Player Matchup

Loki
Loki
 
Loki
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Black Death 167
Charybdis
Level 141
God Stats
4W - 6L
1,350 SR
Queue Stats
33W - 50L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
DoomShepherd
Jormungandr
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,455 Elo+
Party 1
King Arthur
King Arthur
ITh3 R3d D3vilI
King Arthur
Level 78
God Stats
0W - 2L
1,605 SR
Queue Stats
6W - 13L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
cody11655
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,422 Elo+
Party 1
Team Averages
Level 130
1,491 SR
1,423 Elo+

VS

Team Averages
Level 62
1,675 SR
1,454 Elo+
Fenrir
Fenrir
Loki11324
Fenrir
Level 49
God Stats
5W - 2L
1,789 SR
Queue Stats
26W - 30L
1,407 Elo+
Party 2
Ra
Ra
Mr DrMUFFINS88
Ra
Level 68
God Stats
1W - 0L
1,787 SR
Queue Stats
140W - 178L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sir-Chancelot2
Cu Chulainn
Level 101
God Stats
3W - 2L
1,801 SR
Queue Stats
19W - 14L
1,494 Elo+
Solo
Izanami
Izanami
antMAN0729
Izanami
Level 32
God Stats
6W - 6L
1,461 SR
Queue Stats
24W - 27L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
lllCarpeDIIEMlll
Gilgamesh
Level 61
God Stats
3W - 3L
1,539 SR
Queue Stats
157W - 188L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 0 / 1
6,217
565
1,459
3,854
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Black Death 167
Charybdis
9
1 / 3 / 2
5,033
458
5,705
6,958
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
DoomShepherd
Jormungandr
8
1 / 3 / 2
5,365
488
3,582
7,977
5,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
ITh3 R3d D3vilI
King Arthur
9
0 / 3 / 0
5,191
472
3,165
8,755
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
cody11655
Baron Samedi
9
1 / 3 / 1
5,459
496
2,756
5,119
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Loki11324
Fenrir
11
4 / 0 / 3
6,120
556
4,645
5,002
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 1
6,341
576
1,817
3,797
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Sir-Chancelot2
Cu Chulainn
12
4 / 0 / 0
7,377
671
5,804
6,825
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
antMAN0729
Izanami
10
0 / 2 / 5
5,440
495
4,272
5,540
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
10
2 / 1 / 3
5,485
499
5,013
9,574
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
12
12
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
L
Charybdis
Black Death 167
Charybdis
1
3
2
0.67
L
Jormungandr
DoomShepherd
Jormungandr
1
3
2
0.67
L
King Arthur
ITh3 R3d D3vilI
King Arthur
0
3
0
0
W
Fenrir
Loki11324
Fenrir
4
0
3
5.5
W
2
1
1
2.5
W
Cu Chulainn
Sir-Chancelot2
Cu Chulainn
4
0
0
4
W
Izanami
antMAN0729
Izanami
0
2
5
1.25
L
Baron Samedi
cody11655
Baron Samedi
1
3
1
0.5
W
Gilgamesh
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,667
Damage
21,551
32,663
Taken
30,738
15,489
Mitigated
13,809
10,077
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,459
152
0
3,113
3,854
1,243
0
77
3,745
0
47,309
L
Charybdis
Black Death 167
Charybdis
5,705
2,626
0
2,940
6,958
1,812
0
82
6,876
0
32,767
L
Jormungandr
DoomShepherd
Jormungandr
3,582
1,103
51
1,635
7,977
5,581
0
0
7,977
18,847
247
L
King Arthur
ITh3 R3d D3vilI
King Arthur
3,165
524
0
1,322
8,755
5,089
0
1,075
7,680
0
28,752
W
Fenrir
Loki11324
Fenrir
4,645
794
0
2,720
5,002
1,751
0
551
4,451
0
35,547
W
1,817
43
106
1,686
3,797
1,178
0
1,786
2,011
37,041
771
W
Cu Chulainn
Sir-Chancelot2
Cu Chulainn
5,804
1,006
0
1,868
6,825
4,591
0
0
6,825
7,171
40,736
W
Izanami
antMAN0729
Izanami
4,272
3,171
0
2,052
5,540
1,568
0
1,261
4,279
0
35,475
L
Baron Samedi
cody11655
Baron Samedi
2,756
132
0
1,016
5,119
1,764
175
1,456
3,411
22,977
0
W
Gilgamesh
5,013
1,033
110
2,881
9,574
4,721
0
2,648
6,926
0
32,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
30,763
305
Minions Killed
341
0
Camps Cleared
0
1,061,788
Distance Traveled
1,137,183
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,217
565
112
10
0
250,680
0
L
Charybdis
5,033
458
54
5
0
190,728
2
L
Jormungandr
5,365
488
34
3
0
226,501
1
L
King Arthur
5,191
472
58
5
0
197,474
0
W
Fenrir
6,120
556
64
6
0
261,953
0
W
Ra
6,341
576
72
7
0
226,815
4
W
Cu Chulainn
7,377
671
91
8
0
205,783
0
W
Izanami
5,440
495
60
5
0
201,003
0
L
Baron Samedi
5,459
496
47
4
0
196,405
0
W
Gilgamesh
5,485
499
54
5
0
241,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role