Player Matchup

Anhur
Anhur
AlleyGator10
Anhur
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
492W - 493L
1,468 Elo+
Solo
Raijin
Raijin
GGYella
Raijin
Level 102
God Stats
8W - 12L
1,613 SR
Queue Stats
501W - 490L
1,546 Elo+
Solo
Cerberus
Cerberus
Gopherit285
Cerberus
Level 86
God Stats
4W - 2L
1,696 SR
Queue Stats
37W - 33L
1,523 Elo+
Solo
Apollo
Apollo
Pastorjs9
Apollo
Level 81
God Stats
6W - 4L
1,846 SR
Queue Stats
56W - 69L
1,498 Elo+
Party 2
King Arthur
King Arthur
Waristuki_809
King Arthur
Level 131
God Stats
2W - 4L
1,407 SR
Queue Stats
43W - 48L
1,502 Elo+
Party 2
Team Averages
Level 109
1,612 SR
1,507 Elo+

VS

Team Averages
Level 97
1,514 SR
1,511 Elo+
Bellona
Bellona
Blackacidevill40
Bellona
Level 48
God Stats
19W - 9L
1,657 SR
Queue Stats
80W - 54L
1,532 Elo+
Party 1
Raijin
Raijin
ESFINGED
Raijin
Level 127
God Stats
4W - 3L
1,498 SR
Queue Stats
154W - 131L
1,562 Elo+
Solo
Rama
Rama
GodsLullaby
Rama
Level 121
God Stats
2W - 5L
1,367 SR
Queue Stats
694W - 617L
1,542 Elo+
Solo
Athena
Athena
Lilwolfgirl666
Athena
Level 104
God Stats
6W - 6L
1,481 SR
Queue Stats
116W - 111L
1,488 Elo+
Party 1
Loki
Loki
juztnturkey
Loki
Level 87
God Stats
43W - 33L
1,566 SR
Queue Stats
243W - 227L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,948
359
913
1,801
328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
GGYella
Raijin
12
3 / 5 / 4
6,774
616
7,127
7,961
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Gopherit285
Cerberus
8
1 / 3 / 1
5,426
493
3,064
10,817
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Pastorjs9
Apollo
12
8 / 4 / 1
7,481
680
5,032
9,761
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Waristuki_809
King Arthur
11
3 / 3 / 2
6,782
617
9,017
10,151
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,877
625
5,522
11,938
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
ESFINGED
Raijin
12
5 / 6 / 2
7,142
649
7,148
7,370
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
6,822
620
5,884
5,565
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 7
6,622
602
4,170
9,301
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 5
6,730
612
3,686
8,623
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
15
Kills
16
16
Deaths
15
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
3
0
1
W
Raijin
ESFINGED
Raijin
5
6
2
1
L
Raijin
GGYella
Raijin
3
5
4
1
W
2
0
5
4.5
L
Cerberus
Gopherit285
Cerberus
1
3
1
0.5
W
3
2
7
3.25
L
Apollo
Pastorjs9
Apollo
8
4
1
2.13
L
King Arthur
Waristuki_809
King Arthur
3
3
2
1.33
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
26,410
40,491
Taken
42,797
21,040
Mitigated
22,938
6,669
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
913
434
0
543
1,801
328
0
149
1,652
0
2,911
W
5,522
2,361
0
3,424
11,938
9,354
0
2,522
9,416
0
39,136
W
Raijin
ESFINGED
Raijin
7,148
583
0
607
7,370
2,232
0
2,533
4,837
49,783
0
L
Raijin
GGYella
Raijin
7,127
686
0
848
7,961
2,346
0
4,824
3,137
38,108
0
W
5,884
5,036
0
3,659
5,565
1,622
0
2,580
2,985
0
52,731
L
Cerberus
Gopherit285
Cerberus
3,064
124
0
2,938
10,817
7,346
0
1,757
9,060
26,951
217
W
4,170
1,298
0
2,439
9,301
7,115
0
3,490
5,811
15,780
0
L
Apollo
Pastorjs9
Apollo
5,032
2,086
0
1,050
9,761
3,486
0
3,672
6,089
0
33,910
L
King Arthur
Waristuki_809
King Arthur
9,017
872
0
1,290
10,151
7,534
0
1,035
8,535
6,849
32,657
W
3,686
1,192
0
2,798
8,623
2,615
0
1,183
7,440
0
37,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
34,193
265
Minions Killed
321
0
Camps Cleared
0
926,290
Distance Traveled
1,111,573
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,948
359
8
1
0
53,385
0
W
Bellona
6,877
625
75
7
0
230,040
0
W
Raijin
7,142
649
82
7
0
205,978
0
L
Raijin
6,774
616
73
7
0
209,023
4
W
Rama
6,822
620
79
7
0
209,046
0
L
Cerberus
5,426
493
65
6
0
208,736
0
W
Athena
6,622
602
19
2
0
225,678
2
L
Apollo
7,481
680
60
5
0
229,160
0
L
King Arthur
6,782
617
59
5
0
225,986
2
W
Loki
6,730
612
66
6
0
240,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role