Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Floccss
Amaterasu
Level 64
God Stats
3W - 6L
1,394 SR
Queue Stats
163W - 162L
1,500 Elo+
Party 2
Athena
Athena
JIBA CROCODILO
Athena
Level 202
God Stats
4W - 9L
1,371 SR
Queue Stats
381W - 373L
1,479 Elo+
Party 1
Izanami
Izanami
Joao vitor4728
Izanami
Level 144
God Stats
4W - 1L
1,695 SR
Queue Stats
134W - 136L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
XxGL3IVERxX
Sun Wukong
Level 201
God Stats
1W - 3L
1,334 SR
Queue Stats
125W - 117L
1,497 Elo+
Party 1
Team Averages
Level 136
1,459 SR
1,492 Elo+

VS

Team Averages
Level 135
1,566 SR
1,413 Elo+
Serqet
Serqet
BersKr
Serqet
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,272 Elo+
Party 3
Ymir
Ymir
ILUC4SI
Ymir
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,377 Elo+
Party 3
Cerberus
Cerberus
Shadowzin-_-lol
Cerberus
Level 98
God Stats
41W - 20L
1,726 SR
Queue Stats
384W - 379L
1,513 Elo+
Solo
Izanami
Izanami
ZeroKuun
Izanami
Level 123
God Stats
13W - 10L
1,296 SR
Queue Stats
24W - 23L
1,295 Elo+
Party 3
Hera
Hera
hiyouitsme__
Hera
Level 144
God Stats
7W - 6L
1,806 SR
Queue Stats
133W - 127L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 0
4,646
516
544
5,159
1,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Floccss
Amaterasu
6
0 / 2 / 0
4,166
463
1,741
4,322
1,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 1
4,966
552
2,486
5,028
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
4,928
548
1,395
4,912
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
XxGL3IVERxX
Sun Wukong
9
1 / 0 / 1
4,724
525
5,436
8,035
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BersKr
Serqet
10
1 / 0 / 2
5,246
583
3,106
6,650
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
ILUC4SI
Ymir
9
0 / 1 / 2
5,472
608
2,700
4,207
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
11
2 / 1 / 0
6,105
678
3,462
4,961
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ZeroKuun
Izanami
9
1 / 1 / 1
5,031
559
3,560
4,381
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 0
6,035
671
3,265
2,429
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Serqet
BersKr
Serqet
1
0
2
2
L
Amaterasu
Floccss
Amaterasu
0
2
0
0
W
Ymir
ILUC4SI
Ymir
0
1
2
1
L
1
0
1
1.5
L
1
2
0
0.5
W
Cerberus
2
1
0
2
L
Sun Wukong
XxGL3IVERxX
Sun Wukong
1
0
1
1.5
W
Izanami
ZeroKuun
Izanami
1
1
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,602
Damage
16,093
27,456
Taken
22,628
10,385
Mitigated
9,206
8,746
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
544
35
0
2,002
5,159
1,949
0
3,256
1,903
27,443
1,047
W
Serqet
BersKr
Serqet
3,106
553
0
3,390
6,650
1,945
0
265
6,261
0
30,823
L
Amaterasu
Floccss
Amaterasu
1,741
412
0
1,448
4,322
1,602
0
2,002
1,905
0
15,580
W
Ymir
ILUC4SI
Ymir
2,700
468
0
1,219
4,207
2,351
0
542
3,522
9,877
0
L
2,486
544
0
1,344
5,028
2,792
0
1,583
3,325
16,530
0
L
1,395
1,145
0
1,607
4,912
1,301
0
658
4,038
0
29,051
W
Cerberus
3,462
247
0
1,882
4,961
2,921
0
984
3,610
38,906
1,333
L
Sun Wukong
XxGL3IVERxX
Sun Wukong
5,436
1,513
0
2,345
8,035
2,741
0
1,386
6,493
0
30,771
W
Izanami
ZeroKuun
Izanami
3,560
2,496
0
1,855
4,381
1,264
0
361
3,966
0
39,811
W
3,265
579
0
370
2,429
725
0
297
2,132
43,283
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
27,889
222
Minions Killed
363
0
Camps Cleared
0
830,349
Distance Traveled
977,059
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,646
516
48
5
0
161,833
0
W
Serqet
5,246
583
65
7
0
247,920
2
L
Amaterasu
4,166
463
34
4
0
92,236
1
W
Ymir
5,472
608
13
1
0
196,173
4
L
Athena
4,966
552
37
4
0
189,791
0
L
Izanami
4,928
548
56
6
0
182,375
0
W
Cerberus
6,105
678
122
14
0
165,516
2
L
Sun Wukong
4,724
525
47
5
0
204,114
0
W
Izanami
5,031
559
84
9
0
177,974
2
W
Hera
6,035
671
79
9
0
189,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role