Player Matchup

Jing Wei
Jing Wei
Littlechapojr
Jing Wei
Level 148
God Stats
21W - 18L
1,638 SR
Queue Stats
159W - 169L
1,585 Elo+
Solo
Ix Chel
Ix Chel
MyKeyTheGinGer
Ix Chel
Level 127
God Stats
2W - 2L
1,673 SR
Queue Stats
42W - 27L
1,621 Elo+
Party 2
Erlang Shen
Erlang Shen
Zeznex
Erlang Shen
Level 124
God Stats
2W - 1L
1,470 SR
Queue Stats
42W - 29L
1,640 Elo+
Party 2
Team Averages
Level 133
1,594 SR
1,615 Elo+

VS

Team Averages
Level 126
1,516 SR
1,623 Elo+
Achilles
Achilles
GodtierJojo
Achilles
Level 144
God Stats
1W - 1L
1,562 SR
Queue Stats
9W - 6L
1,606 Elo+
Party 1
Anubis
Anubis
Gonzalo_edu_24
Anubis
Level 129
God Stats
33W - 18L
1,722 SR
Queue Stats
43W - 26L
1,719 Elo+
Solo
Anhur
Anhur
ga00bo7
Anhur
Level 106
God Stats
0W - 1L
1,265 SR
Queue Stats
10W - 8L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Littlechapojr
Jing Wei
14
2 / 1 / 5
8,525
853
11,406
6,605
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 2
8,831
883
12,146
5,954
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Zeznex
Erlang Shen
14
0 / 0 / 5
7,464
746
5,757
9,142
5,822
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodtierJojo
Achilles
13
0 / 3 / 1
7,068
707
6,099
13,243
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 1
8,348
835
5,809
9,820
6,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ga00bo7
Anhur
13
1 / 2 / 0
7,351
735
2,472
8,391
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
GodtierJojo
Achilles
0
3
1
0.17
L
1
2
1
0.75
W
Jing Wei
Littlechapojr
Jing Wei
2
1
5
4.5
W
5
1
2
6
W
Erlang Shen
Zeznex
Erlang Shen
0
0
5
2.5
L
Anhur
ga00bo7
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
14,380
21,701
Taken
31,454
9,653
Mitigated
22,360
6,408
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GodtierJojo
Achilles
6,099
991
0
2,872
13,243
13,637
0
4,625
8,152
1,597
10,138
L
5,809
0
0
3,850
9,820
6,065
0
3,215
6,295
40,604
0
W
Jing Wei
Littlechapojr
Jing Wei
11,406
8,547
0
2,212
6,605
1,977
586
1,956
4,454
0
34,885
W
12,146
1,174
556
1,217
5,954
1,854
49
1,716
4,032
29,446
575
W
Erlang Shen
Zeznex
Erlang Shen
5,757
2,464
0
2,423
9,142
5,822
0
2,993
6,001
0
18,523
L
Anhur
ga00bo7
Anhur
2,472
1,378
0
1,519
8,391
2,658
0
3,118
5,063
0
18,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
22,767
138
Minions Killed
127
0
Camps Cleared
0
608,629
Distance Traveled
554,352
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,068
707
15
2
0
194,200
0
L
Anubis
8,348
835
82
8
0
177,741
0
W
Jing Wei
8,525
853
60
6
0
191,052
5
W
Ix Chel
8,831
883
51
5
0
205,298
0
W
Erlang Shen
7,464
746
27
3
0
212,279
0
L
Anhur
7,351
735
30
3
0
182,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role