Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BuddyRabbit
Lancelot
Level 129
God Stats
3W - 2L
1,351 SR
Queue Stats
98W - 90L
1,519 Elo+
Solo
Bacchus
Bacchus
Davyon_
Bacchus
Level 64
God Stats
72W - 49L
1,573 SR
Queue Stats
202W - 200L
1,442 Elo+
Party 1
Ix Chel
Ix Chel
NotOwI-
Ix Chel
Level 81
God Stats
7W - 5L
1,541 SR
Queue Stats
276W - 309L
1,477 Elo+
Party 1
Mulan
Mulan
zanetheprinc3
Mulan
Level 128
God Stats
12W - 17L
1,419 SR
Queue Stats
165W - 158L
1,453 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,478 Elo+

VS

Team Averages
Level 99
1,537 SR
1,469 Elo+
Neith
Neith
CryoGamer
Neith
Level 106
God Stats
1W - 5L
1,471 SR
Queue Stats
28W - 41L
1,434 Elo+
Solo
Achilles
Achilles
Diggs911
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,475 Elo+
Solo
Jormungandr
Jormungandr
JumboJones
Jormungandr
Level 106
God Stats
8W - 11L
1,661 SR
Queue Stats
145W - 158L
1,515 Elo+
Solo
Thoth
Thoth
RickPearson
Thoth
Level 153
God Stats
6W - 8L
1,376 SR
Queue Stats
249W - 259L
1,446 Elo+
Solo
Lancelot
Lancelot
rallyyellow
Lancelot
Level 61
God Stats
9W - 6L
1,679 SR
Queue Stats
158W - 169L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 5 / 6
8,105
477
9,339
9,308
3,037
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
BuddyRabbit
Lancelot
15
9 / 2 / 3
9,490
558
10,524
12,264
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Davyon_
Bacchus
13
4 / 1 / 8
8,179
481
12,725
11,220
10,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
NotOwI-
Ix Chel
16
2 / 1 / 2
9,724
572
5,341
7,770
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
8,159
480
5,852
16,212
10,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CryoGamer
Neith
14
4 / 6 / 2
9,089
535
8,309
13,065
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Diggs911
Achilles
12
2 / 5 / 4
7,869
463
4,979
15,579
12,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
JumboJones
Jormungandr
14
2 / 1 / 2
9,047
532
13,704
15,199
13,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 1 / 1
8,977
528
6,659
7,589
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
rallyyellow
Lancelot
14
2 / 5 / 2
7,993
470
4,558
10,563
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
11
12
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
5
6
1
W
Lancelot
BuddyRabbit
Lancelot
9
2
3
5.25
L
Neith
CryoGamer
Neith
4
6
2
0.83
W
Bacchus
Davyon_
Bacchus
4
1
8
8
L
Achilles
Diggs911
Achilles
2
5
4
0.8
L
Jormungandr
JumboJones
Jormungandr
2
1
2
3
W
Ix Chel
NotOwI-
Ix Chel
2
1
2
3
L
1
1
1
1.5
L
Lancelot
rallyyellow
Lancelot
2
5
2
0.6
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,781
Damage
38,209
56,774
Taken
61,995
32,385
Mitigated
36,773
17,428
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,339
3,525
0
2,133
9,308
3,037
455
740
8,504
0
47,806
W
Lancelot
BuddyRabbit
Lancelot
10,524
2,172
0
4,126
12,264
6,067
0
2,916
9,348
0
66,821
L
Neith
CryoGamer
Neith
8,309
3,138
0
1,351
13,065
4,337
1,219
3,011
9,521
0
63,542
W
Bacchus
Davyon_
Bacchus
12,725
1,094
0
4,138
11,220
10,215
136
2,318
8,772
39,068
0
L
Achilles
Diggs911
Achilles
4,979
1,229
0
2,152
15,579
12,760
0
5,906
8,499
0
15,626
L
Jormungandr
JumboJones
Jormungandr
13,704
5,009
0
3,790
15,199
13,267
255
2,092
12,927
66,700
2,157
W
Ix Chel
NotOwI-
Ix Chel
5,341
1,091
485
2,923
7,770
2,242
155
4,003
3,129
64,654
1,696
L
6,659
82
0
3,061
7,589
2,481
0
2,482
4,809
69,707
0
L
Lancelot
rallyyellow
Lancelot
4,558
671
0
3,303
10,563
3,928
0
2,360
7,891
0
66,463
W
5,852
1,006
0
3,623
16,212
10,824
363
9,368
6,822
0
50,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
42,975
461
Minions Killed
458
0
Camps Cleared
0
1,725,029
Distance Traveled
1,788,078
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,105
477
78
5
0
325,991
2
W
Lancelot
9,490
558
96
6
0
402,688
2
L
Neith
9,089
535
117
7
0
335,855
2
W
Bacchus
8,179
481
60
4
0
355,598
0
L
Achilles
7,869
463
13
1
0
354,104
6
L
Jormungandr
9,047
532
103
6
0
322,841
0
W
Ix Chel
9,724
572
134
8
0
347,979
0
L
Thoth
8,977
528
134
8
0
363,436
5
L
Lancelot
7,993
470
91
5
0
411,842
0
W
Mulan
8,159
480
93
5
0
292,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role