Player Matchup

Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 129
God Stats
98W - 82L
1,592 SR
Queue Stats
213W - 192L
1,545 Elo+
Solo
Ishtar
Ishtar
Average Coxx
Ishtar
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
Cambo69
Nu Wa
Level 90
God Stats
8W - 2L
1,846 SR
Queue Stats
196W - 176L
1,488 Elo+
Solo
Mulan
Mulan
KeeglerElf98
Mulan
Level 48
God Stats
9W - 13L
1,428 SR
Queue Stats
82W - 118L
1,414 Elo+
Party 2
Kali
Kali
S 1 B 3 R I A N
Kali
Level 152
God Stats
1W - 2L
1,286 SR
Queue Stats
167W - 156L
1,577 Elo+
Solo
Team Averages
Level 111
1,530 SR
1,518 Elo+

VS

Team Averages
Level 139
1,452 SR
1,517 Elo+
Ares
Ares
Burktholomew
Ares
Level 89
God Stats
3W - 0L
1,550 SR
Queue Stats
112W - 105L
1,451 Elo+
Party 1
Ra
Ra
WolfPeeSipper
Ra
Level 138
God Stats
2W - 4L
1,234 SR
Queue Stats
163W - 132L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
XD_Cates
Cu Chulainn
Level 138
God Stats
1W - 1L
1,392 SR
Queue Stats
93W - 83L
1,491 Elo+
Party 1
Mercury
Mercury
ljc1221
Mercury
Level 146
God Stats
4W - 4L
1,599 SR
Queue Stats
666W - 617L
1,552 Elo+
Solo
Danzaburou
Danzaburou
xlEddy-x
Danzaburou
Level 186
God Stats
4W - 2L
1,484 SR
Queue Stats
100W - 93L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acctiviti
Cthulhu
12
2 / 1 / 3
6,319
486
10,445
13,063
9,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
12
1 / 4 / 2
6,526
502
1,949
8,968
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Cambo69
Nu Wa
12
2 / 5 / 4
7,177
552
9,588
9,444
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,201
477
2,650
8,680
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
6,271
482
3,137
12,691
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,423
571
4,597
10,457
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 1
9,021
694
9,282
8,068
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cu Chulainn
XD_Cates
Cu Chulainn
14
1 / 1 / 0
8,496
654
5,414
8,561
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ljc1221
Mercury
14
0 / 1 / 7
7,564
582
7,971
11,830
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
xlEddy-x
Danzaburou
14
3 / 2 / 3
8,076
621
6,943
8,479
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
13
13
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acctiviti
Cthulhu
2
1
3
3.5
L
Ishtar
1
4
2
0.5
W
2
1
4
4
L
Nu Wa
Cambo69
Nu Wa
2
5
4
0.8
L
0
1
0
0
L
1
2
1
0.75
W
7
1
1
7.5
W
Cu Chulainn
XD_Cates
Cu Chulainn
1
1
0
1
W
Mercury
ljc1221
Mercury
0
1
7
3.5
W
Danzaburou
xlEddy-x
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
34,207
52,846
Taken
47,395
25,084
Mitigated
24,838
17,013
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acctiviti
Cthulhu
10,445
1,326
125
2,819
13,063
9,011
0
4,622
8,441
47,971
679
L
Ishtar
1,949
1,330
0
2,682
8,968
2,881
0
984
7,984
0
37,498
W
4,597
858
0
3,263
10,457
8,350
0
5,287
5,170
15,159
1,007
L
Nu Wa
Cambo69
Nu Wa
9,588
1,371
0
3,057
9,444
2,985
0
4,120
5,259
52,892
0
L
2,650
284
0
4,226
8,680
5,201
0
0
8,680
0
37,707
L
3,137
1,252
0
4,104
12,691
5,006
0
3,309
9,333
0
46,794
W
9,282
493
2,095
3,764
8,068
2,836
0
5,769
2,299
71,225
1,699
W
Cu Chulainn
XD_Cates
Cu Chulainn
5,414
777
0
2,366
8,561
5,089
0
2,151
6,090
0
62,627
W
Mercury
ljc1221
Mercury
7,971
2,753
0
2,253
11,830
5,206
0
3,490
8,340
0
68,155
W
Danzaburou
xlEddy-x
Danzaburou
6,943
1,267
0
1,864
8,479
3,357
43
3,125
5,354
0
64,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
40,580
393
Minions Killed
480
0
Camps Cleared
0
1,297,812
Distance Traveled
1,378,063
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,319
486
69
5
0
283,355
0
L
Ishtar
6,526
502
88
7
0
225,850
4
W
Ares
7,423
571
23
2
0
261,260
0
L
Nu Wa
7,177
552
86
7
0
247,785
0
L
Mulan
6,201
477
73
6
0
248,422
0
L
Kali
6,271
482
77
6
0
292,400
0
W
Ra
9,021
694
142
11
0
298,661
3
W
Cu Chulainn
8,496
654
110
8
0
250,654
3
W
Mercury
7,564
582
106
8
0
336,690
4
W
Danzaburou
8,076
621
99
8
0
230,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role