Player Matchup

Jormungandr
Jormungandr
Jugador 12617
Jormungandr
Level 36
God Stats
4W - 11L
1,534 SR
Queue Stats
17W - 25L
1,451 Elo+
Solo
Awilix
Awilix
Shoot4Effect12
Awilix
Level 101
God Stats
18W - 12L
1,590 SR
Queue Stats
311W - 290L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Xatom12
Gilgamesh
Level 117
God Stats
1W - 1L
1,591 SR
Queue Stats
47W - 42L
1,539 Elo+
Solo
Hel
Hel
captaininsano58
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,503 Elo+
Party 1
Charybdis
Charybdis
sugarbearmariah
Charybdis
Level 124
God Stats
20W - 14L
1,659 SR
Queue Stats
261W - 220L
1,505 Elo+
Party 1
Team Averages
Level 81
1,575 SR
1,503 Elo+

VS

Team Averages
Level 119
1,414 SR
1,494 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
BeansKing
Kali
Level 98
God Stats
1W - 1L
1,329 SR
Queue Stats
402W - 368L
1,565 Elo+
Solo
Medusa
Medusa
E-Quality-333
Medusa
Level 107
God Stats
6W - 5L
1,409 SR
Queue Stats
373W - 366L
1,466 Elo+
Party 3
Sol
Sol
JasonDisturbed
Sol
Level 157
God Stats
1W - 0L
1,549 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
Reach4TheSummit
Danzaburou
Level 105
God Stats
6W - 1L
1,281 SR
Queue Stats
324W - 280L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jugador 12617
Jormungandr
8
0 / 3 / 1
4,736
431
2,800
10,255
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 5 / 1
5,677
516
5,858
10,686
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Xatom12
Gilgamesh
11
1 / 4 / 2
6,000
545
6,515
11,250
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 4 / 2
5,875
534
5,418
8,131
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sugarbearmariah
Charybdis
9
1 / 4 / 0
5,494
499
3,033
7,473
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 5
6,207
564
5,928
8,107
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
13
6 / 0 / 4
7,291
663
5,836
10,573
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
7,438
676
7,917
5,979
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 5 / 5
7,554
687
7,526
9,487
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Reach4TheSummit
Danzaburou
10
4 / 1 / 7
6,851
623
7,365
6,819
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
20
20
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
5
2.5
W
Kali
6
0
4
8
W
6
1
2
7
W
4
5
5
1.3
L
Jormungandr
Jugador 12617
Jormungandr
0
3
1
0.17
W
Danzaburou
Reach4TheSummit
Danzaburou
4
1
7
7.5
L
4
5
1
0.9
L
Gilgamesh
Xatom12
Gilgamesh
1
4
2
0.5
L
2
4
2
0.75
L
Charybdis
sugarbearmariah
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,624
Damage
34,572
47,795
Taken
40,965
22,433
Mitigated
15,251
9,693
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,928
909
0
1,126
8,107
4,893
35
0
7,511
0
33,537
W
Kali
5,836
2,942
0
4,789
10,573
4,188
0
0
10,533
0
49,047
W
7,917
3,144
0
1,780
5,979
1,787
45
1,120
4,859
0
47,935
W
7,526
3,513
0
4,520
9,487
2,467
750
4,587
4,307
45,243
8,799
L
Jormungandr
Jugador 12617
Jormungandr
2,800
806
0
1,663
10,255
4,941
0
0
10,255
25,960
501
W
Danzaburou
Reach4TheSummit
Danzaburou
7,365
3,298
0
2,356
6,819
1,916
0
1,664
5,121
0
32,707
L
5,858
1,727
0
640
10,686
3,884
0
1,699
8,987
0
37,013
L
Gilgamesh
Xatom12
Gilgamesh
6,515
1,812
0
1,664
11,250
9,014
0
1,519
9,731
0
33,369
L
5,418
418
115
3,250
8,131
2,628
0
3,756
4,375
30,203
628
L
Charybdis
sugarbearmariah
Charybdis
3,033
1,679
0
2,361
7,473
1,966
0
0
7,473
0
32,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
35,341
296
Minions Killed
343
0
Camps Cleared
0
1,074,152
Distance Traveled
1,209,910
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,207
564
55
5
0
228,032
0
W
Kali
7,291
663
82
7
0
266,551
0
W
Medusa
7,438
676
70
6
0
240,953
2
W
Sol
7,554
687
80
7
0
219,322
2
L
Jormungandr
4,736
431
32
3
0
216,768
0
W
Danzaburou
6,851
623
56
5
0
255,052
2
L
Awilix
5,677
516
50
5
0
261,981
0
L
Gilgamesh
6,000
545
68
6
0
185,592
1
L
Hel
5,875
534
72
7
0
222,349
0
L
Charybdis
5,494
499
74
7
0
187,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role