Player Matchup

Tyr
Tyr
Aketon68
Tyr
Level 29
God Stats
1W - 5L
1,386 SR
Queue Stats
74W - 134L
1,310 Elo+
Party 2
Hun Batz
Hun Batz
Mafia_PrazeX
Hun Batz
Level 62
God Stats
7W - 11L
1,441 SR
Queue Stats
180W - 247L
1,312 Elo+
Party 2
He Bo
He Bo
Piero__20
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 164L
1,364 Elo+
Solo
Team Averages
Level 51
1,442 SR
1,329 Elo+

VS

Team Averages
Level 55
1,415 SR
1,375 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Selpinsurp
Jormungandr
Level 45
God Stats
2W - 2L
1,320 SR
Queue Stats
25W - 28L
1,272 Elo+
Solo
Bellona
Bellona
g-k4x
Bellona
Level 16
God Stats
21W - 22L
1,425 SR
Queue Stats
23W - 30L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,525
775
3,131
10,117
6,179
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Mafia_PrazeX
Hun Batz
14
2 / 6 / 2
8,540
776
6,550
10,084
4,806
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

He Bo
Piero__20
He Bo
14
1 / 4 / 1
8,344
759
6,622
9,079
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 0 / 8
10,677
971
11,597
10,550
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Selpinsurp
Jormungandr
15
3 / 2 / 7
9,629
875
5,447
11,008
6,062
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
g-k4x
Bellona
15
6 / 3 / 7
10,061
915
6,542
10,644
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
8
9
L
1
4
2
0.5
L
Hun Batz
Mafia_PrazeX
Hun Batz
2
6
2
0.5
L
He Bo
Piero__20
He Bo
1
4
1
0.38
W
Jormungandr
Selpinsurp
Jormungandr
3
2
7
3.25
W
Bellona
g-k4x
Bellona
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,303
Damage
23,586
29,280
Taken
32,202
13,762
Mitigated
18,450
4,640
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,597
4,542
0
5,044
10,550
3,898
892
2,770
7,780
0
49,278
L
3,131
954
0
969
10,117
6,179
0
2,254
7,510
0
16,753
L
Hun Batz
Mafia_PrazeX
Hun Batz
6,550
924
0
1,386
10,084
4,806
0
1,299
8,626
0
25,471
L
He Bo
Piero__20
He Bo
6,622
86
0
2,285
9,079
2,777
0
1,693
7,238
20,349
0
W
Jormungandr
Selpinsurp
Jormungandr
5,447
1,346
0
0
11,008
6,062
473
1,525
9,483
25,057
360
W
Bellona
g-k4x
Bellona
6,542
604
0
441
10,644
8,490
176
2,363
8,281
0
14,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
30,367
101
Minions Killed
137
0
Camps Cleared
0
639,382
Distance Traveled
646,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,677
971
86
8
0
211,723
0
L
Tyr
8,525
775
34
3
0
213,849
0
L
Hun Batz
8,540
776
33
3
0
207,611
0
L
He Bo
8,344
759
34
3
0
217,922
0
W
Jormungandr
9,629
875
38
3
0
216,393
0
W
Bellona
10,061
915
13
1
0
218,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role