Player Matchup

Pele
Pele
Death Rides 16
Pele
Level 125
God Stats
6W - 3L
1,638 SR
Queue Stats
39W - 39L
1,458 Elo+
Party 1
Sol
Sol
EvilAngel 19877
Sol
Level 129
God Stats
1W - 2L
1,210 SR
Queue Stats
5W - 10L
1,322 Elo+
Party 1
Maui
Maui
dreaego
Maui
Level 121
God Stats
3W - 1L
1,564 SR
Queue Stats
4W - 13L
1,232 Elo+
Party 1
Team Averages
Level 125
1,470 SR
1,337 Elo+

VS

Team Averages
Level 97
1,544 SR
1,457 Elo+
Fafnir
Fafnir
BiGTiddYixChel
Fafnir
Level 121
God Stats
0W - 1L
1,725 SR
Queue Stats
122W - 132L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
WiredJake12
Baron Samedi
Level 97
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 3L
1,441 Elo+
Solo
Medusa
Medusa
xRIGZx
Medusa
Level 73
God Stats
4W - 16L
1,207 SR
Queue Stats
282W - 290L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 4
12,483
892
9,663
16,658
6,362
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 7
11,292
807
8,016
7,460
2,380
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maui
dreaego
Maui
17
3 / 6 / 8
10,948
782
5,301
15,579
14,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,867
705
5,316
10,598
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
WiredJake12
Baron Samedi
16
2 / 5 / 6
11,283
806
6,263
11,452
5,515
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
xRIGZx
Medusa
17
9 / 5 / 2
12,517
894
15,654
10,091
3,673
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
13
13
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
6
4
4
2
W
3
3
7
2.17
L
Baron Samedi
WiredJake12
Baron Samedi
2
5
6
1
W
Maui
dreaego
Maui
3
6
8
1.17
L
Medusa
xRIGZx
Medusa
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
27,233
39,697
Taken
32,141
23,476
Mitigated
17,136
7,007
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,316
2,225
0
856
10,598
7,948
93
4,298
6,300
11,650
4,740
W
9,663
2,019
0
3,907
16,658
6,362
0
4,942
11,697
0
43,336
W
8,016
1,434
0
2,691
7,460
2,380
3,419
1,821
5,630
40,260
0
L
Baron Samedi
WiredJake12
Baron Samedi
6,263
507
306
2,012
11,452
5,515
0
5,236
6,133
39,338
796
W
Maui
dreaego
Maui
5,301
772
174
235
15,579
14,734
130
4,097
11,473
14,677
1,294
L
Medusa
xRIGZx
Medusa
15,654
5,603
0
342
10,091
3,673
856
3,532
6,504
0
42,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
33,667
145
Minions Killed
129
0
Camps Cleared
0
771,721
Distance Traveled
580,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,867
705
13
1
0
167,409
0
W
Pele
12,483
892
47
3
0
301,076
0
W
Sol
11,292
807
76
5
0
232,402
0
L
Baron Samedi
11,283
806
59
4
0
205,875
0
W
Maui
10,948
782
22
2
0
238,243
0
L
Medusa
12,517
894
57
4
0
207,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role