Player Matchup

Achilles
Achilles
Diamond I
AlmightyWalrus1
Achilles
Diamond I
Level 125
God Stats
78W - 67L
1,735 SR
Queue Stats
168W - 144L
2,474 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
GodTierBussy
Jormungandr
Diamond IV
Level 174
God Stats
4W - 1L
1,728 SR
Queue Stats
339W - 324L
2,139 MMR
Solo
Artemis
Artemis
Masters
Jshampooo
Artemis
Masters
Level 161
God Stats
85W - 57L
1,831 SR
Queue Stats
119W - 89L
2,558 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Nurse
Tsukuyomi
Diamond I
Level 157
God Stats
8W - 2L
1,975 SR
Queue Stats
72W - 47L
2,413 MMR
Party 2
The Morrigan
The Morrigan
Diamond IV
Κills
The Morrigan
Diamond IV
Level 167
God Stats
26W - 9L
1,838 SR
Queue Stats
37W - 13L
2,570 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,821 SR
2,431 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,671 SR
2,432 MMR
Geb
Geb
Diamond I
PapaVoltz2032
Geb
Diamond I
Level 197
God Stats
3W - 8L
1,559 SR
Queue Stats
130W - 111L
2,646 MMR
Party 1
Osiris
Osiris
Diamond V
PavoSlayer
Osiris
Diamond V
Level 182
God Stats
0W - 1L
1,821 SR
Queue Stats
105W - 95L
2,056 MMR
Solo
Atlas
Atlas
Masters
Shrek1onDVD
Atlas
Masters
Level 99
God Stats
216W - 204L
1,628 SR
Queue Stats
368W - 362L
2,371 MMR
Solo
Ne Zha
Ne Zha
Masters
UrAimLikeCrooks
Ne Zha
Masters
Level 69
God Stats
21W - 16L
1,743 SR
Queue Stats
211W - 153L
2,876 MMR
Party 1
Anhur
Anhur
Diamond II
ZqAuan
Anhur
Diamond II
Level 157
God Stats
2W - 4L
1,604 SR
Queue Stats
213W - 188L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
6 / 0 / 11
10,487
617
10,951
14,254
14,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
GodTierBussy
Jormungandr
17
4 / 4 / 9
11,225
660
16,284
18,294
14,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Jshampooo
Artemis
18
2 / 0 / 4
11,013
648
9,499
8,412
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
Nurse
Tsukuyomi
17
9 / 3 / 5
10,364
610
12,235
11,819
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Morrigan
Κills
The Morrigan
18
6 / 1 / 8
10,598
623
10,860
7,965
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaSusanoThoth

VS

Bans
Chang'eAmaterasuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,390
494
8,077
18,307
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
PavoSlayer
Osiris
15
3 / 8 / 2
9,402
553
10,333
21,807
15,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 0
8,603
506
8,683
14,251
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 7 / 3
8,630
508
6,637
18,264
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
ZqAuan
Anhur
15
0 / 5 / 2
8,594
506
5,502
12,026
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
27
Kills
8
8
Deaths
27
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
0
11
11.5
W
Jormungandr
GodTierBussy
Jormungandr
4
4
9
2.13
W
Artemis
Jshampooo
Artemis
2
0
4
4
W
Tsukuyomi
Nurse
Tsukuyomi
9
3
5
3.83
L
1
4
1
0.38
L
Osiris
PavoSlayer
Osiris
3
8
2
0.5
L
2
3
0
0.67
L
2
7
3
0.5
L
Anhur
ZqAuan
Anhur
0
5
2
0.2
W
The Morrigan
Κills
The Morrigan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,829
Damage
39,232
60,744
Taken
84,655
40,905
Mitigated
49,953
23,247
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,951
2,333
0
4,710
14,254
14,217
35
5,463
8,508
0
31,396
W
Jormungandr
GodTierBussy
Jormungandr
16,284
3,303
0
8,098
18,294
14,934
80
2,375
15,885
71,623
2,888
W
Artemis
Jshampooo
Artemis
9,499
4,120
0
4,361
8,412
3,630
990
1,400
6,970
0
108,414
W
Tsukuyomi
Nurse
Tsukuyomi
12,235
3,022
0
4,393
11,819
4,864
23
2,695
8,993
0
86,083
L
8,077
637
0
2,967
18,307
15,979
0
3,922
14,110
30,445
0
L
Osiris
PavoSlayer
Osiris
10,333
4,005
0
2,336
21,807
15,721
0
8,819
12,216
0
65,812
L
8,683
2,261
0
750
14,251
6,162
0
4,355
9,483
61,443
400
L
6,637
2,353
0
3,719
18,264
7,851
0
2,901
15,203
0
69,046
L
Anhur
ZqAuan
Anhur
5,502
3,379
0
3,549
12,026
4,240
0
1,496
10,483
0
69,745
W
The Morrigan
Κills
The Morrigan
10,860
1,367
0
1,685
7,965
3,260
378
3,782
3,549
84,240
3,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
43,619
629
Minions Killed
498
0
Camps Cleared
0
1,849,619
Distance Traveled
1,749,950
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,487
617
39
2
0
407,749
0
W
Jormungandr
11,225
660
140
8
0
310,202
2
W
Artemis
11,013
648
168
10
0
312,859
4
W
Tsukuyomi
10,364
610
115
7
0
434,210
0
L
Geb
8,390
494
24
1
0
361,875
4
L
Osiris
9,402
553
112
7
0
303,589
6
L
Atlas
8,603
506
128
8
0
411,135
0
L
Ne Zha
8,630
508
109
6
0
353,510
1
L
Anhur
8,594
506
125
7
0
319,841
4
W
The Morrigan
10,598
623
167
10
0
384,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role