Player Matchup

Anubis
Anubis
BandGxngLee
Anubis
Level 77
God Stats
4W - 0L
1,875 SR
Queue Stats
166W - 173L
1,402 Elo+
Party 1
Fafnir
Fafnir
Barline4Life
Fafnir
Level 123
God Stats
4W - 3L
1,328 SR
Queue Stats
79W - 80L
1,548 Elo+
Party 3
Hun Batz
Hun Batz
SamuraiSwuave
Hun Batz
Level 99
God Stats
5W - 3L
1,479 SR
Queue Stats
86W - 88L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 66
God Stats
108W - 85L
1,471 SR
Queue Stats
132W - 107L
1,418 Elo+
Solo
Mulan
Mulan
Ungroomedowl
Mulan
Level 102
God Stats
13W - 10L
1,653 SR
Queue Stats
73W - 75L
1,544 Elo+
Party 3
Team Averages
Level 93
1,561 SR
1,473 Elo+

VS

Team Averages
Level 89
1,499 SR
1,441 Elo+
Nu Wa
Nu Wa
AlkaliRL9227
Nu Wa
Level 64
God Stats
126W - 186L
1,430 SR
Queue Stats
135W - 212L
1,376 Elo+
Party 2
Hachiman
Hachiman
FredTheFrug
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,362 Elo+
Party 2
Xing Tian
Xing Tian
SmartGuy52
Xing Tian
Level 157
God Stats
0W - 4L
1,204 SR
Queue Stats
352W - 435L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chipayy
Tsukuyomi
Level 69
God Stats
7W - 7L
1,598 SR
Queue Stats
202W - 220L
1,480 Elo+
Party 2
Hera
Hera
nobletyphoon
Hera
Level 149
God Stats
2W - 1L
1,763 SR
Queue Stats
90W - 86L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 5 / 4
7,770
555
3,452
9,280
3,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
8 / 1 / 8
8,902
636
6,403
10,284
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
SamuraiSwuave
Hun Batz
15
3 / 1 / 7
8,113
580
5,306
8,386
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
TastyFeet48
Danzaburou
13
6 / 2 / 5
9,388
671
9,988
7,556
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 5
9,616
687
8,898
8,996
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,878
491
2,666
7,583
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
FredTheFrug
Hachiman
8
1 / 8 / 1
5,955
425
2,321
8,227
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
SmartGuy52
Xing Tian
9
0 / 5 / 4
6,446
460
2,550
12,102
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
chipayy
Tsukuyomi
15
7 / 3 / 1
8,474
605
9,713
11,719
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 4 / 4
7,202
514
6,664
9,009
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
25
Kills
10
10
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Anubis
1
5
4
0.6
W
Fafnir
8
1
8
12
L
Hachiman
FredTheFrug
Hachiman
1
8
1
0.19
W
Hun Batz
SamuraiSwuave
Hun Batz
3
1
7
6.5
L
Xing Tian
SmartGuy52
Xing Tian
0
5
4
0.4
W
Danzaburou
TastyFeet48
Danzaburou
6
2
5
4.25
W
7
1
5
9.5
L
Tsukuyomi
chipayy
Tsukuyomi
7
3
1
2.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
23,914
44,502
Taken
48,640
28,184
Mitigated
18,707
17,538
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,666
497
0
401
7,583
1,981
0
103
7,223
25,397
604
W
Anubis
3,452
0
0
2,804
9,280
3,931
573
4,511
4,769
41,157
0
W
Fafnir
6,403
2,425
0
2,566
10,284
11,734
106
2,811
7,473
25,102
1,481
L
Hachiman
FredTheFrug
Hachiman
2,321
1,280
0
740
8,227
1,668
0
1,155
6,960
0
15,853
W
Hun Batz
SamuraiSwuave
Hun Batz
5,306
1,089
0
5,550
8,386
3,032
14
2,166
6,220
0
61,044
L
Xing Tian
SmartGuy52
Xing Tian
2,550
266
0
1,352
12,102
8,120
0
3,506
8,361
14,835
0
W
Danzaburou
TastyFeet48
Danzaburou
9,988
3,816
0
2,870
7,556
2,739
868
2,018
5,538
0
66,190
W
8,898
339
0
3,748
8,996
6,748
80
1,046
7,950
0
56,323
L
Tsukuyomi
chipayy
Tsukuyomi
9,713
2,218
0
4,991
11,719
4,556
0
1,535
9,940
0
64,946
L
6,664
1,648
0
528
9,009
2,382
256
3,017
5,822
54,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
34,955
407
Minions Killed
313
0
Camps Cleared
0
1,369,174
Distance Traveled
1,270,888
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,878
491
59
4
0
174,909
0
W
Anubis
7,770
555
70
5
0
275,021
0
W
Fafnir
8,902
636
38
3
0
257,401
0
L
Hachiman
5,955
425
27
2
0
234,253
0
W
Hun Batz
8,113
580
95
7
0
329,272
0
L
Xing Tian
6,446
460
15
1
0
261,959
1
W
Danzaburou
9,388
671
112
8
0
250,436
6
W
Mulan
9,616
687
92
7
0
257,044
0
L
Tsukuyomi
8,474
605
113
8
0
344,000
2
L
Hera
7,202
514
99
7
0
255,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role