Player Matchup

Ishtar
Ishtar
StaTiC_PANCAKEz
Ishtar
Level 25
God Stats
20W - 13L
1,677 SR
Queue Stats
303W - 289L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
luckyduckykilIer
Baron Samedi
Level 90
God Stats
25W - 15L
1,664 SR
Queue Stats
255W - 267L
1,398 Elo+
Party 1
Horus
Horus
shank1548
Horus
Level 101
God Stats
16W - 8L
1,806 SR
Queue Stats
118W - 130L
1,428 Elo+
Party 1
Team Averages
Level 72
1,715 SR
1,404 Elo+

VS

Team Averages
Level 70
1,532 SR
1,424 Elo+
Athena
Athena
Crihple
Athena
Level 102
God Stats
5W - 6L
1,567 SR
Queue Stats
163W - 153L
1,443 Elo+
Solo
Bastet
Bastet
JaredTheExpert
Bastet
Level 45
God Stats
28W - 22L
1,528 SR
Queue Stats
211W - 219L
1,342 Elo+
Solo
Tiamat
Tiamat
eventful-scrawl
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 188L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,630
785
3,483
6,023
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
luckyduckykilIer
Baron Samedi
15
4 / 0 / 3
9,569
870
10,877
4,382
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
shank1548
Horus
15
4 / 2 / 4
9,548
868
6,776
10,833
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crihple
Athena
13
1 / 2 / 3
8,000
727
5,703
9,303
12,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 4 / 2
8,102
737
8,454
10,744
3,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 3
8,089
735
1,932
5,704
3,906
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
4
4
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Crihple
Athena
1
2
3
1.25
L
2
4
2
0.75
W
0
2
5
1.25
L
1
2
3
1.25
W
Baron Samedi
luckyduckykilIer
Baron Samedi
4
0
3
5.5
W
Horus
shank1548
Horus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
16,089
21,238
Taken
25,751
12,485
Mitigated
19,897
6,735
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Crihple
Athena
5,703
644
0
686
9,303
12,193
0
3,150
5,755
16,451
0
L
8,454
1,090
0
2,764
10,744
3,798
0
3,680
6,648
0
24,066
W
3,483
2,001
0
14
6,023
2,096
1,628
2,770
3,237
0
24,487
L
1,932
281
0
1,356
5,704
3,906
0
2,617
2,861
21,779
0
W
Baron Samedi
luckyduckykilIer
Baron Samedi
10,877
542
1,388
1,131
4,382
2,259
1,140
1,526
2,831
33,655
892
W
Horus
shank1548
Horus
6,776
1,858
1,241
2,961
10,833
8,130
563
3,315
7,459
0
12,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
24,191
130
Minions Killed
88
0
Camps Cleared
0
588,495
Distance Traveled
501,965
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,000
727
20
2
0
158,776
0
L
Bastet
8,102
737
33
3
0
181,445
0
W
Ishtar
8,630
785
46
4
0
174,186
0
L
Tiamat
8,089
735
35
3
0
161,744
0
W
Baron Samedi
9,569
870
56
5
0
200,399
0
W
Horus
9,548
868
28
3
0
213,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role