Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Barker105102
Cliodhna
Level 148
God Stats
0W - 1L
1,479 SR
Queue Stats
45W - 43L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
EugeneWay
Kukulkan
Level 119
God Stats
2W - 2L
1,792 SR
Queue Stats
65W - 67L
1,433 Elo+
Solo
Tiamat
Tiamat
JegeSpuge
Tiamat
Level 158
God Stats
0W - 2L
1,322 SR
Queue Stats
207W - 227L
1,462 Elo+
Solo
Tyr
Tyr
brooklyn99269
Tyr
Level 135
God Stats
0W - 3L
1,534 SR
Queue Stats
34W - 36L
1,560 Elo+
Party 2
Team Averages
Level 141
1,526 SR
1,509 Elo+

VS

Team Averages
Level 146
1,553 SR
1,562 Elo+
Chiron
Chiron
 
Chiron
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Plogzillla
Artemis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 35L
1,633 Elo+
Solo
Hercules
Hercules
SL33PY_THING
Hercules
Level 115
God Stats
5W - 1L
1,672 SR
Queue Stats
291W - 276L
1,599 Elo+
Party 1
Shiva
Shiva
Taboo_Penguin
Shiva
Level 89
God Stats
8W - 6L
1,471 SR
Queue Stats
250W - 237L
1,587 Elo+
Party 1
Hera
Hera
ΜαÐήεss
Hera
Level 177
God Stats
10W - 4L
1,620 SR
Queue Stats
686W - 704L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 4
5,665
944
4,352
3,694
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Barker105102
Cliodhna
10
2 / 3 / 2
5,742
957
2,822
4,160
1,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
EugeneWay
Kukulkan
5
0 / 0 / 0
4,648
775
0
0
0
Tiamat
JegeSpuge
Tiamat
13
0 / 1 / 4
5,577
930
6,099
4,888
2,610
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 3 / 3
5,784
964
4,395
7,899
5,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 1 / 2
6,977
1,163
3,904
4,573
1,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Plogzillla
Artemis
13
1 / 1 / 5
7,139
1,190
5,276
5,714
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
SL33PY_THING
Hercules
11
2 / 2 / 4
6,852
1,142
1,291
8,966
8,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 3
6,419
1,070
4,295
8,174
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 5
7,410
1,235
4,430
4,516
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
6
Kills
9
9
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
4
1.5
W
Chiron
 
Chiron
2
1
2
3
L
Cliodhna
Barker105102
Cliodhna
2
3
2
1
L
Kukulkan
EugeneWay
Kukulkan
0
0
0
0
L
Tiamat
JegeSpuge
Tiamat
0
1
4
2
W
Artemis
Plogzillla
Artemis
1
1
5
3.5
W
Hercules
SL33PY_THING
Hercules
2
2
4
2
W
1
3
3
0.83
L
3
3
3
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
19,196
20,641
Taken
31,943
10,832
Mitigated
18,049
5,042
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,352
2,621
194
298
3,694
1,176
0
1,601
2,093
0
12,980
W
Chiron
 
Chiron
3,904
479
2,571
917
4,573
1,722
386
169
4,404
0
13,925
L
Cliodhna
Barker105102
Cliodhna
2,822
0
0
30
4,160
1,309
0
399
3,622
0
5,065
L
Kukulkan
EugeneWay
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
JegeSpuge
Tiamat
6,099
485
304
1,981
4,888
2,610
0
1,029
3,759
14,043
450
W
Artemis
Plogzillla
Artemis
5,276
969
384
761
5,714
2,032
1,694
1,901
3,671
0
16,438
W
Hercules
SL33PY_THING
Hercules
1,291
220
548
2,252
8,966
8,002
254
1,987
6,684
0
5,674
W
4,295
515
1,245
1,438
8,174
4,740
73
1,079
6,968
243
6,879
L
4,395
366
0
2,235
7,899
5,737
0
1,644
6,100
0
5,656
W
4,430
370
227
780
4,516
1,553
1,170
104
4,389
10,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
34,797
38
Minions Killed
76
0
Camps Cleared
0
530,819
Distance Traveled
677,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,665
944
17
3
0
122,354
0
W
Chiron
6,977
1,163
16
3
0
148,460
0
L
Cliodhna
5,742
957
7
1
0
140,560
0
L
Kukulkan
4,648
775
0
0
0
0
0
L
Tiamat
5,577
930
14
2
0
136,988
0
W
Artemis
7,139
1,190
31
5
0
133,014
0
W
Hercules
6,852
1,142
7
1
0
139,881
0
W
Shiva
6,419
1,070
11
2
0
135,524
0
L
Tyr
5,784
964
0
0
0
130,917
0
W
Hera
7,410
1,235
11
2
0
120,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role