L
1,478 SR
Queue Stats
302W - 265L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabyLLL
Bacchus
9
0 / 2 / 7
5,653
565
2,801
6,215
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
BoomerRemover69
Danzaburou
12
8 / 0 / 1
7,427
743
5,827
4,372
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Freerkelly2811
Discordia
12
3 / 3 / 4
6,842
684
2,976
6,068
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SLEEPYxTU4TL3
Sun Wukong
11
2 / 0 / 1
6,668
667
5,160
7,547
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
THCdrako
Fenrir
12
6 / 0 / 3
6,420
642
7,430
7,133
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,704
470
3,840
6,747
3,729
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Bossiboo
Fenrir
12
3 / 3 / 1
5,861
586
3,232
8,509
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Filthyhag
Artemis
8
1 / 7 / 1
4,801
480
2,922
8,086
1,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Sumacho
Hercules
11
0 / 2 / 0
5,584
558
4,327
8,261
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
The__Audacity__
Morgan Le Fay
7
0 / 4 / 1
4,488
449
4,528
4,932
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BabyLLL
Bacchus
0
2
7
1.75
L
1
4
1
0.38
W
Danzaburou
BoomerRemover69
Danzaburou
8
0
1
8.5
L
Fenrir
Bossiboo
Fenrir
3
3
1
1.17
L
Artemis
Filthyhag
Artemis
1
7
1
0.21
W
Discordia
Freerkelly2811
Discordia
3
3
4
1.67
W
Sun Wukong
SLEEPYxTU4TL3
Sun Wukong
2
0
1
2.5
L
Hercules
Sumacho
Hercules
0
2
0
0
W
Fenrir
THCdrako
Fenrir
6
0
3
7.5
L
Morgan Le Fay
The__Audacity__
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
18,849
31,335
Taken
36,535
12,529
Mitigated
16,488
11,456
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BabyLLL
Bacchus
2,801
192
0
1,714
6,215
4,117
0
1,945
4,270
13,504
0
L
3,840
416
0
555
6,747
3,729
0
956
5,791
17,064
204
W
Danzaburou
BoomerRemover69
Danzaburou
5,827
2,925
0
2,239
4,372
1,091
0
1,122
3,250
0
52,794
L
Fenrir
Bossiboo
Fenrir
3,232
946
0
3,888
8,509
2,645
0
2,070
6,439
0
38,007
L
Artemis
Filthyhag
Artemis
2,922
877
0
1,376
8,086
1,958
0
1,295
6,791
0
23,695
W
Discordia
Freerkelly2811
Discordia
2,976
86
0
900
6,068
1,288
0
2,453
3,615
48,163
989
W
Sun Wukong
SLEEPYxTU4TL3
Sun Wukong
5,160
758
0
2,634
7,547
4,074
0
0
7,137
0
44,104
L
Hercules
Sumacho
Hercules
4,327
1,124
0
2,216
8,261
7,150
0
0
8,261
0
35,878
W
Fenrir
THCdrako
Fenrir
7,430
1,951
0
3,969
7,133
1,959
0
2,778
4,355
0
39,847
L
Morgan Le Fay
The__Audacity__
Morgan Le Fay
4,528
734
0
489
4,932
1,006
0
1,328
3,604
20,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
25,438
369
Minions Killed
251
0
Camps Cleared
0
1,071,158
Distance Traveled
1,023,103
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,653
565
13
1
0
185,111
2
L
Anubis
4,704
470
33
3
0
198,317
6
W
Danzaburou
7,427
743
94
9
0
204,689
2
L
Fenrir
5,861
586
76
8
0
239,450
0
L
Artemis
4,801
480
40
4
0
180,178
0
W
Discordia
6,842
684
99
10
0
217,393
0
W
Sun Wukong
6,668
667
93
9
0
225,571
2
L
Hercules
5,584
558
74
7
0
207,122
1
W
Fenrir
6,420
642
70
7
0
238,394
2
L
Morgan Le Fay
4,488
449
28
3
0
198,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role