Player Matchup

Artemis
Artemis
GodtierJojo
Artemis
Level 144
God Stats
1W - 1L
1,797 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
ThwartHornet044
Yu Huang
Level 83
God Stats
19W - 21L
1,512 SR
Queue Stats
416W - 414L
1,495 Elo+
Solo
Fenrir
Fenrir
ga00bo7
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,519 Elo+
Party 1
Team Averages
Level 111
1,603 SR
1,527 Elo+

VS

Team Averages
Level 109
1,522 SR
1,519 Elo+
Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CarlDekker
Cthulhu
Level 68
God Stats
104W - 104L
1,463 SR
Queue Stats
676W - 680L
1,545 Elo+
Solo
Vulcan
Vulcan
Imamerican_fool
Vulcan
Level 149
God Stats
19W - 19L
1,604 SR
Queue Stats
431W - 421L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodtierJojo
Artemis
13
1 / 1 / 0
6,737
842
3,694
7,770
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
4
0 / 0 / 0
4,909
614
0
0
0
Fenrir
ga00bo7
Fenrir
13
0 / 1 / 1
6,164
771
2,444
8,496
4,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 1
6,535
817
1,808
3,558
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
CarlDekker
Cthulhu
13
1 / 0 / 1
6,813
852
6,672
4,541
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 2
6,108
764
5,046
1,944
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
1
1.5
W
Cthulhu
CarlDekker
Cthulhu
1
0
1
1.5
L
Artemis
GodtierJojo
Artemis
1
1
0
1
W
0
1
2
1
L
Yu Huang
0
0
0
0
L
Fenrir
ga00bo7
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,138
Damage
13,526
16,266
Taken
10,043
7,262
Mitigated
4,015
5,947
Healing
1,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,808
613
0
1,162
3,558
1,065
68
24
3,534
0
11,507
W
Cthulhu
CarlDekker
Cthulhu
6,672
607
0
500
4,541
2,394
126
0
4,541
21,020
816
L
Artemis
GodtierJojo
Artemis
3,694
1,244
0
3,070
7,770
2,374
0
5,056
2,104
0
28,638
W
5,046
237
0
210
1,944
556
0
0
1,944
18,935
50
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
ga00bo7
Fenrir
2,444
534
0
2,877
8,496
4,888
0
5,050
2,525
0
12,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,810
Gold Earned
19,456
85
Minions Killed
103
0
Camps Cleared
0
280,425
Distance Traveled
472,675
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,535
817
23
3
0
179,055
3
W
Cthulhu
6,813
852
44
6
0
162,266
1
L
Artemis
6,737
842
59
7
0
121,707
0
W
Vulcan
6,108
764
36
5
0
131,354
0
L
Yu Huang
4,909
614
0
0
0
0
0
L
Fenrir
6,164
771
26
3
0
158,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role