Player Matchup

Izanami
Izanami
Am1rHoSeYn
Izanami
Level 125
God Stats
4W - 3L
1,584 SR
Queue Stats
189W - 199L
1,476 Elo+
Party 1
Nemesis
Nemesis
CoolScrafty7
Nemesis
Level 108
God Stats
1W - 6L
1,316 SR
Queue Stats
7W - 9L
1,379 Elo+
Solo
Mulan
Mulan
GIPSY_PORO
Mulan
Level 125
God Stats
5W - 6L
1,411 SR
Queue Stats
394W - 383L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
itsAR3NA
Baron Samedi
Level 109
God Stats
2W - 2L
1,607 SR
Queue Stats
182W - 200L
1,478 Elo+
Party 1
He Bo
He Bo
unknown_YJ_
He Bo
Level 128
God Stats
2W - 5L
1,414 SR
Queue Stats
263W - 267L
1,401 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,432 Elo+

VS

Team Averages
Level 114
1,446 SR
1,430 Elo+
Bacchus
Bacchus
LattePazzo
Bacchus
Level 88
God Stats
4W - 6L
1,460 SR
Queue Stats
478W - 485L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mootja
Morgan Le Fay
Level 118
God Stats
24W - 22L
1,499 SR
Queue Stats
1,070W - 1,030L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mugiwara974
Tsukuyomi
Level 185
God Stats
8W - 8L
1,502 SR
Queue Stats
158W - 146L
1,470 Elo+
Solo
Cerberus
Cerberus
akiller123241
Cerberus
Level 40
God Stats
1W - 2L
1,275 SR
Queue Stats
22W - 36L
1,290 Elo+
Solo
Charybdis
Charybdis
jayclar
Charybdis
Level 139
God Stats
6W - 5L
1,494 SR
Queue Stats
273W - 264L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Am1rHoSeYn
Izanami
6
0 / 1 / 0
3,547
709
367
3,005
477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
CoolScrafty7
Nemesis
7
2 / 1 / 0
3,788
758
974
3,502
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
4
1 / 2 / 0
2,975
595
1,184
2,089
512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
itsAR3NA
Baron Samedi
6
1 / 1 / 1
3,539
708
1,102
2,740
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,138
628
1,012
4,104
936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LattePazzo
Bacchus
6
3 / 2 / 0
4,075
815
2,593
3,635
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Morgan Le Fay
Mootja
Morgan Le Fay
7
1 / 1 / 0
4,116
823
2,031
2,240
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Mugiwara974
Tsukuyomi
7
1 / 1 / 3
3,903
781
1,749
2,352
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
akiller123241
Cerberus
1
0 / 0 / 0
998
200
0
0
0
Charybdis
jayclar
Charybdis
8
3 / 0 / 1
4,280
856
2,716
3,661
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
8
8
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Am1rHoSeYn
Izanami
0
1
0
0
L
Nemesis
CoolScrafty7
Nemesis
2
1
0
2
L
Mulan
1
2
0
0.5
W
Bacchus
LattePazzo
Bacchus
3
2
0
1.5
W
Morgan Le Fay
Mootja
Morgan Le Fay
1
1
0
1
W
Tsukuyomi
Mugiwara974
Tsukuyomi
1
1
3
2.5
W
Cerberus
akiller123241
Cerberus
0
0
0
0
L
Baron Samedi
itsAR3NA
Baron Samedi
1
1
1
1.5
W
Charybdis
jayclar
Charybdis
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,639
Damage
9,089
15,440
Taken
11,888
3,623
Mitigated
3,915
4,160
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Am1rHoSeYn
Izanami
367
341
0
941
3,005
477
0
0
3,005
0
22,723
L
Nemesis
CoolScrafty7
Nemesis
974
313
0
483
3,502
1,028
0
332
3,106
0
17,893
L
Mulan
1,184
205
48
121
2,089
512
0
0
2,089
0
3,095
W
Bacchus
LattePazzo
Bacchus
2,593
323
0
1,234
3,635
1,967
0
1,359
2,276
11,298
376
W
Morgan Le Fay
Mootja
Morgan Le Fay
2,031
153
0
889
2,240
561
0
755
1,485
18,880
1,185
W
Tsukuyomi
Mugiwara974
Tsukuyomi
1,749
235
0
309
2,352
561
0
0
2,352
0
15,423
W
Cerberus
akiller123241
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
itsAR3NA
Baron Samedi
1,102
117
0
1,049
2,740
670
0
1,344
1,192
13,161
0
W
Charybdis
jayclar
Charybdis
2,716
1,429
0
2,206
3,661
826
0
0
3,661
0
22,734
L
1,012
64
0
1,518
4,104
936
0
2,195
1,593
11,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,987
Gold Earned
17,372
122
Minions Killed
144
0
Camps Cleared
0
521,613
Distance Traveled
437,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,547
709
38
8
0
112,231
0
L
Nemesis
3,788
758
35
7
0
142,759
0
L
Mulan
2,975
595
4
1
0
53,150
0
W
Bacchus
4,075
815
20
4
0
108,019
0
W
Morgan Le Fay
4,116
823
50
10
0
109,731
0
W
Tsukuyomi
3,903
781
28
6
0
125,019
0
W
Cerberus
998
200
0
0
0
0
0
L
Baron Samedi
3,539
708
28
6
0
106,593
0
W
Charybdis
4,280
856
46
9
0
95,058
0
L
He Bo
3,138
628
17
3
0
106,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role