Player Matchup

Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum I
 
Artemis
Platinum I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
Destinity011
Horus
Platinum IV
Level 157
God Stats
16W - 10L
1,571 SR
Queue Stats
310W - 305L
1,786 MMR
Solo
Thor
Thor
Platinum III
Lamar3600
Thor
Platinum III
Level 180
God Stats
1W - 1L
1,377 SR
Queue Stats
381W - 381L
1,876 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 172
1,490 SR
1,633 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,541 SR
2,141 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ix Chel
Ix Chel
Masters
N4t5uF0rC3
Ix Chel
Masters
Level 193
God Stats
9W - 7L
1,724 SR
Queue Stats
105W - 74L
2,278 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond III
iNeverRust
Zhong Kui
Diamond III
Level 167
God Stats
1W - 0L
1,299 SR
Queue Stats
94W - 73L
2,169 MMR
Party 2
Kali
Kali
Masters
swanmatt
Kali
Masters
Level 154
God Stats
5W - 2L
1,683 SR
Queue Stats
170W - 132L
2,936 MMR
Solo
Cupid
Cupid
Platinum V
xTouchh
Cupid
Platinum V
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,825 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 4 / 0
6,008
601
5,035
6,198
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
11
0 / 1 / 1
5,626
563
2,495
7,925
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
10
0 / 1 / 0
5,490
549
2,637
5,024
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,994
499
2,234
6,769
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
10
0 / 3 / 1
4,887
489
1,360
7,922
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MerlinKumbhakarnaThanatosTsukuyomi

VS

Bans
AwilixCthulhuJanusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 7
5,805
581
3,194
6,346
3,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
N4t5uF0rC3
Ix Chel
13
5 / 1 / 4
7,164
716
6,300
4,404
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
iNeverRust
Zhong Kui
11
1 / 0 / 0
6,640
664
4,289
5,006
3,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kali
11
2 / 0 / 5
5,889
589
1,933
7,208
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cupid
xTouchh
Cupid
11
2 / 0 / 3
5,900
590
3,727
4,762
1,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Artemis
 
Artemis
0
1
0
0
W
Bacchus
 
Bacchus
1
0
7
4.5
L
0
2
0
0
L
Thor
0
3
1
0.17
W
Ix Chel
N4t5uF0rC3
Ix Chel
5
1
4
7
W
Zhong Kui
iNeverRust
Zhong Kui
1
0
0
1
W
Kali
2
0
5
4.5
W
Cupid
xTouchh
Cupid
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,761
Damage
19,443
33,838
Taken
27,726
13,893
Mitigated
12,762
14,658
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,035
941
0
1,982
6,198
1,448
0
3,220
2,822
47,216
0
L
Cerberus
 
Cerberus
2,495
62
0
4,051
7,925
4,658
0
4,069
3,854
37,423
0
L
Artemis
 
Artemis
2,637
861
0
2,409
5,024
1,478
0
1,030
3,948
0
40,182
W
Bacchus
 
Bacchus
3,194
215
1,717
2,665
6,346
3,631
0
1,543
4,767
13,588
0
L
2,234
775
314
2,539
6,769
4,138
0
2,679
4,004
0
18,610
L
Thor
1,360
346
0
3,363
7,922
2,171
0
1,994
5,864
0
31,311
W
Ix Chel
N4t5uF0rC3
Ix Chel
6,300
312
253
2,094
4,404
1,062
203
2,310
2,078
53,684
2,756
W
Zhong Kui
iNeverRust
Zhong Kui
4,289
1,047
0
3,479
5,006
3,452
0
1,392
3,310
44,777
3,223
W
Kali
1,933
1,052
0
3,081
7,208
3,465
0
1,498
5,710
0
35,810
W
Cupid
xTouchh
Cupid
3,727
1,930
257
2,783
4,762
1,152
0
431
4,331
0
41,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
31,398
344
Minions Killed
375
0
Camps Cleared
0
1,015,387
Distance Traveled
1,027,736
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,008
601
94
9
0
209,319
0
L
Cerberus
5,626
563
91
9
0
193,630
4
L
Artemis
5,490
549
74
7
0
174,748
1
W
Bacchus
5,805
581
21
2
0
230,794
2
L
Horus
4,994
499
26
3
0
219,896
4
L
Thor
4,887
489
59
6
0
217,794
0
W
Ix Chel
7,164
716
119
12
0
220,795
1
W
Zhong Kui
6,640
664
97
10
0
182,684
2
W
Kali
5,889
589
54
5
0
215,099
1
W
Cupid
5,900
590
84
8
0
178,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role